Mythos: The Beginning - Director's Cut

Mythos: The Beginning - Director's Cut

3.0
В основном положительные
240.00₽
Steam Store

Разработчик: Dark Gaia Studios

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Описание

A terrifying horror RPG experience.

MYTHOS: THE BEGINNING is a survival horror role playing game based on the pulp-horror and monster movies of the 1930s. Set in London in 1934, Mythos tasks you with creating your own paranormal investigator from scratch and guiding them through a frightening exploration of the infamous Harborough Asylum. Three young university students have vanished while attempting to conduct a scientific survey of this dreaded place, and it's up to you to find them! Throughout the night you'll discover Harborough Asylum's reputation is more than an urban legend, and you'll have to fight for your life against otherworldly Lovecraftian foes.

Features:

  • Blends traditional survival horror gameplay with an old school tabletop-style RPG experience, complete with dialogue trees, non-combat skills and dice rolls.
  • Create your character from scratch. Choose their gender, background and profession, and then role play them. Will you be a square jawed investigator, or an intrepid journalist?
  • Pen and paper RPG inspired character advancement system. Levels are gone forever! Spend EXP directly to buy stats and skill increases.
  • Multiple ways to play the game! Don't want to fight the enemies? You don't have to! Gain EXP for correctly utilizing non-combat skills such as Persuade and Occult Lore.
  • A Terrifying Gothic Horror storyline that pays homage to the monster movie classics of the 1930s with meaningful choices and multiple endings to discover.

The Director's Cut edition also includes the following additional content:


  • Overhauled and rebalanced gameplay mechanics.
  • Tons of new skill checks and more ways to progress through the game.
  • New and rewritten dialogues.
  • New rooms containing new items and scares.
  • Edge of Madness expansion integrated into the base game.

Поддерживаемые языки: english

Системные требования

Windows

Minimum:
  • OS *: Microsoft Windows XP/Vista/7 (32 bit or 64 bit)
  • Processor: Intel® Pentium® 4 2.0 GHz or equivalent processor
  • Memory: 512 MB RAM
  • Graphics: Intel HD Graphics series or better
  • Storage: 400 MB available space
Recommended:
  • OS *: Microsoft Windows 7 (32 bit or 64 bit)
  • Processor: Intel® Corei3 2.3 GHz or equivalent processor
  • Memory: 1 GB RAM
  • Graphics: Intel HD Graphics series or better
  • Storage: 400 MB available space

Mac

Minimum:
  • OS: OS X 10.6.8
  • Graphics: OpenGL 2.0 capable graphics card
  • Storage: 500 MB available space

Отзывы пользователей

Не рекомендую 09.03.2022 20:14
0 0

Combats are real drags, and you have to spend limited xp if you want to save. I didn't and lost an hour of playtime. Can't really even tell how it happend, I probably felt asleep somewhere between turn 100 and 200.

Время в игре: 65 ч. Куплено в Steam
Рекомендую 16.02.2022 20:56
0 0

Great Horror Indie Game

- Turn Based Rpg / Horror
- Puzzles and Mysteries
- Creepy Monsters
- Sounds Are Irrrie :3

Kinda reminds me of playing a silent hill game. worth checking out for the price range :3

Время в игре: 91 ч. Куплено в Steam
Рекомендую 09.10.2018 09:52
6 0

This game is really a hidden gem. A good mix between survival-horror and JRPG, without boring random encounters and with a solid and deep turn-based combat. Exploring the asylum is quiet satisfying, due to the many secrets, often related to a specific build. For example with enough persuasion you can convince characters to join your party, something that if no could be permanently lost, while investigation allows you to discover hidden rooms or items. Some specific builds may even allow you to bypass puzzles or boss battles. This feature is brilliant and also improve the replay value of the game.

