CYGNI: All Guns Blazing

CYGNI: All Guns Blazing

2.5
Смешанные
Free
Steam Store

Разработчик: KeelWorks

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Описание

Безжалостное сочетание зрелищных визуальных эффектов, взрывоопасного звукового дизайна и умопомрачительного экшна ставит CYGNI в авангард нового поколения игр в жанре shoot 'em up. Бросайтесь в небо, обратившееся в ад, в отчаянной схватке за выживание — в одиночку против врага, превосходящего в живой силе и оружии.



Распределяйте энергию между ударными и защитными системами, чтобы противостоять неослабевающим потокам врагов с земли и воздуха. Улучшайте корабль, добавляя новую технику, а затем одолейте исполинских инопланетных боссов в жесточайшей битве — боритесь за выживание любой ценой!



CYGNI удивляет зрение, слух и разум, предлагая чрезвычайно волнующий игровой опыт. CYGNI вовсе не стремится переизобрести жанр shoot 'em up, но выводит его на новый уровень — это действительно игра следующего поколения с эффектом полного погружения.

Силы Земли, обосновавшиеся на планете CYGNI среди останков давно погибшей цивилизации, оказались практически уничтожены в результате внезапной атаки могучей биомеханической расы. Вы — один из немногих уцелевших пилотов с последнего авианосца флота. Вы станете единственным препятствием на пути безжалостного обстрела противника.

Главные особенности:
- Передовая графика, анимация и спецэффекты делают CYGNI настоящим прорывом среди кинематографичных «шутемапов»
- Пробивайтесь как волк-одиночка через кишащие врагами уровни, отражая волны атак с земли и воздуха
- Переключайтесь между щитами и пушками, на лету выбирая — обороняться или палить
- Собирайте энергию, чтобы прокачивать корабль и заряжать боезапас — от сокрушительных ядерных бомб до катастрофических вортексных
- Запускайте снаряды воздух-воздух и воздух-земля, пролетая над залитыми неоном мегаполисами, луноподобными ландшафтами и даже в открытом космосе
- Схлестнитесь в дуэлях с исполинскими боссами — кинематографических и эпических одновременно
- Полностью оркестровый саундтрек и звуковой дизайн с эффектом присутствия

Поддерживаемые языки: english, french, italian, german, spanish - spain, japanese, korean, portuguese - brazil, russian, simplified chinese, polish, spanish - latin america, traditional chinese

Отзывы пользователей

Рекомендую 09.02.2025 13:53
0 0

Время в игре: 69 ч. Куплено в Steam
Не рекомендую 09.02.2025 04:55
1 0

It looks awesome and it plays awfully chaotic.
I agree with other reviews about the visual chaos of the game.
Also the game is fast as a bullet hell but here you are not sure how to react/move with all these hundred lights all around,
and at the same time you need to keep re-allocating energy as a game mechanic ... it becomes annoying and frustrating to play. If all this was at 40% speed maybe I can understand 80% of that visual screen mess...

It is also sad because the visuals are really good looking but in the middle of the chaos you cannot even pay attention to anything...

So... all these things together makes the game unplayable or I should say not enjoyable at all for me. REFUNDED

Время в игре: 27 ч. Куплено в Steam
Рекомендую 07.02.2025 00:07
0 0

Holy shit

Время в игре: 97 ч. Куплено в Steam
Рекомендую 05.02.2025 23:19
0 0

While the criticisms of CYGNI in other reviews are generally valid, I feel that there's still a good shmup here, well worth playing.

I won't go in to too much detail on the negatives as those have been extensively covered elsewhere. The main issues stem from the rough start and lack of guidance, paired with a progression system that rewards a particular style of play. On the upside, once you figure out how it works, it doesn't take too long to power-up and start enjoying the game.

The controls are pretty intimidating at first, as you have control over quite a few ship functions - at a minimum the player is expected to balance weapon and shield energy, and use air to air and air to ground weapons appropriately. You also start out with the ability to launch missiles, which are powerful, but come with two drawbacks - one of which isn't very obvious from the outset.

