Разработчик: Isotope 244 LLC
Описание
Играя в одиночку, Вам нужно будет найти базы противника и раскрыть секреты и технологии. Вы также будете командовать артиллерией, и строить мегаобъекты, способные победить полчища противников. Некоторые миссии требуют создания базы и ее обороны с целью проверки вашей тактики. Сопровождайте и защищайте союзников на опасной территории после развертывания реконструкционной команды, с целью получения драгоценного Интела от противника.
Если Вам больше по душе игра-мультиплеер, присоединяйтесь к четырем друзьям и примите участие в серьезном стратегическом бою. Разработайте свой план сражения, с целью подавления врага: наступайте, используя воздушные силы, или атакуйте массивно с помощью доступных сухопутных войск. Укрепите свою базу многочисленными оборонительными объектами и модернизируйте свои отряды пехотинцев, исследуя десятки технологий. Введите военно-морскую армаду, чтобы загнать врага в угол и нанести тактические ядерные удары со всего континента для решающего нападения!
- Следите за драматической историей на протяжении всей кампании, состоящей из 21 миссий
- Игра-мультиплеер с четырьмя друзьями
- Неограниченные случайные бои на карте
- Более 130 объектов и технологий
- Семь больших мощных мегаобъектов
- Полный набор самолетов, пехоты, военно-морских единиц!
- Пехотные подразделения
- Новый мегаобъект - судно на воздушной подушке
- Больше технологий для исследования
- Богатая окружающая среда, усеянная различными объектами
- Погода
Поддерживаемые языки: english, french, italian, german, spanish - spain, japanese, korean, portuguese - portugal, portuguese - brazil, russian, simplified chinese
Системные требования
Windows
- ОС *: Windows XP
- Процессор: Any
- Оперативная память: 256 MB ОЗУ
- Видеокарта: Any
- Место на диске: 300 MB
- Звуковая карта: Any
Mac
- ОС: 10.6
- Процессор: Any
- Оперативная память: 512 MB ОЗУ
- Видеокарта: Any
- Место на диске: 300 MB
- Звуковая карта: Any
Отзывы пользователей
this game is fire on mobile and i loved it as a kid. glad i could play it again and support the devs!
No need to gather resource or build a builder. Straight build your units and defenses and have at it. Awesome game. Actually have this game in my laptop, tablet and phone. This game deserves more credit. Highly recommended!!!..
it's a good game at the beginning up to level 7 everything goes well ... Level 7 is impossible to play as the enemy attacks and you have no soldiers to fight back or air defenses to eliminate the Heli that attack your base ... from there it's all destroyed and there's no way to continue the game ...
After You find the solution ... we have another problem ...
- I never managed to figure out what is "dirty play" or "dirty ordinance" and you have to investigate it in 9:45 minutes ... but with the constant attacks and no units to go through the terrain it is impossible to know what it is or what we're going to investigate ... and once more ... there's no way to continue the game ...
I decided to play the skirmish alternatives ... the missions were blocked because you can't accomplish that first mission from level 7 ... so only this alternative saves you from completely abandoning the game!!!
I found this title from watching videos of other similar base building games and decided to buy it because of the in-game art style. After a few hours playing on Steam and from a mobile device, I must say I was pleasantly surprised how good this game is and wish I had found it sooner. It is a retro looking rts that has similar gameplay features to Command & Conquer and Supreme Commander. It runs very well even with so many units and buildings on screen. Although, I am very surprised that not many people are playing this online as I have had lots of fun when playing with others. However, there is a small community of players to do multiplayer with if your willing to seek them out, in which periodic games can be organised to make this title worth a purchase. Just check in the discussion section for finding others or to join a Discord channel.
This rts game works really well on both pc and mobile, it's very underrated but well worth the spend
objectively worse than the original. Less features... less fun... not as visually appealing either. In the original tanks would actually leave tracks in the ground.. build system is worse... overall disappointed.
