Разработчик: SIEIDI Ltd
Описание
Лорд Смерти сильно ударяет по бутылке с Рагнароком из всех изгибов, и весь ад разрывается, буквально. Войдите в нечестивых детей Гуннхайма: стрельба из лука, избитых черепами воинов-викингов, рожденных и разведенных для битвы, вызванных для восстановления равновесия.
Поддерживаемые языки: english
Системные требования
Windows
- ОС *: Windows 7 or later
- Процессор: AMD A6-4400M APU
- Оперативная память: 2 GB ОЗУ
- Видеокарта: Intel HD Graphics 4600
- Сеть: Широкополосное подключение к интернету
- Место на диске: 1 GB
- Дополнительно: Can be played with a controller or mouse+keyboard
Mac
- ОС: OS X
- Процессор: 2,4 GHz Intel Core i5
- Оперативная память: 2 GB ОЗУ
- Видеокарта: Intel Iris 1536 MB
- Сеть: Широкополосное подключение к интернету
- Место на диске: 1 GB
- Дополнительно: Two-button mouse highly recommended.
Linux
- Процессор: AMD A6-4400M APU
- Оперативная память: 2 GB ОЗУ
- Видеокарта: Intel HD Graphics 4600
- Сеть: Широкополосное подключение к интернету
- Место на диске: 1 GB
- Дополнительно: Can be played with a controller or mouse+keyboard
Отзывы пользователей
This was one of the first games I played on Steam, at the time I really like it.
Is it worth 15.-$? No.
I also remember it was not easy to get all the achievements. Nevertheless I will hide this from my library, as it isn't up to my standards now.
Its a very unique feeling game, i know this gets said about everything but its like the dark souls of twin stick shooters. the reason i say that is in dark souls every encounter feels different, it may be the same enemy but the way they're positioned in the map makes the shootouts feel unique. I beat the game on local co-op with two friends years ago and we had a blast. i imagine playing by yourself would be not nearly as good
Very sluggish. No gameplay variety between the different characters. Very few weapons. No progression. Did not hold my attention for more than a few minutes.
This is a very fun co-operative game! Dunno why so much hate in reviews.
Best played in 2-player online co-op on keyboard and mouse.
- FUN!!! You laugh when your friends die from falling from ledges or game dangers.
- Pretty graphics. Awesome lighting effects when shooting!
- Satisfying weapons! Laser rifle <3 Minigun <3 <3 <3
- Satisfying enemies. Gibs, gore, blood(can be turned off)
- Levels(maps) are all different in both gameplay and look. Difficulty scales with your progression.
- The game can be completed in one go from start to finish
There are some issues you need to consider:
- Can't remap controls. People with AZERTY complain.
- Networking not always work. For me it is fine, my router has UPnP and I can host fine. But some of my friends can't host for some reason. You can forward 27000 port on your router if you know how.
- Invite from a friends is only visible in main menu.
- Ping affects connected clients. So if you play with a 100 ping, all your actions are pretty delayed. Which feels not that satisfying.
- There is no drop-in, if you want to invite somebody you need to start an 8 level mission from start.
- Singleplayer is 2-3 times harder than 2-player co-op.
- There is no online matchmaking, you can't browse public games. The only way is to invite your friends.
Tip:
- To select a character press right mouse button. Same to mark yourself ready.
https://youtu.be/PmxqF1f309U
So what i think:
1. Really hard when with friendly fire and friends.
2. Upgrades for weapons great idea.
3. Like boss fights.
This game feels incomplete. The levels seem designed arround a CoOp revive mechanic and it is unplayable solo. Loot crates are dropped randomly by enemies, but since the contents is also random it rairly improoves gameplay and often is detrimental.
Summary: Short-term fun for couch co-op that doesn't require any fuss to get started and play proceeds quickly, but not enough variety combined with annoying gameplay choices (ex. friendly fire + tight quaters) means some may be having fun while others are just watching the fun happen.
Pros:
+ Easy to learn
+ Quick to start
+ Works with Steam Link (full couch co-op)
+ Great controller support
+ Good choice in visuals make it clear what's happening
Cons:
- Repetitive
- Friendly fire that cannot be disabled; combined with a lot of tight-quarters combat this means one player takes the lead and is firing their gun while the rest just kinda chill
The co-op is utterly broken, it doesn't spawn players, and then you have to restart entirely. UNPLAYABLE IN COOP.
Its just not finished in my eyes. Especially the Controller support, the UI and the Local Coop need some more love. To me it is sad to give it a thumbs down, because the gameplay and artstyle are well done.
Avoid it. I wanted to play it with friends on controllers. And I was not able to. Stylish vikings' graphics, but that's all. :(
This game is terrible.
So many lags in local multiplayer.
The game design is so bad even though the mechanics is simple, it has some terrible features.
One of the wrost is the fact that some places you can't fall by walking to them but if you shoot your gun you might get knocked back and fall through them.
The idea behind this game was interesting, but what I got to play was awful. Terrible multiplayer that doesn't really work when you try to invite friends. Gamepad not really supported (not even the old comfy x360 pad). The graphic just looked like a pre-alpha unpolished game. Also the difficulty was unbalanced, you start playing without even a hint of things like abilities or anything that's common for this genre. And edges, god*@mn edges.
Long story short: big mess, insta-refund.
5.5/10 A fun co-op experience with very little depth and repetitive.
To enjoy the full fun of this game, you will need a teammate. 2 players recommended. Solo play is boring and more than 2 players is equally boring because you practically can't lose due to infinite resuscitations.
