Разработчик: René Bühling
Описание
A philosophical story is built upon inspiration coming from the book The Top Five Regrets of the Dying. Videogames such as Alone in the Dark 1, The Last Door and the famous Lucas Arts games significantly influenced the general tone and coloring of the game, as well as the art of H.P. Lovecraft and E.A. Poe. The game’s innovative mix of pixelart and low-poly rendering has attracted a lot of interest among players and artists.
Synopsis
When you awake, you find yourself trapped in a gloomy cave. Dim candle light reveals strange symbols and cult objects all over this place. You can’t remember what happened, but this place gives you shivers. There is a tiny ray of light in the distance which might lead to a room beyond this darkness.
Outside the cave you find yourself in a forest which is surrounded by deep gorges and thick layers of fog. A crowd of people lives here in fear of an ominous apparition that creeps through the fog for manhunt.
Help the villagers to solve the mystery of the murderous fog wanderer and uncover the fate that brings you to this place.
Gameplay
Simplified control of the game can be learned fast and allows a quick start. No strong prior experiences with computer games are needed for playing A Room Beyond. All interactions can be accomplished by clicking or dragging the mouse pointer. The game does not define specific timing so that players can take their time to explore the virtual world. Additonal game features are unlocked gradually while progressing storyline.
Technology & Style
2.5D Perspective: The game’s visual perspective is known as 2.5D, which describes a combination of 3D effects in a general 2D stage design. Both types bring their own benefits to the game: Interaction and navigation is easy in a 2D scenery, but visual perception of depth is increased by using 3D objects.
Pixel Style: Manual and procedural processing steps create a mosaic-like pixel effect which results in a graphical abstraction that increases the scope of visual interpretation and stimulates players’ imagination. Combination of both, smooth animations brought by modern technology and the look and feel of retro pixel game design leads to a fresh contemporary graphic style.
Поддерживаемые языки: english, german, french, italian, spanish - spain
Системные требования
Windows
- OS *: Windows 7, 8 or 10
- Processor: 2.5 GHz CPU
- Memory: 4 GB RAM
- DirectX: Version 11
- Storage: 300 MB available space
Mac
- OS: OS X 10.7.5 or later
- Processor: 2.5 GHz CPU
- Memory: 4 GB RAM
- Graphics: 1.5GB Graphics Card
- Storage: 350 MB available space
Отзывы пользователей
An interesting game but I had to use the developer's guide (free) to finish the game. The guide had a lot of back story and development thoughts.
Overall, I would recommend this, especially on sale. The graphics are unique and the developer uses sound very effectively. In addition, they offer captions for noises for hard-of-hearing and deaf folks, which is always appreciated! The story is fairly solid, although I felt it petered out a little towards the end.
The downside is with some aspects of gameplay. Navigating can be slow and annoying. The art style can definitely make it challenging to see certain things. Thankfully, there is an official walkthrough for the game, which you can access from the main menu.
LOVED this game! The atmosphere, the story, all of it. The one thing that it took me awhile to figure out was that, when clicking to walk somewhere, the arrow has to be on the actual ground and not just in the direction you want to head. That was confusing for a bit, but once I realized that I didn't have any other gameplay issues. Great fun, I can't wait to see more work from this developer!
Game is unplayable beginning of chapter 3. Freezes up in the cave and game cannot progress.
Στα [+]
• Εξαιρετική ατμόσφαιρα, έξυπνοι καί δύσκολοι γρίφοι.
• Στό γραφικο καί γριφικό στύλ τών τριών πρώτων Alone In The Dark καί, ακόμα καλύτερα, χωρίς τίς εκνευριστικές μονομαχίες τους.
Στα [-]
• Τό pixeloψάξιμο καί οι παραπλανητικές ενδείξεις στό 4ο Κεφάλαιο.
• Τό Dead End στό ίδιο Κεφάλαιο άν, φτάνοντας στό τέλος του, ανακαλύψεις ότι έχεις αφήσει τήν κόκκινη λάμπα στήν περιοχή τού Δέντρου.
Βαθμολογία: 3,5/5
http://adventures-index10.blogspot.com/2016/03/a-room-beyond.html
A wonderful retro-style game in the vein of Alone in the Dark.
A Room Beyond is a 3rd person 2.5D point-and-click adventure in retro pixel art style set in a surreal mysterious world.
Episode 1 of 5 starts with the main character finding himself trapped in a cage in a mysterious cave. After freeing himself and exploring a strange world he can only make assumptions of how he got got there. In conversation with the residents such as a priest or the wife of a gold washer he learns about a mysterious figure, the "fog wanderer", which seems to be threatening the inhabitants and maybe even striving to extinguish the whole world. The permanent presence of an abstract threat as well as the setting in general has elements of lovecraftian horror and E.A. Poe stories.
The combination of pixel art style and surreal story create an absolutely genuine atmosphere which makes the game's greatest feature.
The game features a variety of puzzles from easy to challenging, logic-based to intuitive and often innovative. In addition there are short little action sequences as well as a minimalist combat system. Sometimes there is more than one solution to a specific issue!
The game has multiple endings, and when I needed to consult the hints in the community hub for the safe puzzle in chapter 5, I caught a glimpse of a dialogue that there might be another possible character constellation in the end - which explains why in my longplay/walkthrough you can only see 5 of possibly 10 alternate endings.
The only point of criticism for me was the challenge of controlling the character in a pixelated 2.5D environment. I was grateful for the hint system which highlights paths to follow and objects to click by using the right mouse button.
A Room Beyond is a wonderful one-man project by the German developer René Bühling. For me composition, atmosphere, design and maybe even the title seem to be influenced by the Last Door. If you liked The Last Door you should definitetly give this one a try! With A Room Beyond you get a lot of content, puzzles and pixels for a real good price!
https://www.youtube.com/watch?v=KXt9LMYXcBo
To call this game amateurish would be an insult to amateurs. I'm not upset about the trivial amount of money spent to purchase this waste of time. I just want the ten minutes back that I wasted playing it. That is not to say that I completed the game in ten minutes, rather, that was the limit of my tolerance for this low grade piece of ****.
If you liked The Last Door and/or Alone In The Dark (the old ones), go head first.
That said, this game stand on his own and bring a totally new/retro/fresh experience.
A piece of pixel art I would say.
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Дополнительная информация
Разработчик | René Bühling |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 24.01.2025 |
Отзывы пользователей | 78% положительных (9) |