The characters can level up using experience that can be obtained from enemies, exchanging items or investigating. The experience comes in a fixed amount, so grinding is impossible and also it is necessary to study a bit to find a good build. The majority of the enemies can be avoided, but some are quiet fast and dangerous. Also worth to specify that the monsters have a really nice design, especially the bosses, twisted and disturbing things inspired by Lovecraft creatures.

The combat is enough deep and very difficult, as other reviews highlighted. However, the recent version of the game allows you to decide the difficulty level, going from casual to purist, so everybody can enjoy the experience at his own rate. This is a little game with a great value, not perfect or completely polished, but really interesting.

Время в игре: 485 ч. Куплено в Steam
Рекомендую 05.08.2018 13:45
0 1

Oh man. Mythos: The Beginning is one of those games that are so hard to judge.

On one hand, it has a very nice Silent Hillish atmosphere, interesting progression and skill system, tons of secrets to uncover, and keeps you relatively interested till the end even if the story is cliché as it gets.

But on the other, it can be extremely frustrating with its powerful enemies (especially at the beginning and even on the lowest difficulty) and instakills (failing a puzzle, stepping on a cracked floor) that often you are forced to replay huge chunks of the game. I rage quitted several times and was so close to just giving up. Still, no matter how angry I was the game compelled me to return sooner or later and actually finish it.

I’d say give this game a chance if you enjoy horror stories and are prepared to angrily flip a table a few times.

Время в игре: 249 ч. Куплено в Steam
Рекомендую 24.06.2018 21:07
0 0

This was an easy thumbs up. It does what it set out to do and created a genuinely decent Lovecraftian JRPG. It's just held back by a few design decisions and a massive lack of overall polish.

Starting with the good. It has a decent lovecraftian feel and the overall design rewards investigating as much as combat making both fairly viable options. On that note, I was able to complete over half the game without engaging in combat and nearing the endgame I'm under 10 battles that I either chose to fight or screwed up in my stealth play. So Non-Combat is actually an option.

But the opening of the game showcases one of the coolest features in the game, freedom. All 3 classes will have a different opening experience because of different skillsets and talents. The Detectives "Investigate" ability allows him to get clues on how to solve puzzles. The journalist can literally skip puzzles to to a high intelligence stat and has a Single use key to unlock ANY single door. The priest has a single use holy water to defeat ANY enemy (Including a boss).

Having died several times before the first same point, I got to explore the opening and got a good sense of the sequence breaking that was possible and loved it. But as you gain experience, all four classes can learn the skills from the other class and you lose the feeling of individuality. Skills will still allow you to sequence break, but it won't matter which character you created just that you bought the right skills.

Interesting enough, sequence breaking extends to bosses. If you found the right items, discovered the right clues, and learned the correct skills... bosses will be automatically defeated due to your investigators quick thinking. This means that even a low combat strength investigator can beat the game without combat! Every skill and stat is meaningful both in combat and out and this is really cool.

Combat itself is a mixed bag. You gain very little of your EXP through combat and the monsters are powerful enough that you may die in a single battle (At least early on). But the game allows you to spend EXP on ATT and DEF skill points that allow you to quickly turn into an invicible tank. It feels like an exploit, but I see nothing that even suggests its not the intended strategy.

Enemies are visible on the map and you can navigate around them to avoid combat. This is key to an investigator run and for a combat character it allows you to "Clear" the map so you can explore in your own time. While the feature generally works great, there are some scenes where invisible walls exist or enemies that move way too fast for you to dodge without luck. Those moments are frustrating because of how important sneaking past enemies is to the game.

The story is decent enough. It's stereotypical and you'll see most of the plot twists coming, but it was enough to keep me reading the memos and exploring the asylum.

In the end I recommend that you try to balance the experience yourself because its far from perfect. Don't be afraid to turn down the difficulty early on and pick off enemies that are especially annoying to dodge. As you get a party and develop your stats you can shift the difficulty back towards the higher intended levels. Doing this helped me minimize the frustration involved, maintain some level of challenge and allowed me to enjoy the game despite flaws.

