
Разработчик: Shenandoah Studio
Описание
Command infantry, mechanized and armoured units in hard fights through the various phases of the offensive, taking into account the nature of the terrain and its effects on the assailants and defenders.
You don't only have to face a direct military confrontation, you have to learn how to manage your supply routes, being careful not to rely on easy solutions! A quick breakthrough into enemy lines could lead your units being isolated with a high risk of being outflanked by enemy counterattacks!
Time will be another factor not to underestimate. In Battle of the Bulge, scenarios have a time limit with several "semi-historical" events affecting your conduct of operations in different ways.
Take control of iconic elite units on both sides, such as the 101 Airborne Division or the Kampf Gruppe Peiper, and replace the losses on the hottest spots of the frontline!
Challenge Bradley, Dietrich, von Rundstedt and other historical commanders with an ad hoc re-written AI -each with different play styles to choose!
Alternatively try to outsmart your friends - whatever their favourite gaming platform - in simple multiplayer encounters or test your skills with the new Tournament feature, providing infinite replay value to the game!
New Features from the 2015 version
- New multiplayer system (Slitherine's PBEM) supporting: cross-platform (PC/IOS/Mac), paired matches, private matches and tournaments
- Re-written AI for both sides (Allies and Axis).
- Added a Language selector and a Master volume buttons in settings
- 4k resolution support
- A PC-like save feature, with slots and auto-save per turn
- Extensive historical photos and commentary.
Features
- Play against AI opponents with unique personalities
- Fast turns, deep strategy
- Play scenarios like the quick, tense, fight in the opening days to a campaign covering the entire battle as either the Axis or the Allies
- Learn with the tutorial and quick start guide, or visit our online strategy forums to learn from other players
- Full rules, charts, tables and other information included for advanced players
- Extensive historical photos and commentary
- Localized for Spanish and Japanese
- First in a series of WWII titles by legendary designers including: John Butterfield, Ted Raicer, and Mark Herman
Поддерживаемые языки: english, spanish - spain, japanese
Системные требования
Windows
- OS *: Windows Vista/7/8/10
- Processor: Pentium 4 or equivalent
- Memory: 2 GB RAM
- Graphics: 512Mb DirectX 9 video card with shader model 2.0
- DirectX: Version 9.0c
- Storage: 1 GB available space
- Sound Card: DirectX Compatible Sound Card
Mac
- OS: Mac mini
- Processor: i5 CPU
- Memory: 2 GB RAM
- Storage: 1 GB available space
Отзывы пользователей
Nice little Turn base strategy game.
Does not Start. No error / just does not work. do not waste your money with this publisher.
A fun game with no obvious bugs or gameplay issues. The map is colorful and the AI plays well. It is a great game to play solo.
Amazing little board game war game. It's very simple yet very detailed. If they came out with a sandbox version of this game where you could make your own scenarios based on other operations I would be obsessed. You can tell that the developers care because they even put in the entire history of actual events, a glossary, and other small details. Worth it for anyone interested in strategy war gaming.
It is definitely a fun little game to play with a cup of coffee in the morning, it is mostly a math game, however the AI cheats like fucking crazy if you play as the Axis, even if you have superior forces, the Allies will win. In a sense it is like Axis and Allies, there are two factions, sure, but if you play as one you are guaranteed to lose.
Fun area control game. It is reminiscent of Breakout-Normandy and Monty's Gamble board games. Mechanics are straightforward - this is an impulse system, where each player can activate an area and move/attack with the units in that area. The impulses alternate within a turn and take a variable amount of time - the turn will end at dusk. Its a good port from the iPad version.
Just played a couple of scenarios, but so far this appears to be a very good game. Excellent historical representation. Great flow of play.
A competently made, reasonably polished one-night-and-done sort of single-player wargame. AI is comparable to sister game Drive on Moscow, meaning any replayability past your first win lies in co-op. Repeating historical tactics on both sides will produce historical results. Wait for a sale, but for what it is, it's fine.
