Разработчик: Knuckle Cracker
Описание
Imagine an enemy that is everywhere and moves like a giant, organic mass across the map.
Imagine your base and your people surrounded by a blanket of crushing destruction from all directions. Your only hope, well what hope?
Then you take the high ground and pound this enemy into oblivion. You've saved the day just so you can do it again and again. Do you have what it takes to save your great city and all of history?
The Anniversary Edition includes new and shinier unit graphics, increased resolution background images, and the same awesomely high ration of strategic depth to game complexity.
Поддерживаемые языки: english
Системные требования
Windows
- OS *: Windows 7 or later
- Processor: Dual Core 2Ghz
- Memory: 1 GB RAM
- Graphics: Any
- DirectX: Version 9.0c
- Storage: 500 MB available space
- OS *: Windows 7 or later
- Processor: Quad Core 2Ghz
- Memory: 2 GB RAM
- Graphics: Any
- DirectX: Version 9.0c
- Network: Broadband Internet connection
- Storage: 1 GB available space
Mac
- OS: OS X 10.8+
- Processor: Dual Core 2Ghz
- Memory: 1 GB RAM
- Graphics: Any
- Storage: 500 MB available space
- OS: OS X 10.9+
- Processor: Quad Core 2Ghz
- Memory: 2 GB RAM
- Graphics: Any
- Network: Broadband Internet connection
- Storage: 1 GB available space
Отзывы пользователей
A Classic, if there is one. Thanks for making my college courses in 2010 more fun <3
they laced my shit, platius. im crashing the fuck. out!!
Just finished unlocking all the achievements! I've been playing this games for years now!
Still holds up in 2025, plenty of content
So my first contact with the Creeper was Creeper World 3: Arc Eternal. I was visiting friends, one of them was playing, and I was mesmerized. This meant that I had some idea of what this game would entail, without anything being a certainty.
After having played the first missions, I'm as hooked as with Creeper World 3. There are some elements that are different, but enough similarities that my scrambled brain can keep up. So far. I am really enjoying the concept of a liquid enemy.
I remember fondly playing Creeper World: Evermore on the web browser when I was younger, and purchasing the full game brought the same entertainment and quality gameplay that I had before. For a game so old, it holds up staggeringly well, even against the newer installments in the series. Well worth it for the price, and a fun little intro experience to the greater Creeper World franchise.
One of the true classics. I really love it. Found it originally when it was new. Back in the days.
My only criticism is that I would love for the devs to clean up the obvious cheaters in the score board.
Would be nice to compare to other players and try to get the first place without obvious cheating.
Nobody is getting 9977 on Vidar 4 without some kind of cheat/exploit... for an example.
Hidden gem. It scratches that itch of a quality casual game with an increasing difficulty. The premise is simply, cover the world in collectors, making the terrain appear green, generate energy, and use it to fight the blue wave known as "Creep".
Always loved this game on the web. Glad to play it some more on Steam.
It's simple, addicting and satisfying. A true classic amongst the old-school flash games. Since it's the first entry in the Creeper World series, it's also the most basic one, but it's that simpleness that makes it so relaxing and enjoyable. Worth every penny.
With the release of Creeper World IXE, I figured I'd take the time to play through the series. Creeper World is a series in which you play a commander and you have to fend off the creep from flooding the world and destroying Odin city (Your base.) Unlike standard Tower Defense in which waves come down a lane/path, Creeper World's Creep is essentially water. That means it drips from higher elevations to low, it pools up and has depth, and has the potential to travel backwards by attacking the source rather than its current point.
Story is simplistic, not enough for me to care but its there to just explain why you are going from planet to planet. You save a few survivors, you unlock new tech... standard "As you play more, you get more cool toys." formula. Graphics are simplistic, sound design is basic and I recognize a few "public domain" tracks.
8/10 Game play shines depth, the rest of the game is 6/10 that works but all it needs to do. Haven't tried "Double down" mode, but I've spoiled the hard difficulty you get told at the end of special operations. Wonder if it got tested... they didn't put any Steam Achievements for it so I'm going to say it did.