I enjoy the game quite a bit and I'm even considering a second run when I finish. It has a number of unique ideas that weren't perectly executed. But the base here is enough that I'd definately pick up a sequel that hopefully better balances everything.

Время в игре: 339 ч. Куплено в Steam
Рекомендую 11.12.2017 17:00
0 0

Investigate the asylum to find back some missing students. What the hell have they done ?
Very good Lovecraftian game. As it's from RPGmaker, don't expect any awesome graphism. The story is very immersive, in an atmosphere faithful to Lovecraft. You will forget the tiny defaults : controls a little awkward and fights way too hard. As I was beaten each time and couldn't advance, I had to start again with a stronger character. I would recommand also to choose difficulty zero and to build the fight abilities. Then you can focus on the main interest of this game : the story and exploration. You can learn new skills that will help your exploration, decypher old langages or convince other characters.
If you are not into Lovecraft atmosphere, it's definitely not for you. The dev seems pretty reactive on the forum. That's a nice thing.

Время в игре: 412 ч. Куплено в Steam
Рекомендую 05.02.2017 02:36
7 0

A survival horror-rpg game. Pretty much in the first Resident Evil style. Visually is modest, but is not bad at all. You just need to get used to it. Found no bugs or crashes. I saw lots of negative comments regarding the voices, but there are non now, just text, and that is OK to me. A few scares now and then. Also the game got a free expansion and some stuff was changed for good. So old reviews might not reflect this.

Now, I had to play it the casual way, cause it is very hard otherwise, specially at first. The monsters are really though and you will not get any followers after several fights. In normal difficulty I was pretty much about to quit. Playing casual allowed me to finish the game, still not very easy, but the challenge was more fair. And you really need to fight, cause this is all about getting experience points and getting stronger, so you just shouldn't avoid fights. There are a few puzzles, not very hard ones. One or two are head-scratching. There are different endings too. So some replay value.

Overall, despite it is lacking some balance, once you get into the story and learn a few things is entertaining and provides plenty hours in return for the money you paid and there are also cards. Is a good little game and the Mythos theme is always welcomed.

Время в игре: 1144 ч. Куплено в Steam
Рекомендую 12.11.2016 00:05
2 0

Thank you, thank you so much for the update, I have really enjoyed the changes that were made. Playing through this time has been just as enjoyable but much less frustrating, thank you again!!!!

Время в игре: 1143 ч. Куплено в Steam
Не рекомендую 30.10.2016 05:06
5 0

I could have recommended the previous version without the 'remastered' combat. It just changed into a normal RPG with the caveat that you were now looking for ways to exploit whatever XP you could get, whenever you could get it. Purposely choosing skill gains in an order to get the most XP you can gain and such. Additionally, the Healing skills are way more valuable than their cost and turn healing items into things that are better off being exchanged for XP. I just don't know how to fix that without making the problem worse.

It's not a 'bad' game, and quite frankly doesn't deserve the negative recommendation, but there is no 'meh' option for more of the same. Otherwise, the extra DLC that was added did help the overall thematic elements of the game.

Время в игре: 436 ч. Куплено в Steam
Рекомендую 26.06.2016 00:59
4 0

Saw this game on sale so thought I would give it a go. I know the dev and have seen how hard he works on his games over the years. The amount of work and detail shown here is unlike a lot of other RPG maker games.

I like the horror theme of the game but many parts of the game take you out of it. I hate hard/easy modes in games, there should just be a pure mode the game was made to be played in. This goes along with the rest of the spam text that takes away from the horror theme of the game.

What I really liked was the amount of voice acting here, very bold to try and add so much of it to a RPG Maker game and I think it really stands out strong and loved it.

The jump scares got me everytime which was both sad and funny. The amount of combat you are forced to do seems kinda bad, I like the combat but having random enemies in small hallways that you really can't avoid seems pointless. I think random fight and story fights would have been better.