This is a great war game that accurately depicts the operational situation during the Battle of the Bulge. This is done simply, elegantly, and with attention to detail. I love this game.
I'd recommend this game, especially for people who like boardgames. The rules are quite simple, but still take quite a lot into consideration (e.g. supply, armour and in an abstract sense airpower and German special forces) the clue being that it cannot be calculated by the player how many combat/movement phases a day has since these phases randomly take between 0 and 120 minutes, thus increasing the replayability of the game.
Another positive thing is, that by moving into a space occupied by the enemy the player commits these forces an cannot easily move them thereafter and only withdraw them into uncontested areas. This feature leads to a necessary decisions about when you carry out a move since carrying it out too early the opponent can react with a countermove, waiting too long and the mentioned random length of a turn might prevent the player from moving the unit altogether.
Since the game takes place on a divisional scale there are no rules for flanking fire etc. however, the player has to worry not to be cut off from supplies.
The AI is reasonably good when defending - don't judge it by the run to the Meuse river scenario - in the longer scenarios. The complains about "randomly moving around when having to attack" are imho not really justified, but result from the fact that the AI won't attack at unfavorable odds, which occur when the player moves its units correctly and hasn't been surprised by the clock. However, it takes the player enough time to figure out what tactics are advantageous.
All in all worth the money when u consider that it sells at 4.99 when on sale and will last definitely longer than the regular glass of wine or beers you're going to get for the same amount of money...
I had less than zero expectations going in with this title, but I have to say that this is one fun little wargame. I truly enjoy the battle system, but what really impresses me are the historical touches seen throughout the game. A pleasant surprise - big recommend !
Not a bad game at all: (7 out of 10)
Pros:
✅Nice graphics.
✅Easy to learn.
✅Addictive - time killer.
✅There is historical information, both in the main menu and before each task.
Minuses:
❌3 types of units.
❌Small number of maps, tasks, and generals
❌Too short.
❌Controversial pricing policy.
The note:
⚡There is no Ukrainian language - this is not a problem for me, but before purchasing the game, check this out.
⚡Pricing policy is quite controversial: 169 hryvnia per game is quite expensive for such a project, just buy it in a bundle of two games and only at a discount - then you won’t be sorry for the money for such a short adventure.
This is a review for game called Battle of Bulge.
If you know history, you can easily understand that this game covers last major push of Germany in WW2. The Ardennes, 1944 December. Game lets you play for Allies or Germans. Like in Drive on Moscow there are 5 scenarios covering all battle of episodes of it. This game lets you select even wider range of opponents. If you play vs Allies there are: Montgomery, Patton and Bradley, and if you play vs Germans: Von Rundstedt, Dietrich and Von Manteuffel. Selecting generals means that they can attack or defend differently. This is a great game that is easy to learn and doesnt take much time to understand it. Great strategy game, and on sale its better to buy it with Drive on Moscow, two great games in the same bundle! Only bad things are that "luck" factor can sometimes be weird and some achievements are bugged. But its only few problems in great game.
There is four options in this game:
Armour to the Meuse
Infantry to Bastonge
Defend the River
Defend the town.
Its arcade strategy. Having said that, its a fun strategy game that doesnt make you ponder for hours about each move's consquences. There's no post-analysis needed. Back to the main menu and start again.
I like it. But please take a little time to understand the game.
If you just jump in and start moving units frustration builds quickly.
You really need to read the user guide before you make up your mind.
Buy it, read the guide, play the first scenario, switch sides, play again (see how the computer plays against you).
That sold me on the game. It's a game, not a simulation. Enjoy it as a game.
If you still don't like it, you will be within the limits for a refund.
Again, it uses a different system so don't use the same approach you do with other wargames.
It is abstract but that is necessary given the scale and play time intended.
You do need to think a few moves ahead, which is good.
Activate an area, move the units from that area you chose, engage in battle when the enemy shares the area in which you end your move.
So... you must plan ahead to ensure the area you activate has the units you need (which you achieve by previous activations and movement).
