Разработчик: GSC Game World
Описание
Battles of up to 8,000 units may be conducted on single or network game maps. One can carry out lingering city sieges, wage guerilla wars, capture commanding heights and arrange ambushes, deploy landing forces on enemy shores, and conduct sea battles. The game system is arranged to reduce per-unit control and resource micromanagement, and to turn to global goals of powerful economy formation, science development, the capturing of new lands, and defending borders.
Поддерживаемые языки: english
Системные требования
Windows
- Operating system:Windows® XP / Vista™ / Windows® 7
- Processor: 1.4 GHz CPU
- Memory: 512 MB
- Hard disk space: 350MB
- Video:Video Card with 64MB dedicated memory and DirectX 9 Compatible
- Sound:Sound card with DirectX 9.0 support
- DirectX®:9.0 or higher
Отзывы пользователей
i cant start the game
what do i do?
I will leave the cat here, so that everybody who passes by can pet it and give it a thumbs up and awards
/> フ
| _ _ l
/` ミ_xノ
/ |
/ ヽ ノ
│ | | |
/ ̄| | | |
| ( ̄ヽ__ヽ_)__)
\二つ
SlavJank in RTS form
First attempt of GSC at legal game distributing - tried to appeal to Europe - got fans in CIS countries - GG
Another Old game that barely works on modern systems
Full 2D, needs render patches or else it barely works. After patches - take your time while calibrating game speed. Then save and quit. Or else you gotta do that every time.
Anyway, buildings look nice, props too, units alright - for its time I mean. This game definetely has its charm if you give it a chance.
Lots of tasks to do in every match
6 resources, wood, stone, food and 3 different mines.
You hire a sh_t ton of peasants through the whole mission, make them gather resources, upgrade mines to the max
Hire troops - depends on the tactic you like. Maybe you like cavalry, or slow but steady footmen assault. Raid enemy base with sheer numbers and capture every building you can - or bring up heavy artillery (4 types) and yes - you can damage buildings by only special kinds of units
Do a hella of a lot upgrades
Open map - destroy the enemy
....or just find enemy fast and starve him to death.
Also there are ships for sea battles and an aerostat for opening map fully.
Thats just basic stuff, the game is lot deeper than that (with lots of jank and abuse tactics)
Mostly random battle stories that tied to historic events
While the game is not that hard to learn (but definetely hard to master) its still aimed at experienced RTS players
You can tell that by just playing through campaigns
Tutorial one is easy but it barely teaches you anything - more like it shows off the mechanics of the game and thats all
For the actual campaigns, there are 5 of them
Tutorial one
Caribbean Pirate troubles as England
Ukraine's survival during 16-17 ages
France's Revolution times
And Russia aganist everyone who is near
Also several single missions, skirmish and online Story Battles
The missions are HARD:
You go wrong way - you die
Lost too many units - you die
You fail at micromanagement - you die
You forgot so save often - game crashed
You do not know how to bait towers with smol units while cannons destroy them - you die
You are not lucky enough - you die
And so on
My god does this game loves Trial And Error way of playing
The Single missions are easier and more about learning about how the game actually plays - the AI can feel a bit hard (and frustrating) but it uses the same tactic in each battle so once you learn what it can do and when - piss easy
For the final missions in campaign (Russian) and Final Single mission - Zerg Rush is your best friend for cheesy wins
16 nations to play, great looking maps, okay music
https://www.youtube.com/watch?v=VqBAT7eD-gQ&list=PLkPCEUWJspOlYKOHrayCNMkUlf6P54d2T&index=4
^Music Example, and yes - there is one theme for each nation
Mission Maps and the design of enemy bases look actually believable, remember that, since in latter games....oof
There are lots of nations to choose from, but the most unique ones are:
Ukraine - the weird one, with the only footmen unit - which is OP
Russia - Jank early game with funny looking footmen and questionable cavalry and costly buildings too
Poland - most European Slavic country with Winged Hussars that are Legendary OP
Turkey - Zergs but humans
Algeria - same but even more dumb (dont ask me why they are even here, Im not a historian)
The rest are European nations like England, France, Prussia and so on. They look the same but have unique units here and there, for example England uses Scottish shooters whilst France have Royal Cavalry Shooters and so on.
After you've done with campaigns
Go play add-ons, its simple as that, the game not worth replaying it.
Still a positive
Yes, the game is jank, hard to make it even work. Some missions are way too hard.
But still - this game is classic and a historic event. It made GSC what they are now and gave them a chance to become something. They f_cked it up later but still. Its a game worth knowing of and experiencing at least once.
Playing Cossacks Art of War and European War every couple of hours they crash and I have to start again. Should be fit for purpose and not rely on web searches for fixes.
Дополнительная информация
Разработчик | GSC Game World |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 04.12.2024 |
Metacritic | 74 |
Отзывы пользователей | 74% положительных (172) |