Lovely game! I love the skirmish battles! I recommend this to anyone since its fun!
While the game's controls are a-bit unwieldy. The game itself is still fun and is a good throwback to old RTS styled games.
First got addicted to mobile version, then fell in love with the desktop version. I have roughly 600 hours in this game across both platforms and it is still one of the most addictive games I have ever played.
Your enemies can build wherever they please, but you can't. They build whatever they please wherever they please. You, on the other hand, can't build anything unless you have vision. Even after you build the 'Eagle Eye', which gives you full map coverage, you still can't build anything unless you have a unit nearby.
5/10. I'll just go play LASW on my phone as I've been doing for years.
Edit 4/28/2021: I decided to revisit this game just a minute ago. I built up a base and basically boxed the computer out of all resource nodes. Imagine my shock when the computer built on a special resource it had no vision of. Dude, I know you're one guy but what gives?
To be fair to this game, it's basically low spec Supreme Commander. The last few hours, I have been mining Ethereum on my machine while playing this game. GPU has been pegged at 100% with no issues in-game. The turbines on the 7500 power plant do spin clockwise instead of counterclockwise while building, but that's just a weird graphical bug.
Not enough hotkeys, basicaly played with one hand only which feels very wrong in an rts game.
Set skirmish with AI able to control my units.
Had a bit of a tussle with AI on where to plop down structures and what units to build.
Resign to concentrating on plopping down electricity structures instead.
Let AI do its job combating enemy AI.
Leave chair and enjoy the outdoor air for several hours.
Come back to see battle still raging with my forces on the brink of victory.
This is my kind of game.
This game is pretty good, definitely a step up from the old Land Air Sea Warfare game.
I actually started playing LASW when it was first released for IOS. I actually helped James at Isotope 244 with some ideas for the game on Facebook. If I remember correctly, 3 or 4 people pitched ideas on the Isotope 244 Facebook page. My suggestion was a nuclear power plant mega unit that blows up when destroyed. Good call not including that James, it was a bad idea.
Compared with LASW I feel like Machines at War 3 is just a big update. Graphics are the same, units are a tiny bit different, and the AI is a little more aggressive but no necessarily better. However, Machines at War is a game in its own, so I'll treat it as a new game for this review.
Graphics / Gameplay: 2D icon type graphics with some cool particle effects and decent physics. The graphics work well for the RTS genre, but the grid system is where the game really shines. Being able to zoom out and look at the map in the form of a giant graph is mad cool. It makes me feel like I'm some cold war commander controlling robots from a underground bunker somewhere.
I also love the stats that pop up at the end of the battles. Its super cool being able to break down your strategy into the raw stats and numbers.
Music: The soundtrack is OK / Bad. The real problem is trying to play your own music instead. I'll cover this later
AI: The AI is a huge part of any RTS, and this one does pretty good.
Back in LASW the AI had OK strategy and terrible tactics. In Machines at War 3 the AI has become very aggressive strategically, but not much smarter tactically.
Strategy: The AI knows that the key to success is mega units and Ore. So it conducts search and destroy missions for the special resources from the start of the game. Once it has the resources, the AI is able to out produce you, and overwhelm you with massive amounts of building, units, and mega units.
If you don't get a leg up on the AI by getting some special resources in the early game, you're on the defensive for the rest of the game for sure.
Tactics: The AI is still lacking a bit on the tactics side. The AI tries to overwhelm you with massive amounts of units, and it really isn't that effective against a human player who can set up decent defenses. One thing that I noticed was that the AI only attacks with one kind of unit at a time. The AI will launch an air attack, and then a land attack, and then a sea attack, waiting in-between to rebuild more units.
A human player easily defeats the AI in tactics because we know that you're supposed to attack with air, sea, and land at the same time. No point in sending in tanks if a helicopter will destroy them. No point in sending helicopter if a fighter will shoot it down. No point in sending a helicopter, tank, or fighter if a gunboat or submarine is covering the river. The AI does not understand this, and sends units into areas where they cannot help or get slaughtered.