Missiles draw from your weapon energy reserve, reducing the potency of your primary weapons. To power your weapons, you must manually re-allocate energy from your shields - so far so good, there's a risk-reward here. Balancing your energy means a little bit of extra work in order to manage your ship, but you get used to the rhythm. Energy pickups from destroyed enemies give power to your shields, and they're fairly common. The hidden catch is that the energy pickups also form the currency to buy new upgrades - but they only count as such if your shields are fully powered.

This means that missile spam can be counterproductive in the early game when your other weapons haven't reached their potential. That being said, tactical use can result in better pickup gains if it means you can clear more waves. After beating stage 1 (I seriously recommend swallowing your diehard shmupper pride and beginning on easy) and having farmed a bit of energy in the process, it's time to start upgrading your ship. You can repeat cleared stages in order to farm more energy as many times as you like... for better or worse.

I quite like the upgrades. They range from side-grades such as alternate firing patterns for your main gun, to flat upgrades to your missiles, additional behaviours for your AtA and AtS weapons such as options drones, and entirely new weapons (which in my opinion aren't that impressive, but they have their place).

A lot of the upgrades increase the complexity of the controls - for instance, you have six slots for firing patterns that can be switched on the fly - which wouldn't be much trouble if the immediately available patterns weren't limited by your current weapon power. If you put your favourite pattern in the 6th slot, whenever you fire off a missile salvo, you then have to switch back to it after power is restored. It's a bit of a headache at the start, but does lend to some strategic planning and is something you get used to.

Once your ship is suitably powered up, it's time to actually play the game - and this is where CYGNIS shines. The experience is a bit like a mix of Radiant Silvergun and Ray Force or Kamui. Should I be focusing on ground targets or air targets? What weapon pattern is best for this situation? Should I switch homing shots on or off? When should I use missiles? That warning klaxon sounds bad, better shift power to my shields - oh no, I spent it all on missiles!

CYGNIS has some really great boss battles (although i wish there were more - stage 1 has three, but the others only seem to have one boss), and the stages themselves can be quite challenging. The enemy patterns can sometimes be a little bit over-used, but the attention required to control the ship and the moment-to-moment tactical decisions mean that it never gets boring. It never quite reaches the same level of nail-biting tension as something like Radiant Silvergun, but perhaps that bar is a little bit high.

At the end of the day, CYGNIS may be flawed, but I think it's worth the time of a shmup fan willing to give it time. It's trying something a bit different and mostly works, here's hoping it gets a patch at some point, though.

Время в игре: 755 ч. Куплено в Steam
Не рекомендую 05.02.2025 21:37
0 0

ITs ok, i was hoping it would be more like Skyforce, which it looks like it. But its just to much at once. You have no idea whats happening. The game doesnt feel strategic at all. Just run around in circles and shoot. Not my favorite game.

Время в игре: 215 ч. Куплено в Steam
Не рекомендую 30.01.2025 13:06
0 0

really really weird and just bad like wtf is it Despicable me music? and the controls are dumb as hell, no reason modern shmups cant have you turn tf around lol feels like a huge filler. why does the protagonist look a fortnight character, but the world is hyper realistic cyberpunk? this toppled with Costa Vida Lobby music is unfathomable and jarring.

only redemption is split-screen and sadly i know my cousins wont play this haha not even worth the 10$ i spent, i feel like an azzhole, but what the actual sh1t is this?

1 last thing... the azz view in the intro... phoqing why?

Время в игре: 8 ч. Куплено в Steam
Рекомендую 30.01.2025 00:39
0 0

i love it , best game i've ever played in this style

Время в игре: 18 ч. Куплено в Steam
Рекомендую 29.01.2025 11:31
1 0

All round amazing games, I want more like this one. Stunning visuals, and I was hooked on the explosion sound effects. Play it on easy first to get a more powerful fighter and feel of the movement. Only wish there were more dog fights and they would last longer with the larger enemy fighters.

Время в игре: 338 ч. Куплено в Steam
Не рекомендую 27.01.2025 03:03
2 1

Visual mess and absolute control nightmare. Can't hold in game for more then 30 seconds, it's impossible to shoot right, impossible to navigate, impossible to get any pleasure from the game. Shoot-them-up game is not that complex genre but the autors succeded to completely screw it up.

Время в игре: 16 ч. Куплено в Steam
Рекомендую 15.01.2025 20:17
1 0

I very rarely play bullet hell shoot em ups but this one reminded me of Darius and Raiden from the 90s and I was impressed someone made a modern one with top production values and some progression mechanics. It was really too hard for me but I played through it on easy and may do it again on medium. I got my money's worth and am happy to support this kind of game. I also played some co-op with my son and that worked well too.

