
Разработчик: Planetary Annihilation Inc
Описание
Поддержавшие игру на Kickstarter в сентябре 2012
Поддержавшие игру на Kickstarter в сентябре 2012 получили TITANS бесплатно.
Все остальные владельцы классической PA теперь в любой момент могут обновить игру до версии TITANS со скидкой 90%.
Об игре
НОВОЕ КРУПНОЕ ДОПОЛНЕНИЕTITANS — это огромное расширение для и без того внушительной по своему размеру стратегии Planetary Annihilation. Оно включает основную игру, а также множество новых возможностей:
Уничтожьте ваших врагов с 5 огромными роботами класса "Титан", такими как сокрушающий землю Atlas и стреляющий молниями дирижабль Zeus!
Расширьте свой стратегический арсенал с 18 новыми юнитами, такими как универсальные танки на воздушной подушке, неукротимые орбитальные линкоры и ненасытные рои наноботов!
Достигните новых высот с новыми планетами с многоуровневым рельефом, которые доступны как в одиночной, так и в многопользовательской игре. Освойте азы еще быстрее с обновленным и более понятным обучением, а затем бросьте себе вызов в режиме Охоты для ИИ Схватки и мультиплеера.
Включает все, что вам нравилось в Planetary Annihilation:
- Эпический размах – Управляйте многотысячными армиями на разных планетах: на суше, на море, в воздухе и даже на орбите.
- Эпическая одиночная кампания – Галактическая война — это новый взгляд на классические кампании стратегий в реальном времени. Игрокам предстоит сражаться в динамичной галактике, наполненной процедурно-генерируемым контентом. Каждое прохождение будет отличаться от предыдущего.
- Эпический мультиплеер – Играйте с десятью друзьями (или врагами) в массивных командных матчах и матчах Все против всех. Или соревнуйтесь 1 на 1 и карабкайтесь по турнирной таблице.
- Уничтожайте планеты – Поставьте точку в игре, уничтожая целые планеты гигантскими лазерными лучами, ударами астероидов и новым титаном Ragnarok, который может разрезать планеты пополам!
- Продвинутая система управления – Используйте интуитивно понятные элементы управления и функции, чтобы автоматизировать свои армии. Вы сможете с легкостью создавать и управлять огромными армиями и производственными линиями на нескольких фронтах и планетах одновременно!
- Мгновенные повторы – Просматривайте записи матчей в реальном времени. Перематывайте сражение в любой момент и используйте функцию "Играть отсюда", чтобы переломить ход сражения в свою пользу.
- Локальный сервер – Проводите сетевые матчи с участием до 32 игроков, используя локальный сервер без DRM:
* Должен соответствовать минимальным системным требованиям для игры в автономном режиме
Поддерживаемые языки: english, french, italian, german, spanish - spain, simplified chinese, traditional chinese, japanese, korean, russian, polish, dutch
Системные требования
Windows
- 64-разрядные процессор и операционная система
- ОС *: Windows 7 Service Pack 1 64 bit
- Процессор: MODERN Quad Core Processor
- Оперативная память: 8 GB ОЗУ
- Видеокарта: Shader 3.0 / OpenGL 3.2 +, 1 GB GPU RAM
- DirectX: версии 9.0c
- Сеть: Широкополосное подключение к интернету
- Место на диске: 5 GB
- Дополнительно: 32 bit, Windows XP and Vista are NOT supported.
- 64-разрядные процессор и операционная система
- ОС: Windows 10 64-bit
- Процессор: MODERN Quad Core Processor
- Оперативная память: 16 GB ОЗУ
- Видеокарта: Dedicated Graphics Chip (Not Integrated) / OpenGL 3.2+, 1 GB GPU RAM
- DirectX: версии 9.0c
- Сеть: Широкополосное подключение к интернету
- Место на диске: 7 GB
- Дополнительно: 32 bit, Windows XP and Vista are NOT supported.
Mac
- ОС: OS X 14.1+
- Процессор: MODERN Quad Core Processor
- Оперативная память: 8 GB ОЗУ
- Видеокарта: OpenGL 3.2+
- Сеть: Широкополосное подключение к интернету
- Место на диске: 5 GB
- Дополнительно: 32-bit versions of macOS are not supported.
