Разработчик: gamigo US Inc.
Описание
Grab your friends, hone your blades, and set off for an epic procedurally generated adventure in Trove, the ultimate action MMO! Battle the forces of Shadow in realms filled with incredible dungeons and items created by your fellow players. Whether hunting treasure in far-off lands or building realms of your own, it’s never been this good to be square!
Cubular Classes
Play as a Knight, Gunslinger, Ice Sage, Dracolyte, Pirate-with-a-parrot, or any (or all!) of the other Classes in Trove while mastering abilities from deadly ninja techniques to deliciously deadly ice cream crushes. Upgrade your gear to tackle epic challenges and strut your stuff with killer looks.Infinite Realms
Every playthrough is unique! Explore through fully destructible procedurally generated realms on the backs of fire-breathing dragons and purrfectly whiskered Meownts. Jump into action tailored to any level as you conquer untamed wilds from the Treasure Isles to Candoria, home of the sweet-toothed Candy Barbarians.Delve into Dungeons
Assemble a group of hardy cube-kind and crawl your way through huge dungeons unique to each realm. Brave deadly minions, bosses, and traps to “liberate” powerful armor and weapons, or dip into smaller Lairs for single servings of danger perfect for solo fun.Get Rich with Loot
Rake in a shimmering hoard of treasure and collectible items from the deepest and darkest places in Trove. Load up on special gear, costumes, decorations, recipes, crafting ingredients, flying carpets, sea-faring ships, and dragons of mighty renown.Build Your Home…
Cornerstones are personal homes you can build block by block, but they’re also mobile bases! Drop your Cornerstone at specially-marked plots in any world you’re visiting, and voilà: your hand-crafted home-away-from-home will appear, giving you a place to kick back, relax, and craft to your heart’s content.Build a World…
What’s better than crafting alone? Building entire new Club Worlds with friends. Feel like making enormous geodesic domes in the desert? Magnificent castles in the sky? Do it – and land yourself in our list of the cubic masterpieces in Trove!Build Anything in the Game!
Dragons? Check. Bacon swords? Yup. Rainbow-grade 3D glasses of insufferable doom? Just the tip of the iceberg! Collect a HUGE range gear made by your fellow players and make and submit your own items – including Dungeons, Lairs, Class Costumes, and more.Plus
Music Blocks, Meownts, Fishing, Farming, Pets, Sailing (with Boats!), Flying (with Wings!), Mag Trains, Dance-Pads, Heroes, Villains, Allies (who might be Villains), Flasks, Bombs, Piñata Parties, and the Crafting of any and all Things.Did we mention it’s free to play?!
Like Trove? Try RIFT to delve into more multidimensional realities!
Поддерживаемые языки: english, french, german, portuguese - brazil, spanish - spain, simplified chinese
Системные требования
Windows
- OS: Vista 32-bit Service Pack 2
- Processor: Intel Core i5-2XXX @ 2.0GHz / AMD Phenom II X4 @ 2.6GHz
- Memory: 1 GB RAM
- Graphics: Intel HD Graphics 3000 or better
- DirectX: Version 10
- Network: Broadband Internet connection
- Storage: 1 GB available space
- Additional Notes: Graphics driver: OpenGL 3.2 or DirectX 10.0
Mac
- OS: 10.7.5 or later
- Processor: Intel Core i5
- Memory: 1 GB RAM
- Graphics: Intel HD 4000
- Network: Broadband Internet connection
- Storage: 1 GB available space
- Additional Notes: Two button mouse
Отзывы пользователей
Trove of adventures!
As i'm sure everyone would say after playing this game, where should I begin?
Graphics:
If I had to say, I wouldn't say top notch. The graphics is okay, they can bug you. Minecraftish style but not as bad. There is alot more animation's, alot more detail. Do not take this the wrong way. The game hasn't done wrong, it feels right in a blocky sense of way.