Время в игре: 307 ч. Куплено в Steam
Рекомендую 15.01.2025 05:43
1 0

Its a fun and good looking SHUMP with a serviceable story and meh music. the upgrade system isn't explained and takes some getting used to but other than that a lot of it doesn't seem super useful. the visuals can be a little too much until you get used to whats actually a danger to you and some attacks don't seem fair. game doesn't give you many moments to breath from the onslaught of enemies either which can get tiring

wouldn't Get at full price but a fun entry into the ancient genre that could be improved upon in another iteration.

Время в игре: 421 ч. Куплено в Steam
Не рекомендую 04.01.2025 05:48
2 0

The control is unnecessarily way too complicated for a shmup and the tutorial is a joke.

Время в игре: 19 ч. Куплено в Steam
Рекомендую 30.12.2024 22:11
0 0

beyond expectation - really well made an super fun - since this game is not that old its understandable that there is no unlimited content, - but for what they made and what will come i will dev give this a solid 5*

Время в игре: 428 ч. Куплено в Steam Получено бесплатно
Рекомендую 30.12.2024 02:51
0 0

I'm a big fan of the legacy scroll shooter game and I'm enjoying this game because of it. The game is using unidirectional(forward) shooting rule. In this system, we should keep looking at player fighter to evade bullet and attach enemy. No need to do aiming. This simplicity is the beauty of unidirectional shooting which CYGNI brought successfully.

Время в игре: 53 ч. Куплено в Steam
Рекомендую 26.12.2024 20:23
0 0

The Best shooter Game i have ever played.

Время в игре: 17 ч. Куплено в Steam
Рекомендую 21.12.2024 23:19
0 0

First of all, go into the options menu and turn off screen shake.

As far as graphics go this is probably one of the prettiest shumps out there. Some of these bosses look amazing and I wish the game had a model viewer.
However the game does not give you a chance to appreciate the background dressing since it constantly tosses enemies at you. You have to give the player a bit of time to appreciate things. (Example is R-type Final)

Actually some of the stages feel too long since it is often the same enemy type over and over again. The developers need to mix it up. The music on the first stage is ok but then it quickly becomes generic war jank.

The gameplay is odd. Pickups go towards health but you need to route power to weapons to use missiles. In games it is often better to clear the screen of enemies rather than try to tank. I was constantly routing power to weapons while spamming missiles. I wish the game would just put power into missiles when your health is full.

The gameplay doesn’t feel good until you have a few upgrades. Actually why have upgrades at all? I wish we just started with everything.

A better Shump and my favorite game this year is Devil Blade Reboot. I would recommend that first before coming here. Also it is cheaper.

Overall this game is OK. Not bad but also lacking when compared to others in the genre.

Время в игре: 202 ч. Куплено в Steam
Не рекомендую 09.12.2024 13:11
0 0

Games like these needs further post-release update, balancing and adjustments. There has been no update addressing any minor issues after release. Therefore, just like what its own developers did, this game is not worth your attention.

Время в игре: 119 ч. Куплено в Steam
Рекомендую 05.12.2024 05:11
1 0

This game doesn't hold your hand, a brief tutorial and then it's drinking from a fire hose from there. But, if you give this game a chance and take the time to learn it then you'll come to find it's a hidden gem. The graphics and visual are very nice, sound is beautiful, game play is challenging and rewarding. Yes, the levels can be long, but the feeling you get once you finally clear the level is amazing.

It's a SHMUP and a good one imho.

Время в игре: 251 ч. Куплено в Steam
Рекомендую 03.12.2024 02:10
0 0

This game is incredible. I hope they make an expansion. :)

Время в игре: 63 ч. Куплено в Steam
Рекомендую 02.12.2024 22:00
0 0

Just like in the old days

Время в игре: 63 ч. Куплено в Steam
Не рекомендую 02.12.2024 15:24
3 0

To be perfectly honest, I bought this game almost right when it came out initially and I should have waited. I am an avid real SHMUP enjoyer: I like routing out stages and slowly overcoming difficult bullet patterns while finding my personal balance of safety/survivability and going for the maximum score that is reasonable for me, in expertly crafted games where the scoring systems are all built on risk/reward. CYGNI is none of that; this game is actually an insult to SHMUPs as a genre. You can read all about the pretentious pre-release statements anywhere online, or watch any actual good SHMUP player (such as Jaimers) review this terrible game.