In addition, I just have to mention how horrible the AI is with building facilities. Why the hell would you rebuild your mother base next to mine? How does it make sense to build a factory within shooting distance of my factory? The AI is just too aggressive with building factories and buildings, and it ends up just being a waste of resources that the AI hoards.
Other: I have to mention that this game has troubles on Mac. You cannot go into big picture mode while this game is running. You have to save and quit if you want to do ANYTHING ELSE while the game is running. Want to play music through iTunes? Better not want to change a song, you have to save and quit. Why is this still a thing Isotope 244?
Rating: Overall, I think Machines at War 3 is pretty good. I don't think it is worth $14.99 though. I would suggest this game to my friends, and I think that its great that Isotope 244 still makes RTS games even after they have fallen out of style all over the Mac / PC space. In addition, it is great to support an indie dev.
I'm also really glad this game was released on steam. No offense James, but your website made me afraid to buy your game for a long time.
Excellent game, would recommend to anyone who loves the original C&C style games, especially the Red Alert series. It seems simple at first, but it can be very in depth with choosing your reserach and deciding what type of army to build. The tactical map is probably my favorite part, as I have longed for a map that in depth (with grids, unit locations, forces, ect) and tracked the warfare live. You can zoom out, get some good SA on the battlefield, and then zoom in where you want back to the normal game.
Balance is very well rounded, no massing one type of unit with no counter, every unit in this game, while seemingly OP, has a good counter, so no BS wins.
Definitly worth the purchase, I got the 4 pack and me and my buddies play it every night, a good break from the monotony of the other games we play.
Overall, the game is fantastic. The art is good, the sound is decent and the game keeps your attention. However; when you play in skirmish, the AI seems to pop up EVERYWHERE. Even in your base. Not to mention that, when you seem get rid of them, they'll sometimes spawn in the same spot no more then a second later. Other then that, there are a few bugs here and there but it's still very much worth the money.
i am a big fan of multiplayer rts games, and cannot recommend this game.....NOBODY EVER ONLINE!!!!!! EVER!!! So if you buy this game, consider it a single player only. Damn shame cause i thing it would be a good multiplayer rts game.
Machines at War 3 is old school like Total Annihilation of the past. It's a great game with plenty of units to play with as well as plenty of options like skirmish maps against the AI and other players.
if you enjoyed the old C&C games this might be for you.
the game is easy to get into and i really have a lot of fun playing it.
it may has a few flaws and the graphics are pretty old school but if you into this sort of game give it a shoot,
machines at war is well worth the little money it costs
Good old fashioned RTS. Surprisingly a lot of depth, it's a 2D RTS which is fine, you don't notice once you got your head in the game. The easy setting is crazy easy with the exception of one or two missions. Might give the MP a go soon. For the price a nice little indie title. I'll probably have completed this soon, in the absence of any good market leading RTS games this little puppy fills the gap.
I good RTS game. The mouse controls are alright and I haven't seen all the features. Seems good so far. On a larger scale than some rts games, but not huge (Unlike SupCom or Planetary annihilation) which means you won't have much trouble managing your troops. Good selection of units that aren't boring. The graphics and animations aren't great, but i don't give a crap about that and considering the large amount of content having low graphics barely makes a difference. Worth the $15 and definetly buy it if it's on sale.
for the good/bad points skip to the end of the review
Its worth noting the official site contains a demo (i dont know if its just one map or what not but if your unsure about the game still you could grab it and see)
Type of game
large-scale strategy (this means you will be trying to control multiple units and bases generally trying to attack while defending your own base to exploit your opponents weaknesses).