Gameplay:
Fantastic, that's what I say. The gameplay makes up for alot within the game. You can find alot to do. The recent ingame changes are also very nice. New level caps also I noticed. I know Trove gets some nice updates and some odd ones. Either way you cut the cake, you might still get cherries ontop. What I mean is, the updates normally consists of cons n pros, depending on wether you like cherries or not, some cons to others are pros.
I honestly can't say how much gameplay there is while describing each one. It is just too much. You'll have to read more about it if you don't already know much. Basic gameplay is both creative and adventure. You will want friends or a club world to help out. You can own your own worlds, house, pets. You can wear any decoration, infact, the loot collector and item hunting is very uniqe making you as a player want to find every piece. Each piece you collect is saved & can be overlayered on set equipment. Base game rewards, item shop, minor NPC support. Alot to keep you going. It is mostly PvE, PvP is a thing too.
SoundFX:
While being blocky in a block like world, you'd expect the characters of the world to sound different. They have nailed this. Music and sounds are pretty good. I'd have to say it wasn't expected but yes, the game sounds are good. The basic attack or hit sounds however is the same old sound, some soundFX are loopy.
PTW or FTP?:
This is one of the big concerns when entering a FTP game. Yes, it is FTP. 100%
The great thing about trove is how much they actually have to offer FTP. They don't charge you for club worlds or properties, they don't charge you for alot that they could or other games had or do now. The PTW options are minor but continues to support the servers. As any game, PTW has the options to speed up you're progress towards the game or simply for cosmetic styles. It is simply a choice. Do you enjoy the game? Do you feel it is under valued? Do you feel like the devs did decent work? Questions you ask yourself may lead to you spending a few bucks. But by all means, it is only optional, the choices we're in control to make. The game I'd have to say is FTP.
Personnal notes:
This isn't survival, nor is it up to the standards of graphics these days. It is something I do enjoy playing so I must recommend it. Creativity lovers will really enjoy Trove as most already have. I do suggest playing Trove, espeacially if you don't mind low end graphics with high gameplay value. Be warned, it is a MMO, it is a RPG. put these two together, you got yourself a cracked egg. The game can be very addictive as any MMORPG.
Graphics:5.0
SoundFX:6.0
Funfactor:7.5
Overall:6.5
Edited reasons:
Added ratings below
Fixed descriptions
2k hours and i have to say everything on this game is good but there is some negative things for this game
- super lag game
- ultra pay to win game ( if you want to go higher mastery rank level you need to buy pack that give you mastery rank xp like 20$ to 50$ to get that pack there is no free to play on this game if you are rich preson and you don't know where you put your money this game is right place for you. You will be come poor on 2 days) i have spent like 300$ to this game so may i help devs to fix lag on this game but nothing change. Not only me who spend like that there is some players spend more and more to help devs but nothing change.
i regret play this game , if spend my money to buy new PC better from this S*i*
sorry for my bad English and have good day who ever read this
My advice.... Save your time and money.
I can't emphasize this enough, yes its "free to play" but you WILL end up paying something, if not a lot of your hard earned cash. 90% of the same old bugs from beta are still there, events are recycled to the point everyone just AFK farms them and the actual content updates come around once a year. All that is left is grinding.
Once you get to U9, where the majority of the people are, you will be plagued by rubber banding, slow chunk loading and constant disconnects. The devs really don't care, the fact they refuse to comment on it and delete or lock threads on the forum where people express their concerns, shows this. They just want new people to play, get hooked and shell out loads of cash before they realize it.
I wish I had been warned before I invested so much time/money into the game. (not through steam)
Trove is a great game at its core, its just run by a greedy, money grabbing company with absolutely no respect for its players/customers.