I genuinely regret buying CYGNI and wish I had tried to refund it instantly. As it stands, I'm stuck with this game and have nothing to show for it and no way to get my money back. Maybe I can at least steer you guys away from it though. Seriously, buy Danmaku Unlimited 3 + Crimzon Clover: World EXplosion + ZeroRanger + Hazelnut Hex and get 4 great shmups all for the same price you'd spend on a CYGNI: a pale imitation of what actually makes video games fun.

Время в игре: 52 ч. Куплено в Steam
Рекомендую 01.12.2024 23:20
0 0

This is a great game and lots of replay-ability. that being said it does have some problems but it also has some really bad ass things going on so
THE BAD: The game can be a little to chaotic to the point of feeling like there is no way to manage certain section.
Some of the enemy projectiles need work, the green energy lock on missiles that come from the back ground, why give us the ability to shoot two different planes and not let us shoot them before they reach the main playing field it makes no sens
I feel like there is a lack luster amount of customization and power ups but thats just my opinion.
Levels can be a bit long some times

THE GOOD: This game is very high energy like very very high.
It controls very well, very smooth and fast
Obviously this game looks amazing.
You shoot a lot and blow up a lot.
This game is fun, like totally bodacious
Awesome level design.
BASIC TIPS: Start on Easy difficulty get your ship upgraded
First level gives a good amount of money to up grade ship
DON'T DIE.



Время в игре: 1822 ч. Куплено в Steam
Не рекомендую 28.11.2024 16:13
0 0

Decent game! But I can't say I like it. There seems to be too many good ideas crammed in here. The upgrade system isn't very clear, the UI is convoluted & sometimes cryptic. The combat information is really hard to see during a intense fight. The difficulty spike is sometimes unbearable. The levels are really long, really ruins the fun! Doesn't justify the pricetag for my unfortunately. I really looked forward for this game, but somewhat disappointed.

As for the good parts, frame drops aside the visuals are great, the art direction is pretty cool, the controls are okay.

Время в игре: 48 ч. Куплено в Steam
Рекомендую 28.11.2024 04:24
0 0

bullets and bullets

Время в игре: 105 ч. Куплено в Steam
Рекомендую 20.11.2024 03:37
1 0

I would consider myself a top down shooter guru. I literally love them. That being said yes this isn't an easy game if you don't come in humble you'll lose. If you don't understand the controls, you'll lose. If you don't understand the mechanics you'll definitely lose. The music is good in my opinion and the graphics are a lot but you have to know what you are looking for and how the enemies are attacking you. Long story short I think this is an underrated game and people judged harshly because the suck (skill issue). I recommend this game to seasoned bullet hell players for a fun yet difficult game. I believe in Konami and support their games.

Время в игре: 281 ч. Куплено в Steam
Не рекомендую 07.11.2024 22:33
1 1

Incredibly bad.

"An unrelenting onslaught of eye-popping visuals"
Oh boy, they aren't joking - good luck making out anything in this visual mess. It feels explicitly designed to be as hard to read as possible.

"ear bursting soundscapes"
Yep, correct again. Music is the worst pseudo-orchestral slop I've heard in years and the sound effects are ear-grinding.

"mind-melting action"
Redirecting more power to weapons doesn't increase their actual hitting power is sure quite a mind-melting design decision.
Most of the enemy and boss design is also mind-meltingly bad: even if player can spot projectiles in the visual noise, some serious effort was spent to make dodging as hard as humanly possible. Patterns? Consistent hitboxes? Forget it.

Game is done by someone who never played any shmups or bullethells, but has an ego of two Michael Bays at once.