I recommend using a controller or gamepad, because using a mouse to aim will greatly disadvantage you. This is because the mouse cursor does not reflect where you are truly aiming, because of the isometric viewpoint. To make things worse, the isometric view point made it so that you couldn't just adjust your aiming to hit things just above or below the cursor, because the true direction of your weapon changed relative to your cursor based on whether you were aiming to the North, South, East, or West. Unfortunately, the developers failed to slightly offset the true aiming direction for mouse-users. The result was a frustrating inability to hit targets, which is vital in such a fast-paced game where you must quickly travel great distances and shoot-on-the-go. Controller users could focus solely on the direction of your character's weapon, without also having to focus on the location of their cursor (which also had a reticle that distracts the player).
Despite the frustration of poor aiming, we had fun making slow progress against the neverending hoards of enemies. We had a lot more fun before we realised that this is basically a 1-track racing game disguised as a twin-stick shooter. Disappointingly, the best strategy was just to make a mad dash for the finish line; healing and resuscitating where necessary.
Apart from if a player falls off a cliff, there is very little consequence for death.
The oppenents are the same speed as you, but you have the ability to 'blink' forwards a short distance, and this has a very short cooldown. Disappointingly, this made running in circles a viable strategy.
The end boss had some enjoyable mechanics, however, it was very easy to defeat once you worked out the 3 mechanics. These were always repeated in the same order, so there was less need to react but rather to just remember the order of attacks.
Finally, there was a hardcore mode, but it was almost identical to the normal mode except that if you both died you had to go repeat a few levels. We actually found Hardcore mode easier because we already knew all the content and what had to be done.
Game requires intricate control while the actual movement is clunky and far from precise. There's more wrong with the game, I just don't want to waste any more time on it. *waves goodbye to his $2.49*
UPDATE!
I do reccomend this game if you've never refunded anything on Steam. This game taught me everything I needed to know about how to get my money back using the refund process. Awesome!
Not well optimised, runs like garbage and doesn't even look good for the cost. Controls seem kind of bad, hard to tell if its just due to graphical performance being so bad even on low settings.
Gameplay seems kind of bland for as much as I have endured. There are better local coop games on steam, find those.
Game should still be in early access. Using a controller in the menu only works halfway. (scrolling not possible) Joining games is also only possible with mouse.
Commands get registered only 5-10sec. after pressing the button. --> Game is unplayable
Game was developed for coop, but only 2 characters are available in the beginning....
First game I refunded!
I was looking for a local coop game to play with my friends and came across this one. As a fan of twin stick shooters, I decided it was worth a try. Through 3+ hours of gameplay, I never found the game once to be worthy of even its lower sale price.
-Tired, uninspired gameplay
-Never fully followed through with the gun viking theme.
-No incentive to go much further than the first portal because the environments are basically the same.
-Amateurish presentation
The only positive thing to note is the actual shooting. These guns do have some heft and recoil to them. But after 10 minutes, the novelty runs out as you mindlessly run across incredibly linear levels.
Do yourself a favor, pick something else.
So close but still would recommend however since it is a fun game and loving the graphics, the controls are easy to learn and each stage adds a uniqeness to each stage, andis never in the same order, the stages are randimised and the end boss fights are awesome! Keep it up guys it is a good game so far!
My only concern is that:
the charecters range is limited whilst the enermies range is unlimited
The mini bosses (ones with the skulls on top of them) were alittle too overpowerd and required alot of time to even get though one
That is pretty mcuh it, it is hard but do feel like you accomplished something when you finish the stage, guess with multiplayer the stages would be easier, but solo is a bit too hard.
But still would recommend this game to anyone noobs to veterans ;)
And again keep up the good work
This is the makings of a cult classic but there's some things holding it back. Its good fun with a friend and a couple of controllers.
Gunnheim plays a little different than you would expect, basically you have a primary weapon that is generally not good enough to really beat things down with. It'll get you by but you need the special weapon drops. Those special weapon drops tend to have very low ammo so it adds a surprisingly strategic element to the game when you have to decide when is the best time to pull the trigger - because getting it wrong probably means death.
Enemies are distinctly different and you have to deal with them all a little bit differently which adds a lot to the strategy element. Feedback is pretty good too, response from the gameplay is very readable. The 'arcade'-y feel and old school menu art is awesome.
It's super simple yet the skill factor really makes it enjoyable. Most of the significant bugs seems nonexistant but there is plenty of room for polish. Almost every part of the game could use another iteration pass. Animations, hitboxes, AI behavior, level design, etc all need some more attention. A few levels are almost completely pointless because you can just run straight through them with basically no danger. Don't expect Gauntlet style quality level design.
Overall I would say 4/5 for fun and its potential to scale up to something way more awesome pretty quick. Losing points for lack of polish in some areas.
Controls fine, looks pretty, quite repetative, very short. Massive choice of two starting characters! Took 1h20 to complete with friends. Theres a hardcore "do it again without dying" option left to do, not quite feeling that at the moment.
Primary weapons are balanced so that running through the level ignoring everything is often the easier option. When you pick up the chaingun upgrade (lasts 5-10 seconds) there are great alienswarm overtones. Friendly fire was a welcome amusement.
It is crazy short.
Дополнительная информация
Разработчик | SIEIDI Ltd |
Платформы | Windows, Mac, Linux |
Ограничение возраста | Нет |
Дата релиза | 21.01.2025 |
Отзывы пользователей | 38% положительных (53) |