THIS GAME USED TO BE FUN, and then they added gems and stellar gear and 10 more lvls (bulshit extra grind thats only their for arbitry stat increacces) and changed the severs to potatoes this thing is the laggyest thing i have ever played, it might be a glyph thing ive had a very symilar experiance with another of their porducts, well all of that was a year ago apparrently and since then theyve added one still bugged to hell class (Citation needed) and .....mounts soooo many mounts soo many tottaly cosmetic grind to attain mounts. Mounts do not equal content.As of this moment i can only recomend that you stay the hell away from this game.
Okay, I'm just gonna keep this short and sweet...
Cons:
- repetitive worlds
- dull leveling
- pay to win
- pvp is unbalanced and horrible
- late game grind is unbearably dry and elongated
- bugs that make classes unplayable when another player with the same class is nearby
- boring combat
- no new abilities while leveling
Pros:
- I mean...
I do have 430-ish hours on this game, yes. But the only reason I kept playing was because of how addicted I was, once you hit end game and start grinding for higher level gear the game becomes unbearably awful.
Let me tell an amazing story about what trove what once was compared to what trove is now.
EDIT3: HERE IS A COUNTUP FOR THE TIME THE DEVELOPERS STILL HAVE NOT RESPONDED TO THIS REVIEW.
https://www.tickcounter.com/countup/22961/time-since-no-developer-reponse-for-my-top-review-on-trove-with-various-complaints
What was:
An amazing sandbox/RPG style game that existed when I was in 8th grade(around 2 years ago). I would log in with one of my best friends and play, level, and build. Classes cost in game currency, so it only took around ~2 months for me of playing an hour a day to obtain every single class. Leveling was not difficult, mounts were not hard to get, and reaching max level was only a matter of time and not that far from people who spent money on this game. Market was somewhat balanced, item mall did not give too many OP items, and it was possible to see people reach max level without spending a single cent. Streamers were nice, loved the game(I was part of a streamer's guild and watched 20+ hours of his stream), and had massive giveaways that simply made every minute of this game fun to play. Grinding was not that annoying since drop rates were not unreasonable, and crafting materials were not so difficult to find or buy from others. When I would happen to get bored(very rarely), it would be a 'why not' to just go ahead and play some soccer from a stadium one of the guild members created. Toxicity and scammers were uncommon, since many people were flourishing and being quite successful both economically and emotionally. I was mastery 60/100 at that time after only about ~150 hours(before steam release obviously).
After Steam Release:
Trove created a "Patron Pass", basically a premium subscription based system that when activated, gave double drop rate, double exp, and multiple other benefits. This seemed miniscule at first, since not only was this given out two weeks for free, the buffs do not look that overpowered at first. However, at a deeper glance, trove seemed to slowly lower drop rates for rare items, and people would have to rely on Patron benefits to simply live like the old life of the f2p player BEFORE the steam release. However, this by itself was not bad, since trove gained more populrity, Trion struggeld to keep servers up. Level cap increased to 200. I only pushed myself for another 40-50 hours to make myself readch around level 90/200. Many systems were added to late game characters that seemed to break the economy, as late game players were the ones with 99% of the money. Imagine the game's economy going into a elitist form of economy, that's how it became. Materials became 20x more expensive(Going from 1 flux to 20) and some items were downright impossible to afford. I realized even though I spend more than 150 hours on this game before steam release, I was no poorer than a brand new player who spent 10 hours after steam realease.
After the "Cancer Patch":
This. This is the patch that ruined the game. Trion made it so classes could no longer be purchased with in game currency. Trion claimed that this was to increase the variety among the classes and make people feel more individualized. However, nothing was actually done TO the classes to make them feel more different. In fact, besides a few unnoticable buffs/nerfs, classes remained virtually the same, so Trion failed to communicate that to the people. Although I had every single class(they released a class later that I obviously cannot get without giving them my cash), it seemed like a horrendously stupid move as more people started to actually play this game.