- ОС: OS X 14.1+
- Процессор: MODERN Quad Core Processor
- Оперативная память: 16 GB ОЗУ
- Видеокарта: Dedicated Graphics Chip (Not Integrated) / OpenGL 3.2+
- Сеть: Широкополосное подключение к интернету
- Место на диске: 7 GB
- Дополнительно: 32-bit versions of macOS are not supported.
Linux
- ОС: Any Linux distribution supported by Steam
- Процессор: MODERN Quad Core Processor
- Оперативная память: 8 GB ОЗУ
- Видеокарта: OpenGL 3.2+, 1 GB GPU RAM
- Сеть: Широкополосное подключение к интернету
- Место на диске: 5 GB
- Дополнительно:
- Процессор: MODERN Quad Core Processor
- Оперативная память: 16 GB ОЗУ
- Видеокарта: Dedicated Graphics Chip (Not Integrated) / OpenGL 3.2+, 1 GB GPU RAM
- Сеть: Широкополосное подключение к интернету
- Место на диске: 7 GB
Отзывы пользователей
Its, very buggy if your computer can't handle it very well, only get if your computer can handle it no problem.
The game is too hard. If you want to be good, you simply have to have talent. No amount of hours invested into this game will improve your skill.
I was originally interested in this game because of what it allowed you to do. Destroying entire landscapes to obliterating planetary bodies seemed like a really fun way to play the game. It ensures every game is different, so playability is huge.
But the game isn't fun if you aren't good at RTS like this. I am patient, so I gave this game many chances, but I found it more frustrating than enjoyable for the most part. The modding community are keeping it fresh and exciting, but they usually just add new units when the base-game already has a headache-inducing system of what units can counter what.
Multiplayer is supposed to be fun too, but in a team vs team match if you lose one teammate, your whole team is disadvantaged. If your 5 v 5 becomes a 4 v 5, it's safe to say there isn't much hope of victory.
Not to mention there are several bugs throughout, like weird pathfinding for units, camera controls that are sometimes awkward when navigating between planets, a bad multiplayer matchmaking UI.
I'll no doubt return to this game whenever I get the itch to play as awesome warbots hellbent on destruction, but it's just a phase. In the end, I always walk away feeling frustrated and defeated.
BEST RTS EVER! Played it for years on another account, so ignore the small amount of hours, its more like 10,000 hrs.
I would ask my friends to get this but the $30 price tag is asking for too much. I think $10 would be more appropriate.
Given the lack of options variety in the escape menu and lack of small things like a search bar in the map selection window, the UI has polish left to be desired.
The gameplay, the graphics style, and the approachability to this game are its strongest qualities. I recommend this game although it just falls short of being a competitor and it’s a pinch away.
A mediocre game with a couple gimmicks that did quite a few unethical things and mistreated its initial supporters. I only got this because many years later did they offer this glorified DLC on discount for those who bought the first, barebones game. It's a pale imitation of Supreme Commander that doesn't feel balanced at all, still is riddled with bugs, and units have rather poor pathfinding. And I that's from someone who thinks Supreme Commander is an overrated slog.
fun strat game for anyone that likes a long hr our 2 game
So there are things to like conceptually. However none of it overcomes the sheer stupidity of an RTS on a globe. It's unintelligible, uncontrollable, unreadable. Half of any given planet is blind spot at any given time. The primary gimmick of this game is a bad idea.
Dont buy it.
The Colonial Jester Division convinced me to buy this game. Cant say im mad. Pretty fun to throw moons/asteroids at plantets
absolutely phenomenal. multi-planetary wars with devastating weaponry, galactic conquest, and the indescribable feeling of pacifying a planet that your friend worked so hard to conquer. recommended, 9.5/10.
great RTS game! Id reccomend going against bots at first because it can be hard playing against some other players
Good Game
I do enjoy this game! I hope the devs stay active even though the game is quite old. The servers are down sometimes and that would be my biggest gripe with the game. Hope they fix that soon.
Basically Command and conquer but with orbital units
Absolutely amazing sci-fi RTS game with lots of different combat types including warfare across planets and solar systems.
Its a fun game, but I wish there was a way to shut off Ragnaroks, every match devolves into a race to see who can build the "I win" button first.
It failed to meet even low expectations.
I didn't feel any challenge or fun building up my base.
It is tedious frustration and unbearable boredom and visually ugly.
No graphics options at all, because the style of the game is so bad.
Short story: Pass. Wait for Tempest Rising, to release.
Or try Command and Conquer 3, or whatever.
Long story:
The Idea of the game is good.