I liked how much your choice of char affects the game.

I would say this game is worth it on sale and hope to see some more content updates for it.

Куплено в Steam
Рекомендую 12.07.2015 08:34
1 0

I was so scared! I get too immersed and the power went out to the house in my first hour of playthrough. I had to wake my boyfriend up and jump under the covers as dramatic as possible! This is great!

Время в игре: 150 ч. Куплено в Steam
Рекомендую 20.06.2015 12:51
12 2

So, as I was writing this review, I switched my recommendation from yes to no and back about three times.

Consider this a very conflicted 'yes', with a lot of qualifiers.

For example: $1 is about what you want to spend on Mythos: the Beginning. Allow me to explain why.

Mythos is a survival horror rpg with heavy-handed Lovecraftian elements. It's a very short game (clocking in at about three hours, playing as a completionist, on the hardest difficulty) so long as you don't get stuck, but it's also got puzzles and lacks a walkthrough, so your mileage may vary.

In Mythos, you investigate a semi-condemned asylum/hospital/thing, skulking around in the dark and occasionally falling through the floor to your death. The game is class-based, and it lets you freely spend exp in safe rooms to progress your character's combat abilities and investigative chops. Raise your int stat high enough (60) and you can bypass every puzzle in the game. Raise your sense stat high enough, and hidden items start appearing on the floor around you. Stats are reasonably well balanced, and most character builds are viable. So long as you build high int and throw spells, or build high attack and hit rate. Some combats can be optionally sidestepped, but a lot of monsters on the map clip towards you at just barely sub-sonic speeds, making evasion unlikely. Monsters and investigation points are also your primary source of exp, so I found myself combing the asylum for every squamous horror I could locate in order to make my intestines stronger. Optionally, you can also spend items for exp, which was kind of a neat feature. I mulched my entire inventory into my statline and promptly discovered I did not need to be healed when my defense was so high that I could not be hurt.

Which brings me to game balance. Mythos is a little wonky in this regards. Played properly, it probably is a nail-biting exercise in inventory management. However, exp costs for stats progress based on how many save rooms you have discovered, not on how many points you have spent, so I just scooped every single point I could find in the first few areas and made myself indestructible before even seeing a boss. If I hadn't decided to spend points to pad the survivability of my companions, I would have breezed through the final act of the game too.

Regarding raising any of the stats on your companions: don't. Them dying in combat has no actual repercussions whatsoever, so just use them as one-hit distractions for the monsters. Get your luck and guts high enough, and status effects and damage will not touch you.

Mythos' design also falters when it comes to its graphics and voice acting. The rest of the sound design on the game is utterly lovely, and evokes just the right atmosphere, but I've never seen worse (and buggier) voice-work. Everyone you meet sounds like they're trying to force a British accent through a sieve of rusting fish-hooks and razors, and that in turn is wrapped in some kind of low-fidelity distortion that made me take off my headphones every time someone spoke. I believe you can turn voiced dialog off, but you have to go into a menu in the game. Which means the intro voiceing is probably unskippable.

Graphics are not much better. This is an RPGmaker title. It shows. On top of that, all the character portraits and monsters look like they were whipped up using some sort of 1991 home edition 3D modeling software. It's garish at best, and comical at worst.

So, what's good about this game? Why did I eventually switch back to a 'yes' rating?

Unfortunately, it's fun.

I genuinely enjoyed most of my three hours playing it, and I even managed to get kind of immersed in the story and ambiance a few times. Mythos does not outstay its welcome (I'd say it understays it), and I found myself thinking about it after it was over - and not just in a "what did I put in my brain?" kind of way.

I don't think this was because of the writing, which was bog-standard Lovecraftiana. I don't think it was strictly the gameplay either. But somehow the whole of Mythos is greater than the sum of its jumbled-together parts. Dollar-for-dollar, I wouldn't take it over Alien or Amnesia, but if you want to support a pretty cool indie dev or slum it with a project-on-a-budget, you could do worse than this.

