Trigonarium

Trigonarium

3.5
Положительные
21.00₽
Steam Store

Разработчик: Kimmo Lahtinen

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Описание

Trigonarium is a hardcore twin-stick shooter for fans of challenging arcade gaming. Fight your way through multitudes of enemy formations in constantly shifting battle arenas to face the colossal level bosses.

  • Original campaign, a 3 world arcade mode to introduce you to the world of Trigonarium
  • Ultimate campaign, a 5 world super intense experience to push your skills to the limit
  • Challenge modes for quick play sessions
  • Local 2 player cooperative play available for all modes

Note: The game can be played with keyboard or mouse/keyboard combination, but a controller is highly recommeded!

Поддерживаемые языки: english, finnish

Системные требования

Windows

Minimum:
  • OS *: Windows 7 or newer
  • Processor: 1+ Ghz, dual-core processor
  • Memory: 512 MB RAM
  • Graphics: OpenGL 2.1+
  • DirectX: Version 9.0c
  • Storage: 150 MB available space

Отзывы пользователей

Рекомендую 03.10.2024 18:09
1 0

Trigonarium Review


⭐️⭐️⭐️⭐️ (4/5)

Trigonarium is a fast-paced twin-stick shooter that will seriously test your reflexes and strategy. The neon aesthetic and energetic soundtrack create an immersive atmosphere while you face endless waves of enemies. It's easy to pick up but hard to master—perfect for players who love fast action and intense battles. The variety of weapons and power-ups keep things fresh, and the boss fights are both challenging and rewarding.

Время в игре: 137 ч. Куплено в Steam
Рекомендую 30.09.2024 23:03
2 0

Время в игре: 9922 ч. Куплено в Steam Получено бесплатно
Рекомендую 01.08.2024 20:16
0 0

After one run this is a gem of a game!

Время в игре: 20 ч. Куплено в Steam
Рекомендую 26.07.2024 10:49
1 0

so if 1+1=? can u tell me whast mean X >> ?+?=X

Время в игре: 183 ч. Куплено в Steam
Рекомендую 19.07.2024 19:41
0 0

I know what you're thinking, it's less than a dollar, how good can it be? Trigonarium is a good example of don't judge a book by its cover (or price).

I have very picky taste and analyze games on a more scrutinizing level, but I was pleasantry surprised with this 50 cent twin stick. Despite the 50 cent look of the game and lack of reviews, this dev seems to really know what he's doing gameplay wise. And no surprise, apparently this is made by an ex-Housemarque (Returnal) dev!

PLUSES:

-The game avoids many common issues for twin sticks like geometry wars, where the game eventually devolves into a bomb spam life farming loop. The game holds up at more advanced level play and plays more like a quicker robotron than geometry wars. There are more static enemies than in geometry wars, and combined with the more complex enemy patterns, the player can't just circle strafe around enemy waves but is forced to adapt and move in more compex and skillful patterns.

-The dash mechanic is not just defensive but attacks enemies and then gives the player a beefy amount of invulnerable frames at the end of it, affording the player strong enough base power to allow the enemy patterns to be juiced up more without feeling unfair. The movement feels adequate enough to dodge things as well as adapt on the fly; many other games in this genre don't give the player enough movement speed which forces the player either to predict where enemies will be or get locked into checkmate losing scenarios. This game focuses more on pure twin stick skill of dodging and shooting.

-The arena constantly changes and it's done well.

-Even though shooting power starts off a bit weak in the default mode (pea shooter syndrome) there is an "ultimate" campaign that juices the game up and starts the player off with a stronger starting shot speed for those who want a more fast paced "japanese" type gameplay and skip right to the intense gameplay. Similarly, some modes like "challenge classic" consist of being on a very large arena, and the dev intelligently gives the player a fast and strong triple shot on it at the start to accommodate the large play space, which again shows the dev is attentive to these little details that are important, where many other devs would not even think to do such. Your gun can also be upgraded through collecting the orbs in a typical fashion, and your shot power remains until you lose, another good choice.

-There are also a healthy amount of additional modes to keep you going. They shake up the gameplay in intelligent ways which is not always the case with additional modes in arcade games.

-The arcade mode lasts just the right amount of time. No 3+ hour campaign here, it's over quickly which inspires replaying runs which is what an arcade game should do. After beating a level, you jump immediately to the next; no menus breaking up the flow. The dev understands arcade design and has avoided most of the common issues with modern arcade games.

CRITICISMS:

-The visuals need to change more from level to level; it has been researched that arcade players actually feel a stronger sense of progression in an arcade game when the graphics and or colors change more from stage to stage as opposed to actual gameplay changes. The stages do offer new enemy types, but the lack of visual change does diminish psychologically the overall sense of progression.

-The bosses are undercooked. They aren't poorly designed, just too easy. Also some of them kind of repeat in design concept too much.

CONCLUSION:

This isn't just a good game for the 50 cents, it's a good game regardless of its cost. I really look forward to Sektori, because it seems to be more of the same but the visuals/sound are beefed up for a better audiovisual experience. With random 50 cent games like this, you don't buy it really expecting to be more than a 50 cent experience, and it certainly doesn't look like it will be much from the cheap visuals, but it just shows that there are these devs out there tied to prestigious companies like Housemarque doing there own thing, showing off their talent, meanwhile getting overlooked. It's not a masterpiece, but it's certainly worth more than 50 cents and demonstrates better game design talent than other similar games.

Время в игре: 61 ч. Куплено в Steam

Дополнительная информация

Разработчик Kimmo Lahtinen
Платформы Windows
Ограничение возраста Нет
Дата релиза 15.01.2025
Отзывы пользователей 93% положительных (41)

Отзывы пользователей

93%
38 положительных и 3 отрицательных отзывов
Обновлено: 15.01.2025 12:33

Жанры

Action Indie

Особенности

Single-player Multi-player Co-op Shared/Split Screen Co-op Shared/Split Screen Steam Achievements Steam Trading Cards Partial Controller Support Steam Cloud Steam Leaderboards Remote Play Together Family Sharing