The classes problem was only the beginning. They added flying mounts later(Dragons). At first this sounds like an amazing idea, as these flying mounts were faster than wings. However, you'd have to do daily quests every day for around a month to obtain one. That system was cancer, since logging in every day to do the same thing just to log out was monotonous and boring, Trion decided to scrap that system too. Since players were actually obtaining these mounts(How horrible right? /s), Trion decided to nerf this system and make a convoluted system where getting these dragons was near impossible and you would literally have to spend x3 the time getting these materials(since they divided the item into a 3 part item that needed to be crafted, hence x3 the time), getting these mounts was a fruitless endeavor.
As stated before, the economy was in ruin, so there was no way to be able to recover without buying items to sell in the item mall, or buying mounts directly that increased your level. I gave up at level 100/300, dirt broke even after grinding in the beta and doing 50 hours of grinding after steam release. Streamers have quit, even the streamer's guild I mentioned before had dissipated(LegendaryStudios). All my friends quit and think of this only as a 'meme game'. After Trion added more and more to the item mall that made this game completely pay2win, this game became a generic f2p that lost all originality that this game once was. This game had a lot of history with me, and now that simply is just a memory.
Beta:
9/10
Steam Release:
5/10
"Cancer" Patch:
1/10
EDIT1:I have recently read other reviews and I have noticed a common pattern. Devs seem to ignore and lock threads that have expressed concerns for the huge amount of bugs(since I did not mention these in my original review), huge gameplay downsides, and obvious player distaste for the cancer patch. When the players showed their absolute animosity towards changing a major system in the game(such as the classes costing real money), Trion did NOTHING to calm down the players or change this horrible system.
EDIT2:I never knew this review would actually gain a lot of support from the steam community, so thanks for the support. However, I will say be wary of this review and if it gets taken down, you know what happened.
I'm filled with nostalgia when I go back to my very first Trove club, to still see it remain standing strong. Even though it is virtually dead, atleast I can see where we first plotted our spawn point, the musical roads, a good quantity of mazes produced throughout the club's life time and numerous buildings that were once endevours. So many friends I stumbled upon during my activeness in the game. I love building with my Trove buddies more than that actual mining, leveling up, and slaining bosses. Happiness filled my soul because of this marvelous game.
I only played for 2.5 hours and all I have to say is: It's a good and fun MMORPG game for kids to play. Mostly age of 8-18.
So if you're older than that, there's a pretty high chance that you won't enjoy it and I would suggest that you look for something else.
But if you like cartoony things and stuff or are in that age range then this might be fun for you to play.
Best played with friends because you have to spend a lot of time behind the game to farm and doing it alone will really bore you and make you feel lonely. So try to play with at least one friend beside you.
Awesome game, with great content and even better community.
However it's heavy on bugs/glitches and lacking support on forums. Servers & connectivity are horrible!
Cool game, really fun to play specially with friend but as always with true things has their bad side, trove is unoptimized which makes players go away from. Next thing is the grind factor which many player doesn't like but as free to play player, you need to grind for hours to get rewards but thats another feeling. Anyways i do recommend this game if you are looking to make some friends , do some building ah talking about building, you can make flawless builds like freaking castle or beautiful club. Welcome to Trove also at first this game may seems hard but its not but theres a lot of maths involve if u are getting serious about specially about trading. :)
It's about time i reviewed this game
It was fun for me to grind hours on end to get practically no where. The farming is not rewarding. The entire game is dependant on RNG and chance. Community is half toxic. Classes were acually pretty great. New players are going to have a hard time starting out due to characters now costing money. Much of it is if you pay you can do MUCH better than others. But then again its not worth paying for this game anyways most the time. I did have some great times in this game but it died off from lack of content and purpose. It did however keep me company for a long time, and i did have fun it it while it lasted.
This game has a unique perspective to it. now thats my own opinion. all my friends play this and its a really fun game slaying mobs and teaming with friends to take over places and kill bosses and all that. i highly recomment this game to those people who just stopped by to see this game.