Now to CW2...
Simple but effective strategy game. Akin to building/optimization games but adds in a nice twist with a creeping bad guy that pressures you to build certain ways to start the later levels.
Simple, inexpensive and engaging.
Fending off the creep is more fun than dealing with a lot of high visual fidelity modern NPC (lack of) "Ai"
Some of the missions start on a fairly short imminent-fail state so if you don't put down the right things in the right place on map start you can't stabilise
hi
A Classic
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It feels like an old friend, one that I first met back in 2010 when I purchased it directly from the developer’s website. It’s a shame that my original CreeperWorldInstall.exe link no longer works :-( , but I can’t say I regret buying it again now that it’s on Steam. Earning achievements is a small bonus compared to the nostalgic thrill of diving back into a game that taught me one of the most important lessons in strategy: every second matters, and you don’t have to rid the entire map of creeper to secure victory.
The beauty of this title lies in its minimalist yet highly functional presentation. It forgoes flashy visuals in favor of razor-sharp gameplay that hinges on resource management and quick decision-making. Despite its simple aesthetic, there’s nothing dated about the tension it creates when the creeper starts pouring in from every corner of the map. Planning defenses, timing weapon placements are all part of the frantic dance that makes each mission so engaging.
It’s also incredible to see how this early concept blossomed into a beloved franchise. The developers have poured years of dedication into refining and expanding the original idea, and it shows. There’s a special satisfaction in returning to the Anniversary Edition and seeing how well it has held up, proof that solid game design never truly ages.
For me, Creeper World: Anniversary Edition remains a testament to clever strategy and timeless fun. Whether you’re a fan from way back or a newcomer curious about the series, it’s worth experiencing at least once. I’m grateful the developers stuck with it and built something that continues to captivate so many years later.
The simple start to the Creeper World series. It's fun, challenging, and doesn't overstay it's welcome. Here's some cons about the game: it's audio design is messed up, because the sound effects play disproportionately louder than the music; the story's also a bit of a disappointment. But little things like that are only slight annoyances that don't ruin the experience as a whole. It's just confusing that they're still present, even though it's a newer edition. . .
Other than that, it's a great game. I love Creeper World!
I played the demo on Kongregate, a flash game website, years ago. It captured my heart for the majority of December. I spent an entire day locked in my room gently nudging turrets up the screen eliminating slime one pixel at a time. The game itself is not particularly hard. It can be easily cheesed, and some of the cheesing is an intended game mechanic.
I would sum it all up as such: You manage energy by building nodes which "capture" space. The more space you have captured the more energy and therefore the more turrets you can build. The enemy's only task is to expand into space and try to take it all up.
There are considerations such as space, terrain, and building management. These are ancillary. They are not necessarily *hard* choices, but they are choices. I have enjoyed the simplicity of watching fluids be run off a map. In writing this, I would compare it to those simulator games where you deep clean a house. The fun is not so much in the cleaning or holding down the button, but in watching the grime disappear. The Creeper creeps and it does so predictably. This gives the game a chill atmosphere. There are a few attempts at making things difficult, or mixing them up, but the difficulty here is not the point.
I place a turret. It shoots slime for a while. I place another and another and eventually all the slime is gone and I get to clean up an entire map all over again.
It's a phenomenal gameplay loop.
I only have seven hours on this version, but I played it on Kongregate and later on a cracked version. Now I'm legit and I have to say I'm exceedingly happy with my purchase.
My only critique is in the writing. It's pretty cringe. There may be spelling mistakes. It doesn't matter. I click through the story so I can clear more creep. If it's creeping, I'm weeping.
While not as mechanically complex as the later games in the series, CW1 is still extremely fun and satisfying both as a strategy game and a puzzle game.
a classic tower defense game from my childhood
this was one of the few games they let me play during computer lab in elementary school, and it hasnt aged a day
much love for this game <3
Brings back memories from the flash version, still good
This is the start of a beautiful and addicting series of games; I got it on a discount but would've paid full price.