Время в игре: 268 ч. Куплено в Steam
Не рекомендую 01.06.2015 11:59
4 0

-The game doesn't look very good.
- Voice acting is really bad and is a weird choice.
-Combat is boring.
- If you skip the voice acting (or try) sometimes it plays both lines at the same time instead.

Honestly the setting and story seemed like it was going to be my thing but in the end I wouldn't bother. It's just dull.

Время в игре: 44 ч. Куплено в Steam
Не рекомендую 24.01.2015 23:36
10 0

As a long time fan of all things Lovecraftian, I really wanted to enjoy this game. Indeed, there is a good time lurking behind this game's one big problem; balancing.
If you don't make the right decision with spending your experience points early on, then you are screwed when the difficulty level suddenly ramps up. And boy, does it ramp up suddenly (in more than one place in the game). I ended up playing the same fights over and over and over for hours on end before I could beat them.
I managed to slog my way to the final levels (in the other world), but in every battle there my party got slaughtered in 2 rounds flat. So, after many hours of getting to that point, I finally had to throw the towel in and give up.
Avoid, unless you are a glutton for punishment.

[Edit: this review was written before a major update. I haven't played the newly rebalanced game]

Время в игре: 781 ч. Куплено в Steam
Рекомендую 02.01.2015 22:37
21 1

I have beaten it, here are my thoughts:

PROS:
-Great, creepy atmosphere created from the music, sound and visual style.
-Fun turn-based battle system.
-Constantly rewarding experience system.
-Fairly balanced difficulty curve.
-Decent storyline.

CONS:
-Last save point in the game is poorly placed.
-Experience system can easily be taken advantage of to make the game much easier.
-Graphics may turn off some people.
-Poor voice-acting.
-Some people may not like the short (3-5 hour) length of the game (although $6.50 is a good price match for the length, and there are several endings and character classes to play as).

Overall: this is a good game. It could use some improvements, but I recommend it if you're looking for a somewhat different RPG. I am looking forward to the sequel.

Время в игре: 1221 ч. Куплено в Steam
Рекомендую 22.12.2014 03:23
26 1

Mythos: the Beginning is a lovecraftian horror RPG adventure game, set in the early 1900’s and done in a retro 16 bit art and gameplay style. The gameplay is standard tuned based RPG goodness; you can attack with psychic powers, physical attacks, guard, heal or use buffing powers. There are several statistical categories that govern how powerful your characters are and also many skills to purchase, all of this is done with experience points you either earn in battle and also by trading in unwanted items. The character building is quite deep, allows for some different playstyles, and absolutely necessary to master and maintain as this is not an easy game, even on casual difficulty. Took me 6 in game hours to complete my play thru on casual difficulty, but 10 real world hours due to dying without getting to the next save room, and I have beaten many and old school RPG in my time and am no novice to this style of game.

The story itself is suitably creepy and mysterious, the writing is decent, the voice acting is poor but for a small project like this I was great full to have any voice acting at all. The music adds to the atmosphere and never gets tiring. The asylum you explore is filled with puzzles, monsters and mysteries to solve, and how you choose to do so is up to you. Suck at the puzzles, spend some experience points on your intelligence levels and you can bypass them. Want to unlock that door or decipher that secret evil looking book, purchase the appropriate skill powerups. You have to pick and choose as XP points are limited, making Mythos a fun, deep and challenging adventure fit for any RPG gamer that likes lovecraftian horror and old school charm. First part of a planned series, but Mythos: the beginning stands on its own two feet as a complete story, and plays great with a gamepad.

