Разработчик: ARQUOIA
Описание
Can death be sleep, when life is but a dream,
And scenes of bliss pass as a phantom by?
To win this game, you must awake the artist in you.
AENTITY is a visual playscape set in a calm unknown, where the primary aim is to have no aim... You are yourself, crafting imagery by exploring Plato’s cave. Be part of the infinite process of creation. The deeper you descend into a far, dreamlike state, more cryptic entities emerge. What is a good state of consciousness? Why are we truly doing what we are doing?
Legend says the other side is made of blinding light. Fathom a way through the Elysian noise. You need to destroy a great many screens slowly filling the retina. Be the path, make a choice. On any true journey you grow a little. Ultimately, the game is about skilling visual composition, something one may use in the real world once in a while.
Intuition is key. You have to move playfully to create appealing and mesmerizing pictures and moods. At its core, wanting is suffering. Be free for a while, just behold, see all the passing by. Out of confusion, as the way is, and the wonder, out of the chaos would come bliss. Someone in wonder watching its art, is the aim and the end.
Experimental – In playing AENTITY you can put yourself in a higher state of consciousness often overlooked in our times. Free yourself from all extrinsic sense givers. Shift the frequency.
Plethora – Simultaneously create your own pictures. You might stick them on the wall or send your friends a card. Surprise yourself. There is a myriad of creative possibility. As everything is constantly changing slightly, no two players or sessions will ever be able to craft exactly the same picture.
Simple but hard – You create the colors by changing your position, the angle and the hue. But to compose something scintillating, it takes awareness, patience, and a sense of wonder. Any best way to succeed depends solely on the eye of the beholder.
Peaceful – There is no time limit and it is impossible to get hurt or die.
Non-linear – A synaptic, semi-linear groundwork to play with.
Some humble fame – An interactive companion website, where you can view the 36 most upvoted player‘s shots, and further randomly, with their respective author's name.
In memoriam of my beloved wife, sculptress Anne-Katrin Altwein,
I leveled the entrance fee. She always wanted to make
everyone happy or enchanted with our work.
Поддерживаемые языки: english, french, italian, german, spanish - spain, arabic, portuguese - brazil, bulgarian, traditional chinese, simplified chinese, danish, finnish, greek, indonesian, japanese, korean, dutch, norwegian, polish, portuguese - portugal, romanian, russian, swedish, spanish - latin america, thai, czech, turkish, ukrainian, hungarian, vietnamese, afrikaans, albanian, amharic, armenian, azerbaijani, assamese, basque, belarusian, bangla, bosnian, cherokee, dari, estonian, filipino, galician, georgian, gujarati, hausa, hebrew, hindi, igbo, irish, icelandic, kannada, kazakh, catalan, quechua, khmer, kinyarwanda, kyrgyz, konkani, croatian, k'iche', latvian, lithuanian, luxembourgish, malayalam, malay, maltese, maori, marathi, macedonian, mongolian, nepali, odia, punjabi (gurmukhi), punjabi (shahmukhi), persian, scots, serbian, sindhi, sinhala, slovak, slovenian, sorani, sotho, swahili, tajik, tamil, tatar, telugu, tigrinya, tswana, turkmen, uyghur, urdu, uzbek, valencian, welsh, wolof, yoruba, zulu, xhosa
Системные требования
Windows
- OS: Windows 10 64-bit
- Processor: Intel Core i3 2100 or AMD A8-6500
- Memory: 2 GB RAM
- Graphics: GeForce GTX 560 or Radeon R7 260
- DirectX: Version 10
- Storage: 1 GB available space
- Sound Card: DirectX Compatible
Отзывы пользователей
Note: This review will seem similar to my review for the garbage non-game that is "ROA". This is because the developer just copy + pasted that garbage and renamed it to AENTITY, which, because it is exactly the same thing, has all the same problems.
This isn't a game, it's an "art experience" that's been dumped on Steam, presumably because the local art galleries took out a restraining order on the "artists" who had no other choice but to pay Valve $100 to dump this on Steam.
The idea behind this "art" is you are presented with a FPS environment, but instead of, you know, a game being there, it's just a mangled bunch of trippy shaders that make everything look weird, bad, and multicolour. Apparently that's so amazing it should be a paid product on Steam. Which is for PC games, not whatever this garbage is.
For those unfamiliar with what actually makes something a game, a "game loop" describes the interaction and feedback a gamer has when playing a game. Tetris, for example, has a game loop where a random block appears, the gamer interacts with the block to position it, and then the game decides if that finishes a row or not, increases the players score if any rows were completed, then gives the gamer another block to position. Counter-Strike has a game loop where a player seeks another player, tests their skill against that player by shooting them or being shot, the computer rewards the player if they win, and then if the player survives, they repeat that loop. There's no loop here, no true interactive feedback. It simply is not a game, it cannot be "played".
The poor quality of this software is also reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak user number was only 5 people. This is a remarkably low number, and now, the only user activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 110,000 real, actual games for gamers to choose from, the overwhelming lack of interest in this low quality "art experience" is to be expected.
AENTITY is relatively cheap at $1 USD, but it's not worth it. I can only recommend real, interactive, playable games to gamers.
In theory, this is a very interesting experience devoid of the usual trappings and mechanics of your usual "game", focusing more on creating a novel experience with interesting sensations that encourages you to focus your attention and shift into a different mode of perception; in practice, this game is almost infuriatingly opaque and self-selects for patrons with ample time on their hands to flail about and wander through a nauseatingly blurry fog with no instruction. Props to the other reviewer who kindly laid out what the controls even DO, separate from the...poetic...way they're described in the keybinding menu; you came too late for me, but I'm glad you're around.
If you ARE one of those aforementioned people with time to kill and the will to orient yourself in an environment that actively rejects being understood in a conventional manner, with your main reward being abstract desktop backgrounds, please enjoy! I'm going to go do something else now to shake off the motion sickness.
Дополнительная информация
Разработчик | ARQUOIA |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 01.02.2025 |
Отзывы пользователей | 63% положительных (32) |