Разработчик: Obsidian Entertainment
Описание
Поддерживаемые языки: english, french, german, italian, spanish - spain, czech, polish, russian
Отзывы пользователей
wonderful game
A rare example of an RPG set in the modern day with a very choice reactive story. Right up there with VTMB as far as modern RPGs go.
Underrated gem, even though you can't purchase it through steam anymore buy it through GOG, you won't regret it.
Good little classic game. Some questionable mechanics though i.e. the circle cross hair means your early game firefights are frustrating, and for some reason the sensitivity is like 5x on mounted weapons. I wish there were achievements too and bonuses for being stealthy in missions. But overall not a bad game, but definitely not for £15.99. Get on sale if you're interested in decision based games and don't mind some janky controls.
If you like Mass Effect and can put up with a bit of PS3 era jank this is a must play.
It's essentially Spy Mass Effect by the New Vegas Devs.
The best RPG Shooter on here
Very entertaining and captivating story/gameplay, a lot of attention to detail and super immersive all around.
Just wish it had achievements.
How can anyone play this?
I enjoyed Alpha Protocol in the way I enjoy a bad movie. Do I regret playing it? No! Would I recommend it to my friends if I want them to take my recommendations seriously? Also no. It grew on me, but it wasn’t good. Its obvious that the game was slapped together and held that way with chewing gum and duct tape. Besides from janky glitches (which are ok), there are larger issues like continuity errors and poor design story choices that kind of ruined my story. Combat is bad and the game lacks a steadfast sense of quality and vision. It has some redeeming qualities, but they ultimately do not outweigh the bad.
So without getting too much in the weeds and spoilers, there were some story issues that ruined the story I was building. Towards the end of the game, my story was impacted heavily by things I straight up didn’t do. The game said I killed people I specifically avoided killing. Like, I save-scummed so I didn’t kill these people, but the game thought I did and it impacted my story. I also felt robbed of some important choices because the game doesn’t present important choices in a standardized way and I was confused and made a critical decision by accident. With a story driven RPG, these experiences really pushed me into the “thumbs down” category. There was also a loose end with my story that was never resolved.
Next, the combat is just bad. Your aim is based on how many skill points you put into your character, and even with fully maxed out stats, you will struggle to shoot and hit enemies that are almost point blank. Gunplay is horrible, even for this game’s generation. To put into perspective, Mass Effect 2 came out the same year and feels light years ahead (pun intended) of Alpha Protocol in terms of combat and gunplay. The combat also suffers from balance issues. Some skills are the obvious choices. Pistols and Stealth are winners with Pistols giving you the ability to slow down time and Red Dead Redemption style line up auto-hits, and stealth gives you the ability to just straight up be invisible. Using these two skills in tandem can cheese you through the toughest boss fights.
Its clear the game had a troubled development. Honestly, the Rome section seems like it was cobbled together. Moscow wasn’t much better. After some post-game research, my thoughts were confirmed. A lot of mission design was scrapped and whole sections of the game were removed and replaced with filler. Apparently, SEGA cut a 30 minute section of the game because it was too expensive. This all makes sense and is a bummer to hear.
There were small glitches but nothing game breaking.
There are some good aspects of the game, don’t get me wrong. I enjoyed the characters and how you interact with them. I enjoyed the decisions the player must make and how they impact the story, even if the game doesn’t do a good job of putting it all together and continuity. A spy RPG is a unique concept and the devs tired hard to make a game with one hand tied around their backs. I enjoyed my playthrough but probably wont play again.
Aside from the bugs Alpha Protocol gives you a lot of player choice and freedom in story and gameplay.
My first full play through was a No Damage/non-lethal run.
Pretty much "GameEnding" every boss without killing them.
Also, the cheesy one-liners you get with the suave perk are an enjoyable cringe fest.
Gameplay 6 / 10 (The stealth mechanics as well as pistol/tech/sabotage builds are broken, and I enjoyed every moment of it. Tho there are some hiccups while running at times. This can be fixed with a mod.
https://www.moddb.com/mods/alpha-protocol-improved/downloads/smoothermovement)
Story 8 / 10 (It pretty much checks all boxes of spy thriller classics à la James Bond along with all the tropes.)
Replay Value 8 / 10 (You can definitely mess with other builds, play styles and game choices.)
Jankiness aside the game is overall a solid fun experience for an original RPG Concept.
Definitely recommend on a sale.
Plenty of jank so be ready for that but there's no other game quite like it. Play a spy thriller and a surprisingly reactive one.
Out of all buggy games with unbalanced mechanics; this is definitely near the top of my favourites.
How can this buggy piece of shit game be very positive in reviews?
I hoped for Alpha Protocol ll
Nostalgic
The game is at times flawed, but for the most part it is enjoyable, straightforward and offers surprising insight into the human condition for a video game.
There's very few spy games on the PC and this has all the trademarks of Obsidian clunkiness but the choices and how they influence the story are truly excellent.
Thorton is no James Bond, he's barely an Ethan Hunt, but he's a lot of fun to play. A shame we never got a sequel.
i actually liked it quite a bit, lots of missed potential but an enjoyable experience.
What i like about the game is the decision making which leads to many various cutscenes and playing stealthy through the missions.
I may be wrong, but it plays a little bit like a Mass Effect title. You have to like it. For a game of 2010 the price is undoubtfuly too high.
It's not a good game, but play it on easy for the fun dialogue
This might not be the hidden gem that some people claim, but definitely sits in the cult classic category. Regardless of how you classify it, there really isn't a game like Alpha Protocol.
Firstly, the visuals are really showing their age here. From the surroundings to the animations, the overall graphics only cross the line of acceptable even for the time of release. That also applies to the sound and music which both qualify as serviceable. And as for the game-play, well, clunky is probably the most generous way to put it. The gun play really has no weight it, the AI is horrible and the cover system is pretty average.
With all of the above in mind, why would anyone thumb this up? Because it is an Obsidian game and needs to be treated as an Obsidian game. What I mean is, the game itself is built around the RPG/story focused premise, which makes it pretty special. In true Obsidian fashion, there is a well fleshed out narrative with plenty of branching choices to make along the way. This includes how to talk to other characters, what gear you take on missions and the different ways to approach a mission. And yes, these choices do hold weight. Whether you choose to kill a character rather than be diplomatic, or tackle a mission guns blazing rather than stealth, your decisions will effect not just the current mission, but potentially future missions as well. Coupled with some good voice acting (even with some cheesy dialogue), there is a really fun 'Bourne-esk' story to play around with. And even though the in game mechanics are extremely clunky, they do fine to complement the overall RPG narrative.
My advice to anyone interested in this game is to treat it like an adventure game that has some shooting/stealth mechanics thrown into it. If you treat this as an action RPG shooter, you're going to walk away with your feathers ruffled. I will say this is a great example of why Obsidian deserve praise for what they do, as they have always taken risks that are worth exploring. Worth a buy despite all its faults, there really is no game like Alpha Protocol.
Broken, bugged, unfinished. And still it's one of the best RPGs I've ever played, with a compelling narrative, actual branching dialoguem consequences for your actions; actual role playing as a spy. I'm glad they brought this game back to stores: A remake, sequel or even remaster will never happen, but it deserved any of those three, for it deserved another chance given this development. Regardless, it's an experience not found anywhere 14 years later, for the good, and for the bad.
Дополнительная информация
Разработчик | Obsidian Entertainment |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 21.11.2024 |
Metacritic | 73 |
Отзывы пользователей | 84% положительных (2436) |