Время в игре: 606 ч. Куплено в Steam
Рекомендую 20.11.2014 10:32
14 0

Mythos the Beginning brings back the traditional survival horror gameplay. It encompasses many styles of playing all in one. Mythos offers much flexibility to players in determining the starting player and how they would want to play. Either going in full force or playing with avoidance, Mythos is fun for many.

Mythos the beginning offers well crafted locations with appropriate background music which adds depth to the environment. The difficulty of Mythos for every playing style is equal. Whether you are fighting every enemy or avoiding every enemy, this shows how Dark Gaia really thought about the execution of this game.

Mythos the beginning also has many puzzles in which some require a keen eye to detect and good logic reasoning. Mythos will wreck your brains on some puzzles which are yet fustrating but interesting.

I highly recommend this game for those who enjoy the classic survival horror game. Mythos is the quintessence of a survival horror game done right.

Время в игре: 173 ч. Куплено в Steam
Не рекомендую 10.11.2014 23:55
25 1

PROS:
It launched without any issues.
It MIGHT have a good story. I don't know, because the controls and lack of save points prevented me from actually progressing in the game at all.

CONS:
The graphics are extremely rough (spites, text, AND animation).
The voice acting suffers from both poor audio quality and poor acting talent.
The controls are somehow oversensitive (selection) and undersensitive (movement) at the same time, and are non-customizable.
The item system uses up items if you cancel partway through.
Object interaction only works when standing in VERY specific spots, with no indicator of where you're supposed to stand to interact with any given object. You generally end up trying each side of the object one at a time, because there doesn't seem to be any pattern.

OVERALL:
As of this writing (11/10/14), this game is not fit for public release. I appreciate the amount of work that goes into making a game, but this game is simply not finished. I might give this game another shot a few months from now, but at its current stage, it is simply not playable.

Bear in mind that if the devs continue to patch the game, this review will become obsolete, so be sure to check how long it's been since I wrote this. A year from now, this will hopefully be completely wrong. If that happens, I'll update this review with a new date of reviewing and new analysis.

Время в игре: 21 ч. Куплено в Steam
Рекомендую 02.11.2014 18:06
12 0

its very old school, but fun nevertheless.

It did have an issue with one of the boss scenes but this was resolved very quickly from the developer.

I hope to see more lovercraftian games in the future!

Время в игре: 822 ч. Куплено в Steam
Рекомендую 28.10.2014 21:56
69 0

Just bought the game and finished it in about .. 4~5 hours.

There are a few things that can improve the game more:
The length of the game seem to be a bit too short. Consider I roam around constantly to look for more enemy in order to gain EXP, it still take me quite a short time to finish it.

After I'm roaming around, I found that the amount of enemy is pretty much fixed. No random encounter (as opposed to traditional RPG games), which is actually making me quite sad. I do hope that I can slaughter more enemy on my way.

As such, the warning at the beginning of the game that said: There is a limited number of EXP, is true. The most negative part here is that this could mean you will stuck within a certain area forever, because you don't have enough EXP to perform certain thing (potentially spoiler hence skipping this).

The other thing I noticed is that the EXP you will earn from killing enemies is also fixed, no matter how many enemies you encountered in a battle. This is not totally something bad but just feel unbalanced.

Oh, and the puzzle solving is actually a bit too easy, especially seem like all related document can be found in the same room.

Now on the positive side, this is quite a different combination of gaming experience. Mixing horror and RPG together may sound weird, but it work (at least for me).

Will actually recommend this game. Just hope that it will be longer in the sequel.

Время в игре: 364 ч. Куплено в Steam

Дополнительная информация

Разработчик Dark Gaia Studios
Платформы Windows
Ограничение возраста Нет
Дата релиза 19.01.2025
Отзывы пользователей 74% положительных (38)

Отзывы пользователей

74%
28 положительных и 10 отрицательных отзывов
Обновлено: 15.01.2025 17:00

Жанры

RPG Adventure

Особенности

Single-player Full controller support Steam Trading Cards Steam Cloud Family Sharing