At first, Trove seems like a world full of adventure with cool classes and modes. You see people with dragons, mounts, cool weapons and shit. Then you pour some hours into it. Then you get SOME cool gear and start getting to a decent level. Then levelling up becomes slower... and slower... and slower... and slower... you get it. The grinding in this game is brutal, and it doesn´t give you any rewards. When you try to clear a dungeon that is your level, every enemy DESTROYS you. The game tells you "you are this level, so you should do this", and then you find out you can´t because it´s extremely unbalanced. This game is impossible to play if you go solo, someone has to carry you. Or, you can pay... I'm not talking pay to win, cause its main mode is pve. It´s more like pay if you want to get ANY basic enjoyment out of the game. Not worth your time.
Awesome game, but it gets boring quick. After you unlock characters you want to play as, you notice that there isn't many things to do. You notice players who are much stronger than you because it's pay to win game. It's awesome that a free mmorpg game but it's not really "free". It's not worth your time.
This is one of my favorite games. If you have a lot of friends to play with and build your guises club world and play your own classes with unique abilities and costumes!
The feeling of getting stronger and stronger and being able to go into harder difficulty portals is just like an achievement.
I love this game but it takes a little bit of grinding. But the thing is in Trove, the game is grinding (if you're not buying stuff with real money) which means that they've put their main focus on that aspect to make it less boring and more entertaining.
Some stuff have become pay to win which I'm not a big fan of, but almost everything is possible if you put your time into it.
If you are here after watching Josh Strife Hayes' video, this review should give a brief idea of the history and current state of the game.
First of all, if you are looking for a heavily story-based game such as FF14, WOW, Dragonborn, etc., this is not what you will be expecting.
At its core, Trove is a light-hearted game that's based on character power leveling. Every system and mechanics contribute to your character getting stronger, and the gaming style is, putting it in a bad way: "Endless Grind."
However (Here is a beauty of Trove), unlike running dungeons and raids like "WOW," farming anything in this game is really easy and non-hardcore. You don't need to know any fights beforehand, there are no required classes until you hit the end game, and overall, you can yaba daba do anything with ZERO stress.
Trove also relies heavily on playing with people/friends.
Because the gaming style itself is really hollow, the game is more like a social platform to play with random people and friends, especially your in-game Club members.
Benefiting from its super openworldness, you can "Team up" with anyone you want in maps (The game even offers you a teleportation stone that can teleport you to a random player in the world)
The most important and attention-grabbing of this game is that it is primarily a tool for you to hang out with other people, almost like a party.
Ok, let's talk about some hostries and some of the current problems with the game.
You probably have seen a lot of reviews and comments that this game was so awesome back in 2015 to 2017.
This is because of three factors.
First is the end game power cap and balance.
Unlike games that reset your power levels, Trove constantly updates its end-game cap. (If you upgrade everything to the maximum, collect every collectible, and complete every in-game achievement, you will hit a power level cap.)
One of the biggest reasons the game was enjoyable back in 2016 is because there are fewer near-end-game players. I know you probably wonder why this is a bad thing. The bad thing about this is that there is no power level balancing in dungeons and raids, therefore people with higher power rankings can just one shot and carry the rest of the players.
The game was good back then is because you can't just find a random end game player in the open world therefore you must find people to work together to fight dungeons and bosses. The process of it is very enjoyable and fun (Because there is almost no punishment if you constantly die)
Nowadays, you just queue up with a group and sit to wait for your Club members to carry you, which is exactly what Josh experienced in the public Delve. Plus, you can trade mid-end-game items with other players, and they are effortless to farm.
I will give you a picture of what it is like. In order to enter the higher world, you must hit the required power levels, like 250, 500, 750, 1000, 2500, 5000, etc. You must fight dungeons and upgrade your gears. min-maxing stats and watching your character grow and entering higher zones are SUPER FUN.
But now, you get a set of gear from other people like your club members that just get you to 5000+ power levels in 1 second, and you just skip the entire first part of the game, diving straight in the grind.