Время в игре: 85 ч. Куплено в Steam
Рекомендую 30.10.2024 22:21
0 0

ye

Время в игре: 193 ч. Куплено в Steam
Не рекомендую 27.10.2024 11:46
0 0

Too hard

Время в игре: 171 ч. Куплено в Steam
Рекомендую 20.10.2024 02:39
0 0

good game

Время в игре: 69 ч. Куплено в Steam
Не рекомендую 11.10.2024 08:16
0 1

Any shmup fan can tell you there's a huge difference between classic shmups and bullet hells. Personally, I'm a huge fan of classic shmups, but cannot stand, and I mean CANNOT STAND, bullet hells. Give me Toaplan, Compile, Psikyo, Hudson Soft, Namco, Capcom, Nichibutsu, etc, shmups any day over bullet hells. This game isn't even a bullet hell, it's unbearable. At least bullet hells have patterns that are clear and predictable. The enemies in these game spawn too quick and fire too quickly to possibly manage without being a bullet hell nutjob. I believe it's called insider syndrome, at least that's what I call it. Game developers play their game thousands of hours, thinking they've made a good game, not realizing that anyone else without thousands of hours of experience will not have a good time. Like, at all.

I can't stand this game. You're just pummeled with bullets nonstop, it makes no sense. And it has the same flaw that makes dariusburst so boring, namely giving you thousands of repetitive tiny popcorn enemies that serve no purpose but to make the game superficially appear more exciting. It's not exciting to shoot thousands of popcorn that just scroll by, it's boring and repetitive. I really wanted to enjoy this game (and maybe I will, years down the line, and have a change of heart and enjoy it, it wouldn't be the first time a game has done a 180 for me) because of the modern graphics, but it's just not fun at all. It's overly complicated and hectic. I'd play any classic 80s or 90s shmup over this any day of the week.

Время в игре: 51 ч. Куплено в Steam
Рекомендую 06.10.2024 19:51
0 0

I think its great. Don't review games that much but had to give it a thumbs up. Could have gotten it for free on Epic but happy to support the game. Bought it on Steam.

Время в игре: 610 ч. Куплено в Steam
Рекомендую 04.10.2024 05:48
0 0

I haven't enjoyed a SHMUP this much since Ikaruga.

Время в игре: 107 ч. Куплено в Steam
Рекомендую 04.10.2024 00:52
0 0

fun shmup

Время в игре: 238 ч. Куплено в Steam
Не рекомендую 03.10.2024 22:19
2 0

Lack of controller support. Game bogs when it gets busy. No support available. Wouldn't refund because I played it more than "2 hours". Well, when the controller I ordered specifically to play this game came in, I had already went past the 2 hour mark. Silly me for not knowing your policies beforehand.

Время в игре: 195 ч. Куплено в Steam
Рекомендую 02.10.2024 04:35
0 0

I would definitely recommend this to anyone who loves the old-style bullet hell gameplay but, also, WE NEED MORE!!

7 Stages feels too short to play and we need more story for this game. It has so much potential to be just a one-off.

Время в игре: 380 ч. Куплено в Steam
Не рекомендую 30.09.2024 09:04
0 0

It Crashed 7 times in the 15 minutes I "played". Open the game? Crash. Change the settings? Crash. Try the tutorial? Crash. Finish tutorial? Crash. Try the first level? Crashed. I'm not dealing with this bulshit. Refunded.

Время в игре: 15 ч. Куплено в Steam
Рекомендую 28.09.2024 20:11
1 1

Fun game with great presentation (for a shmup). We even get a bit of a story and actual cutscenes. There are some weird design choices and the basic mechanics are rather unintuitive, but overall it's a good game.

Beginners Advice:
Don't expect a Cave-Style shmup. You can't dodge every bullet, you will get hit ALOT and that's ok. Once you accept that, easy mode is indeed easy, cause enemies drop shield power ups like candy. Focus on destroying with some dodging on the side.
Weapon loadout: Unlock the widest shot asap (upgrade screen, top left menu), set your loadout (upgrade screen, middle menu) to alternate between straight shot and widest shot. This way you can switch between the modes by pressing X (360 gamepad). Alternatively, use a medium wide shot on all slots.
Shield Management: Your weapon energy (red slots around ship) does nothing for your weapon power (yep, it's weird), these are just the weapon slots you've set up in the upgrade menu. So, use them as additional energy shield. If your energy shield slots are full, transfer energy to your weapon slots before you pick up shield energy, or transfer it back, if you're low on shield.
Start with easy mode! Every upgrade you get for your ship transfers over between modes, so it's just masochistic to play medium unupgraded. You can also play missions multiple times to save up energy for upgrades.
Don't get discouraged by the first level, it's one of the longest in the game and the only one with three bosses (again, weird..).