However building up your forces rely too much on your slow walking Commander unit,
moving on location to build structures one by one.
I found it the most frustrating thing about this game.
GRAPHICS :
Man what do I say, so bland and boring I almost could't play.
Levels: You're basically building on a small planet. However the problem its one or two sizes too small.
You quickly face attack and there's limited space to build.
Resources are sparse and it forces game play into predictable behaviors and outcomes.
The UI is so basic, I was actually wishing for more complexity .
The menus and UI felt just cluttered or disorganized in their design and layout.
Conclusion: I do Not recommend.
If you can get it free, maybe on some keys site you could see what I mean.
Doesn't have graphics resolution options. Refunded.
1v1 multiplayer wont load for me. game keeps crashing even after reinstall, steam wont refund.
only usable bit of game is skirmish and galaxy war. the two singleplayer parts of the game.
need to fix bugs. great game when it works
Good Game Best Game
Great RTS and great attention to detail, my only issues with this game is that sometimes it can be pretty taxing on your computer. If you don't end a match fast enough then you will start to lag with all of the troops being produced. Other than that overall great game to play with multiple friends and wonderful concept of playing from planet to planet.
it's a really good game that you can play along time with
I can't say I'm good at this genre, and honestly I would put a neutral for my rating if I could because this game is just not my type.
I can say that this has issues with proton/wine and such when playing on my preferred distro (zorinOS). It crashes after every game for some reason.
I like the blowing planets up with the death star part but rarely get the chance to do so because nukes are cheaper and easier.
Quite a fan. My favorite RTS game for quite awhile now. Fun, friendly community. Worth the buy.
a super fun game
Anytime I get an itch to play a RTS I start this game up! Truly a unique and faster paced RTS. Everything you wanted when you were playing C&C Zero Hour is here.
hell of a learning curve running multiple planets at once but man this is fun
One of the best games made in the past 10 years.
The best RTS
The game is fantastic, however its linux support is awful, to play you need to run this game on Debian based distro AND running it with Wayland (This game is very old, I don't understand why it can't run with X11) AND Being lucky because its has been very poorly packaged
Planetary Annihilation: TITANS – Where War Isn’t Over Until the Whole Planet Explodes
Playtime: Not Enough
Number of Planets Destroyed: More Than I Can Count
Times I Forgot to Build Anti-Orbital Defenses: Too Many
I came into Planetary Annihilation: TITANS thinking it was just another RTS. I was wrong. This game isn’t about skirmishes. It’s about obliterating entire planets, sending massive armies across the galaxy, and realizing—far too late—that your opponent just slingshotted an asteroid into your home base.
It’s Total Annihilation and Supreme Commander on steroids. A game where one base isn’t enough—you need entire planets to sustain your war machine.
🔥 The Good 🔥
Battles on a Cosmic Scale – Why fight on one battlefield when you can command across multiple planets at once?
TITANS = Pure Destruction – These towering machines make everything else look like ants. Drop a Titan onto the battlefield, and suddenly, you’re the final boss.
Asteroids as Weapons – Forget nukes. You can literally hurl planets at your enemies.
The AI Will Absolutely Ruin You – Even on medium difficulty, the AI shows no mercy. Expect orbital invasions, surprise flanks, and total annihilation if you aren’t prepared.
Multiplayer is Utter Chaos – Friends? No. Just enemies you haven’t nuked yet.
💀 The Bad 💀
Micromanagement Madness – Managing armies across multiple planets will break your brain if you aren’t ready.
Lack of Traditional Campaign – If you’re looking for a deep story mode, this ain’t it. It’s all about raw, unscripted destruction.
Games Can Go From Zero to Apocalypse Fast – One moment, you’re expanding your empire. The next? A Titan is stomping through your base, and an asteroid is on a collision course.
Final Verdict: 9.5/10
Planetary Annihilation: TITANS isn’t just an RTS—it’s a simulation of total galactic warfare. It’s brutal, fast-paced, and completely ridiculous in the best way possible.
Would I recommend it? Only if you’re ready for the sheer scale of destruction. Now excuse me while I send another asteroid into an unsuspecting world LOL.
A very fun RTS. Many different ways to destroy and conquer. I always recommened buying a game when on sale. Add this to your wishlist if you're a RTS lover.
Just make the game free to play at this point. The community is extremely small but the gameplay is actually not half bad. There are entire faction mods people have put together. The game has a decent foundation. Just no players. The game although is not worth buying at the moment even on sale. The current players who play are very good. Multiplayer is just long term players fighting and many are not very willing to help you learn.