The second is the so-called pay-to-win system and in-game shop.
One of the biggest reasons people say there are way more things you have to pay for now is that most of the stuff you buy are collectibles, which increases your secondary stat: "Mastery." Mastery does not really affect your character power level therefore it is easier to make and it won't affect the players as much. Because tweaking power levels is a very frustrating thing to do and can cause a major disaster for the end-game players.
However, there are still many things you can buy in shops that can help boost your character's power levels, so it is essentially a pay-to-win game.
The third is the content update.
For the past few months, the devs are a lot better at updating and reworking classes and content. But still, because there isn't much content, the end-game players have figured everything out and are just feeding the information to the new players thus there is no process of learning the systems and mechanics of the game.
That's about it, in general, if you have always been a solo player or story game based player, then Trove is probably not the game for you, but if you have friends or looking to meet new people, just have fun and feel good to kill and level up, then Trove is a great game that you can enjoy for a long, long time.
Like grinding for mounts and gear this is the game for you m8. This game grows quickly, and the different biomes, and classes are great! Candy Barbs are the best!
This game is a lot more fun than it looks. At first when I saw the game on store, I thought it was a really bad attempt at copying Minecraft and other survival games. But I quickly learnt that I was wrong, after trying it out (since the game was FTP). I quickly fell in love with it, both the amount of things inside the game I could do with friends, and the game concept that ties in block building games and RPG in a very neat way. Though maybe to some, the graphics are not the best, as everything is made up of either big or small pixle-blocks, but if you're a fan of 3D pixel graphics like me, or you have actually tried to make 3D riggings of these 3D pixle models, I'm sure you will appreciate the game. The game does not lag a lot for me, despite the servers being located in the US (I live on the other side of the US), and there are many useful and meaningful updates to keep the players interested. This game is great for people who wants to quickly play something before dinner is ready, or could only game a few hours a week due to school, as this game is an easy-to-start and easy-to-put-down game, which means you can quit playing the game at anytime and won't feel bad about it (some games make you feel uneasy to put down by making you lose progress in the game in a certain way if you do quit the game. This game doesn't do that). Anyway, as it's a FTP game, you really don't need to waste your time reading reviews. Only you will know if a game will suit you or not, so instead of reading, get going and give this game a try!
I've seen a lot of negative reviews this past week and just wanted to write my review. Currently 400+ hours into the game. It is an amazing break from World of Warcraft as leveling up to about 15ish is very easy going. Weekly rewards are nice to get, and the in-game community is pretty nice and helpful. Dailies are nice too as after x amount of times opening Chaos Chest, you are guarenteed a mount/ally/something cool. You get a lot of free stuff at first - like Mastery Rewards and cheap in-game deals (I would suggest buying the starter pack if you can spare $10). I was expecting to find a lot of little kids playing this game, but I've actually found more young adults and some older adults too.
If grinding and patience is not your thing, you will not enjoy this game. The game does have some lag issues, and I've died a few times to it, but it's not all the time. Building in this game is a bit different than Minecraft, and if you hate building there are plenty of other things to do. It's definetly more enjoyable with friends or finding new in-game friends!
I have played since the Open Beta, and yes, I will admit, there have been strong changes to the system, making things harder to obtain, and taking more time, and yes, I will admit it is kind of annoying that Trion are moving in a direction that makes players more likely to pay. But the game is not P2W. Everything is obtainable, spare a few cosmetic items from the store, for free to plays. You can be better than many P2P's while not spending any cash.
My verdict - If you can bare, or even enjoy the grinding that this game takes, and set yourself goals, and be willing to sacrifice a lot of time, go for it, have fun. If you cannot, atleast try the game till you hit that slow point. It is a very good game, just slow, due to Trion's new money making schemes.
Дополнительная информация
Разработчик | gamigo US Inc. |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 24.11.2024 |
Отзывы пользователей | 73% положительных (427) |