The concerns about "realism" are overblown. Choices were made. It's a game. Play the game.
If you read the guide the choices are easier to accept (unless you are just looking for reasons to fuss).
Replayability depends on how much you leverage the options. Change sides, change commander style, etc.
I got it half off and find it worth that price.
Three types of units: Armor, foot infantry, motorized infantry. Map is divided into sectors, only one of which can be active at a time, thus limiting your tactical options. AI is superb fighting along the front, but is subsceptible to flanking along the southern border. Not a true wargame in my mind due to the "artificial" constraints on movement; seems more like a chess-type game where you can move three chess pieces at once. Still, a challenging puzzle for the price and one which can give you a few hours of fun (and frustration). Replay value is low.
Hmm, lets see.
I enjoy boardgames and given the mechanics of this game, it felt promising. It's simple and enjoyable, not too stressful either. Music is cool, the effect are nice and I personally can hold the immersion.
So far, I've lost to the AI so to me its challenging. I'm not really a master of strategy games, but I do enjoy them. This game makes a good add to your library with its lower price.
- Haven't tried multiplayer yet.
- The extra history you learn is amazing and interesting.
- Worth its current price.
Despite the simplicity and generally appealing look, this game fails to deliver.
- The AI is terrible, absolutely terrible, regardless what 'personality' or which scenario is chosen. It doesn't hold good ground, it has no idea how to buy time or build for a counterattack, and on the attack it has no idea how to prosecute an offensive. Choosing the Axis side in 'Bitter End' should be brutally hard, but by singlemindedly advancing on Verviers, Liege and Namur you can permanently cripple the Allies through squatting their reinforcement zones (don't forget to send one of your weaker mechanised divs to capture Arlon and shut down their southern reinforcements as well). Playing the Allies, the AI German strike is poorly focussed and easily stymied - and they will respond to your buildup of force on their flanks in no way at all.
- The map's tiny.
- Axis, 'Bitter End': from 24th December on the game processes every other day as 'Two consecutive passes, day over' without actually giving you a chance to move.
- The premise of the game (area activation of units) promotes force concentration over dispersal to far too great a degree.
- Too much is left to the clock - time advances with little relation to what's happening on the map.
- Various graphical and interface bugs (sudden shaking, erroneous popups) should really have been ironed out before release.
Careful, the game is quite short (be aware there is only ONE map to play at this point of time), the game is pleasant and quite different from anything I know. Port from mobile platform doesn't feel too awkward.
It seems at first that Unity of Command would be the most similar wargame I know of, but the feeling is quite dissimilar and the scope as well. Playing with the same reflexes will get you defeated sharpish.
AI is quite competent, and you can choose the personality and style of your opponent.
I would still recommend Unity of Command over this game, but as more campaigns will probably be available... who knows what it will become!
The most accessible WW2 wargame I've ever come across. Hardcore grognards may scoff at the "streamlined" nature of the affair, but for those of us just looking to move some tanks around and dip our toes in, this is a must-buy, particularly given the discount price.
I've played about eight rounds of the first scenario today, which is several more times than I've played most other wargames at all. Highly recommended!
Recommended as an enjoyable strategy game, that retains the strategic and historical depth of much more expensive wargames, while being very approachable and fun to play. Given the quality and the price, I would rate this a must buy for wargamers, history buffs or anyone who enjoys a fun and challenging diversion that might actually teach you a little something into the bargain :)
well, i m still only into the second day of the campaign but so far i d say this game is excellent.
clear tutorial, simple but good game mechanics, clear interface, nice graphics, fun and thought provoking gameplay.
i particularly like the fact that you can only move units from one region only per turn. means you have to think very carefully about your priorities.
also, the full campaign has an option for initial random distribution of units thus adding to replay value.
its early days but so far i d give this game full marks.
Дополнительная информация
Разработчик | Shenandoah Studio |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 26.04.2025 |
Отзывы пользователей | 73% положительных (85) |