You would get so many more people playing this game if you offered a cooperative intergalactic war experience .
The GOAT of RTS games. It's up there with Age of Empires II for me.
Cool game but it would be much better if they added a coop option for the conquest mode.
Also it's much more better when we use some basically essential mods to make the game more dynamic and fun.
Almost 280 hours in game, and a no review?
There is a game breaking bug where at any time, with any number of units, the entire game just crashes. I can move the map, travel the solar system, pan my screen, give commands, etc, but the game will never recover. Even better, saving and quitting (specifically in galactic conquest, my personal favorite mode) does not save anything from the current game meaning ya gotta start over. This is INFURIATING when you spend 20, 30, 40 minutes, heaven forbid hours building an empire to wage conquest aaannnndddd deadlock freeze. According to reddit, this bug has been known about for over two years and the devs have done nothing to fix it. I have 0 mods installed, and I popped on for a quick decompress game, and 1 minute 37 seconds into my game, freeze.
I'm just done at this point.
If you can ignore the crashes, it's a great game. Very fun. Pretty balanced (some units are literally garbage until you get their Galactic War upgrade that make them OP asf which I love bc that means each GW can be radically different. It's like multiple games of age of empires taking place on multiple planets, THAT'S AMAZING!! But it's as stable as a house of cards, as fragile as crystal glass, and when it freezes it literally makes you so mad YOU LEAVE A REVIEW.
Play at own risk. #Ynowatertitan
RTS has been my favorite genre for a while, starting with Red Alert and Command and Conquer. More recently, I have been playing 0 AD, Zero-K, and Warzone 2100 on Linux with my kids, but they had severe slowness issues or crashed during multiplayer gameplay, so I shelled out for three licenses for Planetary Annihilation Titans. After 30 hours of play, the game is mostly solid. Even on my mini PC with Ryzen 7 4800U and integrated graphics, gameplay is solid with occasional, but tolerable, slowdowns on large multiplayer games. There have been no crashes. I enjoy both the single player campaign and multiplayer with my kids.
There are some glitches: the build menu shows partially for a while before fully loading. I cannot add any friends in the game. Once when choosing a start point, the controls failed, and I had to restart.
Originally released Planetary Annhialation; however they added a small handful of units, enough that one might pay 5$ in a DLC for... but they completely retitled the game, and re-released under a completely different "game". do not be fooled, it is still the exact same game. Dev's should be ashamed for dropping support for the original title.
The game is very fun, but the game lacks basic timesaving features for multiplayer. The lack of easy rematch is the #1 reason I stop playing every day. Below you can see what I have to suffer for every single rematch.
Let:
M = Mouse Click
K = Keyboard Types
F = # of Friends Playing
W = Wait W/o Entertainment Offered by Game
Required for the Lobby Setup I Like:
• (1M) click multiplayer
• (1M) click to create a room
• (1M) click the room name text field
• (1K) type in a random letter for the name of the room
• (1M) click the password field
• (1K) type in a random letter as the password so randoms dont join
• (1M) set the room from private to public so friends can join (setting to friends doesn't work)
• (1K x F) tell friends the room and password letters
• (1M) while they're joining, click the game type dropdown
• (1M) click team battle (instead of default freeforall)
• (8M) click add team 8 times so there are 10 teams
• (10M) click add slot 10 times so each team has 2 team members
• ([19-F]M) click add ai 19 minus friends times to fill empty spots
• (2M) for each ai difficulty change, 2 clicks (clicking dropdown, clicking difficulty), subsequent adds keep the changed difficulty. Therefore I only do this once since I play with 2 difficulties.
• (1M) click the system of planets which defaults to unplayable empty (big brain dev)
• (1M) click recent
• (1M) click the top one for a rematch
• (1W) WAIT FOR IT TO REBUILD THE PLANETS I JUST HAD IN MEMORY MINUTES AGO
• (1W) this unreadies all my friends, so wait for them to realize and re-ready
• (1M) click start match
• (1W) WAIT FOR IT TO LOAD THE PLANETS I HAD TO WAIT FOR IT TO BUILD
Total Suffrage per Rematch:
• 3 waits without entertainment offered (W = 3)
• 2 instances of typing +1 per friend (K = 2 + K x F)
• 42 clicks -1 per friend (M = 42 - F)
It's another 80 clicks to change everyone's flag colors back to what you wanted them to be. I didn't include this because I decided it wasn't worth the effort every 25-35 minutes so we play with random colors. It's twice the number of clicks as making the room itself, just for color control.