In short you will build hundreds of units fairly quickly, send them off to die (i mean take control of a area you like), train more units as your opponent counters, or exploits a lack of defence on your base, this struggle goes back and forth untill you or they/them break though and wipe you out
Gameplay
Like most strategy's of the war genre there is a Rock-Paper-Scissors based combat, this does not mean air kills land units, but each unit has a strength and weakness, so a helicopter with ground missiles is easy prey for a jet with high calabure machine guns, but a infantry man with anti air can happily take your pretty jet out of the sky, however if they can shoot at it, enough rocks with happily tear the paper in half
On top of that if you control special deposits of ore you can build mega units, these big boys can decimate a whole army, but like anything enough bee stings will quickly bring them down, costing the user more money than the units used to kill them, so needs a suitable force to protect them still
Sound
The music is a nice mix of Heroic/Inspiring music, its a nice mix but for extended play, you will most likly turn it off and pipe in your own music/tv over it while leaving sound effects on
Sound effects, these are not awe inspiring but are distinctive enough to tell whats shooting, and when a unit dies
AI
Due to the combat model used the AI is fairly competent, it throws a mixture of units at you and keeps up the attacks, meaning you will always have something to do, be it train more units, lead a offensive or counter attack, or defend your own bases
Campaign
At this time i havnt completed the Campain, while described as epic i think i was Spoiled by the campaign of Supreme Commander (1), leaving me to feel abit less epic. That being said the missions have good dialogue with each mission following on from the last. however start of fairly short. along side this the AI here tends to be fairly restricted at least on the 1st 6-7 missions leaving you to do most the attacking, and stomping them
Skirmishes
you and upto 3 AI
Like most War Strategy games this (and multiplayer) is where you will spend most of your game time. It features a nice suite of options including muliple landscapes eg, islands and climents (just for a change of scenery), and a handful of "popular" game modes,
Multiplayer
with the nice background of units, the multiplayer is failry equal, you have lots of statergys to use against your human opponent/s and spamming one type of unit might work, but can very quickly be countered. it doesnt support ui, meaning you cant have you and a mate battling too "robotic" ai. you have to face off another human team alone. you also cannot set it up as a private game, meaning if you want your friend you should time it, so no one else jumps in and steals his place(granted its a bit quite at the moment)
Options
most the normal options here, sound controls ect, resoluctions (upto 1080) and the ability to adjust particles (quality of the wepon's fire)
one of the negative aspects is the save option, it works but you can only save one game (although it seems Campaign save and Skirmish save is separate, but it mean you can only play one Skirmish at a time, and not bounce around between several, or have a backup save incase it gets corrupted (i personaly like to make a save at the very start as a map backup, incase i realy enjoy that map and want to use it again, but in another way)
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This game plays somewhat like Supream Commander (1), if you have played that and enjoyed it, you will enjoy this game, it might not be a grand or as pretty but its a very good spitual successor to it with plenty to keep you busy
pros:
Large amount of units to choose from
Large scale war, who likes mothering over 20-30 units, you trained them to die,they will die
Good selection of countrys to pick from, not just the old fashion USA/Russia/China choice (although the campain Revolves around these)
Multiple resolutions (most of them are common ones such as 1080)
Easy to use UI, if you have played a staregy game before you will generally feel at home
Keybindings (kinda)
Plenty of map choice (eg continates/sea/ islands ect)
Cons:
Most of the keybindings are your control groups or open the map, you cant set keybindings to build buildings or train units
No repeat queue order
Mini map is in a odd place and cant be moved
Default options have the unit cap at 1000, im assuming this might be the top end cap for phones, and pc's can go higher without a high fps drop (upto 5000 units)
Shadows seem to be a dark green which just looks odd when your near a forest
Low Res Grahics (commonly called charming or retro)
Only one Save slot (One for Campain, One for Skirmish)
No Private mode or AI in Multiplayer
Steam Overlay doesnt work
Дополнительная информация
Разработчик | Isotope 244 LLC |
Платформы | Windows, Mac |
Ограничение возраста | Нет |
Дата релиза | 19.01.2025 |
Отзывы пользователей | 82% положительных (33) |