Support this dev. However, if you're new to the series and are unsure if this is for you, I recommend you start off with their best game to date Creeper World III - Then come back and appreciate the simplicity of the formula in the old days. :)
it's my Childhood game so obviously i would recommend it.
This is where the franchise began. I played it as a webgame first and then the franchise evolved into something better and better over the years.
What makes this game more enjoyable to play is the whole Creeper concept, not knowing what it actually is kinda lets your imaginations go wild and make theories because "It can't just be water that pretty much wiped all of humanity". For an old game it is good imo.
Awesome Tower Defense.
Incredible game although fuck conquest mode
worth
Great game! I quite enjoyed how well this game scratched my time management, resource management, and tactical thinking simultaneously. The first of the great creeper world series. 100% would recommend!
The Creeper World games are my favourite games, I own all of them and can't wait for Creeper World IXE to come out in December 24.
This is an incredibly unique Tower Defense/Puzzle game and by far one of the best games I've ever played, EVER, in any genre.
If you have not played it yet, you owe it to yourself to give it a try. BUY IT NOW, and if you don't like it, just return it. But if you are reading this comment, chances are you will like it. A LOT.
BUY
IT
NOW
!!!
had a lot of fun playing flash version as a kid, enjoying it now even more even if it gets a bit repetitive when grinding for the all achievements
Fun and challenging strategy/defense game sure to give you hours of enjoyment at least for the main story and missions. Infinite randomly generated maps to try as well.
Endless battles, love this game
pure nostalgia of flash browser gaming epoch
Dated--to me at least.
All Creeper world games are great and so is this one.
Great level design! You might need to start over a few times, but it never becomes frustrating.
Highly recommended if you like older strategy/tower defense games.
YES
This is a wonderful game to kill time with. Super simplistic while requiring a decent amount of puzzle solving on some of the levels. There are a lot of levels in the Conquest section that are "spam out a few AoE turrets at a couple chokepoints and you win" but then others which require a pretty solid gameplan right off the bat, in order to get a foothold worthy of defending.
The music has that '90's DOS game vibe, where the game was only like 20MB but the music filled the whole CD thanks to .wav formatted audio. It's got a very Blizzard vibe to it, like some kind of weird cross between Starcraft and Diablo. I genuinely enjoy listening to the tracks for hours.
I own at least one other game in this franchise so I'm looking forward to checking it out once I've finally 100% this.
Did you see the screenshots? Well they aren't even in game, unless you bother downloading them.
Game is fun until you get to points where there is no fun but work since the "task" is not to defeat the creep but to do time attack.
The story is the type that this game would be better off without it. You know what, let me make it even more clear: I wish this game had no "story" since the one it has just ruined the experience.
All maps are pretty much a copy paste, only the layout is different.
And yeah. this is a time attack type, as in: after every level you are asked to submit your score, constantly see timer and score. So on. Game would be more enjoyable if the mission was to defeat the creep, but nope. Rush rush rush. Something that is sad since as a gameplay this is very good had, it's simple yet enjoyable, but sadly, it's a "rush!!! what? you failed? Redo everything, and again, and again, until you figured out out to rush and win!!!". Aka despite being a time attack game, you are ending up wasting a lot of real life time via repeating the map IF you did not realise from the start how to "rush" correctly. Anyways, what I wrote won't be clear until you are end game. And most people realise what I mean and just drop the game. So of course the one who remain don't understand what's the issue since that is exactly what they enjoy.
Good game. Very challenging
Classic
Classic great game.
Just like the classic game from 15 years ago.
It is a nice and fun game
Игры похожие на Creeper World: Anniversary Edition
Дополнительная информация
Разработчик | Knuckle Cracker |
Платформы | Windows, Mac |
Ограничение возраста | Нет |
Дата релиза | 23.01.2025 |
Отзывы пользователей | 97% положительных (628) |