Single player campaign was a joke. Picked navel guy which only has navel units, ability was more water and lava on planets, level 1 is a moon with no water. RIP.
I dislike the titans concept personally. Seems primarily designed to further bust turtlers, the most fun (if inefficient) way to play. They were already disadvantaged with regular PA, titans were not needed to smush turtles further IMO.
Lastly, I don't want to have to add freaking command line launch options to be able to have the advertised number of AI by raising the maximum you arbitrarily imposed without it. That's just so weird that you make us do that.
the best rts i have played lots of different units and ways to play the only units i would like to see is orbital transports that can take bots, vehicles or most importantly aircraft. it could carry up to 20 ish teir 2 units or more teir 1 units make it a little smaller than the orbital battle ships. the big reason is you can teleport land units but besides the fighter the other aircraft are stuck to the planet of origin. i suggest making all of the air craft planet based and have carriers. Just my opinion and suggestions love the game
Game play: 58 min of connecting to server attempts remaining 0
It was fun catching up on videos while waiting to connect
The main menu even has lag
10/10 would not do again
Really great and fun game even though im late to the party, matches can either be super quick or last 30 mins - hour or more depending on how each side plays and with a large selection of units and builds its a ton of fun. Only two grips I have are that the AI are both brain dead and overkill with them being super aggressive a large chunk of the time but putting up no proper defenses allowing you to steam roll them as long as you keep poking at them until you find the one thing they didnt prepare for (which is usually any form of nuclear weapon) and that the game isn't receiving anymore content updates.
This is a good quick RTS with a good theme of planetary invasions and annihilations. There is no story except for some blurbs but I guarantee you there isn't anything super deep. You are a Robot Commander killing other Robot Commanders most likely due to whoever started the war is already gone and every commander is just fulfilling its AI obligations.
I really like being able to move around the whole world, its a very specific itch I needed scratched with other grand strategy games which are very flat.
My biggest critique is that games are over within 15-20 minutes once you know what you are doing. Sometimes they can go on for hours if there is a stalemate and the need of super weapons are needed.
Campaign is a good remix where you will unlock technology as you play forcing you to try different tactics. But there is still a very active community for multiplayer, but I usually would just play with friends. The Multiplayer feels very competitive level focus and not casual.
This game is simply ridiculous. Many organizations would be very upset over what we're doing to these planets but interplanetary nuclear exchanges just look so darned cool!
i build myself up a nice attack force, go to attack a planet and the game crashes... becomes tedious restarting the same missions over a while
i like this game
just simple RTS with some *unbalanced* things and the fun is not that long
but overall it's good and worth to play if you don't have anything else to play
Pretty cool game took me about an hour or two to figure out what the best units are etc but once i found those it was a breez through bots atleast. :D
GREAT GREAT GREAT SERIES LOVE THE GAME AND WARFARE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! just wish Human resorces survived the death of uber entertainment. other then that this game is incredible and galactic warfare rocks.
Just remembered having this moment with my oldest buddy:
Coop vs A.I. and I was eliminated but still watching and cheering him on while he tried fending off the last of the surviving computer players by launching a planet at it's last and only base.
Watching the planet-sized bullet take off on its strange orbit towards the last enemy was like feeling the building of a crescendo in a hit piece of music... then right before it collided with the enemy it got stuck on the gas giant in the middle and just stayed there and I laughed so hard I cried while he rage quit like we were playing Dark Souls for the first time.
That is one of my favorite gaming memories next to our dual planetary fortress rush in starcraft 2 in ladder and it happened several months ago. This game is great and worth the price.
Beyond All Reason is better in every way unless you want to smash planets into eachother.
Defense is not an option in this game, only Aggro.
If you want to build engines in moons to smash into planets, play PA: TITANS.
If you want a well balanced RTS with up to 30,000 units, play Beyond All Reason.
I have been a HUGE Annihilation fan since Supreme Commander and was very disappointed when Planetary Annihilation came out.
Дополнительная информация
Разработчик | Planetary Annihilation Inc |
Платформы | Windows, Mac, Linux |
Ограничение возраста | Нет |
Дата релиза | 14.04.2025 |
Отзывы пользователей | 87% положительных (7134) |