Разработчик: Quantic Dream
Описание
Responding to the desperate pleas of a mysterious character from another dimension, your soul must enter the dark and futuristic city of Omikron. This heralds the beginning of an epic adventure through an increasingly strange and dazzling parallel world, trying to solve the many puzzles that prevent you escaping alive. Think, fight and interact with the immense gaming environment to defeat the menacing demons that have tried to trap you.
Key Features:
- An epic adventure storyline with unprecedented depth and realism
- Shooting and combat included in a real adventure game – featuring motion capture by several martial arts and world champions
- A unique Virtual Reincarnation concept
- A huge living environment in real time 3D with hundreds of passers-by and vehicles to interact with.
- Original soundtrack by David Bowie and Reeves Gabrels, including 8 songs also featuring on the David Bowie album “hours”
- 220 minutes of dialogue with real time facial Motion Capture
Поддерживаемые языки: english
Системные требования
Windows
- OS *: Windows XP / Vista / 7 / 8
- Processor: 1.8 GHz Processor
- Memory: 512 MB RAM
- Graphics: 3D graphics card with 1 GB of RAM
- DirectX: Version 9.0c
- Storage: 2 GB available space
Отзывы пользователей
The first five minuites:
Take over a mans body
David Bowie song intro
go home
fuck his wife
10/10
i can't believe omikron killed david bowie
RUN.
I would still be wandering around the streets in Omikron if it weren't for online walkthroughs. The graphics and storyline are actually pretty decent, but the gameplay and lack of guidance/tutorial/introduction sucks. You're immediately dropped into a world with a bunch of random words/names to get used to, as well as controls that are never explained unless looked up. I liked the dialogue choices, but nothing was consequential. It was probably an average game at the time, but in 2024 it feels like a waste of time and effort to try and push through it.
garbage that doesn't work
It's the worst David Cage game. Play it for the shitpost, especially if you have a couch and some Canadian friends.
If an experienced gamer with a walkthrough and a map still can't find the exit to one of the areas you created, it's not really a game. It's fucking garbage.
Save yourself the headache.
I will openly say that I like the potential of this game, and Bowie is a huge plus. However, I cannot in good faith call this game good. I have a strange fascination with trying to beat it and have so far been unsuccessful. Also Bowie is only in the game for 10 minutes tops.
To start, this game looks bad. Even for the era it looked bad. Character models are poorly rigged and lack basic emotions, move like haunted puppets, and sport rather uncomfortable outfits. The game itself has four (yes, four) different control schemes for different aspects of gameplay, so you can jump from third-person exploration to first person shooting and have to remember what buttons do what. The ridiculous and clunky martial arts and swimming also have their own separate controls. You'll want to rebind those the moment you first start the game.
Ambition will only get you so far - this game just falls on its face. The concept is very interesting; you start as a cop trying to solve your own murder in a post-apocalyptic world, only to quickly get thrown head-first into misappropriated culture and oh no demons!! The game barely follows its own rules regarding the magick of the world, and requires in-depth walkthroughs to make any decent progress. One of the biggest flaws in this game is its point and click puzzles that usually only have one solution - that you have to find in a massively open world. This opens up several opportunities to softlock yourself without even trying. The game only bothers with a few "branching" options in the first district; after that they clearly just ran out of time. Lots of events foreshadowed in dialogue go out with a whimper and happen off screen.
The nomadic aspect of the soul-transfer had the potential to be an interesting mechanic, but it's not you body-hopping folks who lost their souls. You possess people to get what you want, and then ditch them. By the end of the game you are possessing people with the explicit intent of getting them killed so you can make something happen. You possess soldiers to sneak into and commit terrorist attacks on facilities, and prostitutes to seduce men into getting information out of them. If anything this could have made for a great twist where you find out you were the villain all along. But alas, it is just poorly thought out.
On a technical level, the game suffers from many bugs and crashes, and saves are a consumable item you have to find, so you better hope it doesn't crash while you're trying to ration them.
It really is a shame, because it had the potential to be so much more. As is however, don't bother.
Good game with great music
Has to be modded just to get it to run.
Don't tell me this 1999 DreamCast-ass piece of shit needs more VRAM- I could run this turd on my cell phone.
Basically killed my favorite YouTube channel.
It'll kill your friendships too.
Probably the reason why David Bowie never did videogames ever again.
We could've asked a decade ago, but we'll never know now.
Save yourself.
Certainly not without it's flaws, it's ambition shows strong. Towards the end there are some serious cut corners due to a lack of development resources - too large an idea to fully finalise execution. But what is here is great. I find the world, the lore, the story very intriguing right through till the end. David Bowie's music and presence was enough to push me through to see more also.
Whilst there were many dull or flawed moments, I am actually happy I sat through this whole game. The end sequence/s were a fun pay off. And I enjoyed my time lost in the sauce trying to figure things out myself. Such an interesting idea for a world/scifi story.
A David Cage Disasterpiece I'm glad I can say I experienced everything there was to experience in it. Bar maybe, an obscure secret I may have missed or two.
The game with interesting feature: when you die, you can transmigrate to another body if it toching the dying one.
In practice that just means that you'll have a chance to swap a character in some pre-defined places in the story, and some rare npcs.
Needs a bit of tinkering to make it work, the usual with old games.
Дополнительная информация
Разработчик | Quantic Dream |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 16.01.2025 |
Отзывы пользователей | 69% положительных (275) |