Время в игре: 205 ч. Куплено в Steam
Рекомендую 28.09.2024 18:16
0 0

Dope looking bullet hell game.

Время в игре: 154 ч. Куплено в Steam
Рекомендую 27.09.2024 07:49
4 0

I went from "I wonder if I should return this" after the first half hour to being glued to my chair and finishing the whole campaign in one sitting. Now that's a dramatic turnaround!

At first, Cygni is crazy confusing. There are a bunch of different shot type mechanisms at play, and 100% of the time your screen is absolutely screaming with enemies, bullets, and explosions. It's one of the most chaotic games you'll ever see, so it's really difficult at first to figure out what in the hell is going on and how to best use your different weapons and aiming modes.

So, here's the thing: Swallow your pride and knock it down to Easy for now. I know, I know, the horrors. I never play on Easy, it's a thing of pride having played arcade and arcade style games since the 1970s. But once I did, I had a little more leeway to understand and for trial and error. So once I did learn when to use the air gun, when to use the ground gun, when to use lock-on vs. manual aim and so on, the game took off like a rocket and now I'm itching for the harder difficulties. And hey, you get an achievement for beating the campaign on Easy anyway, so why not? Also, once you finish the campaign you unlock the arcade mode, which is a significant portion of the game including leaderboards and persistent ship upgrades.

On the downside, the campaign is on the short side and even with an i9 and 4070ti, I had to tinker a bunch to not get frequent framedrops below 60fps (the game's max) at 4K Ultra. For me it was turning off v-sync, MSAA, and turning screen percentage down to 80%. YMMV.

Some people might get turned off from Cygni because it doesn't follow the tried and true shmup formula, but the genre could use some new ideas for a change even if not all of them work. It's a wired, white-knuckle experience, the screen constantly on fire with explosions and bullets and hundreds of enemies. If nothing else it's a hell of a spectacle. 8/10

Время в игре: 160 ч. Куплено в Steam
Рекомендую 25.09.2024 20:12
12 0

I went into the game unprejudiced, never having heard of Cygni AGB before. Neither did I know about its development history, nor did I read any marketing promises before buying it on a whim... and I had fun.

Cygni is not an Arcade Shmup (or Japanese style STG), it is closer to a Computer Shmup or "Euroshmup". Think Raptor: Call of the Shadows.

Typical for a Computer Shmup among other things Cygni:


  • Has seven levels that are longer than your usual Arcade Shmup level. A full run takes about 1.5 hours and there is saving in between - once beaten - selectable levels.
  • Has a power management mechanic with shield and weapon levels that allow you to tank hits and change damage output.
  • Has enemies with lots of health, especially on the ground and long waves of the same “patterns”.
  • Has purchasable permanently unlocked upgrades.
  • Does not rely that much on bullet patterns or learned ideal paths.
  • Is not meant to be playable with an arcade stick. It is a twin stick Shmup with analog controls that allow you to move as slow or fast as you wish and to slightly angle your shots independent of your movement.
  • [*] Favors highly detailed, cinematic 3D graphics with a 16:9 top-down perspective over stylized graphics in a tate aspect.

With these attributes listed, it becomes clear why “core Shmup Fans” may dislike Cygni. It is a different type of shooting game than what would live in an Arcade and that got meticuously balanced around a distilled core mechanic.

What the game does not have that would be typical for a Computer Shmup is inertia and a pixel perfect hit detection. There is no stopping inertia and the ship immediately moves as fast or slow as you tilt the analog stick. I find the controls to be a lot of fun. They are more precise and versatile than with an arcade stick. Likewise the hitbox of the player ship strikes me as larger, but not pixel perfect.

Still I get it, because I love my Aleste, Tiger Heli, DoDonPachi, Blazing Star, Ikaruga, Darius, Crimzon Clover, Andro Dunos II, Gunvein, Drainus, Devil Blade Reboot, etc. I am no stranger to Danmaku and will get out my home built Brook based Arcade Stick with Sanwa parts for them.

But knowing that Cygni is more of a Computer Shmup than an Arcade Shmup, I don’t care as much about carefully crafted bullet patterns, memorizing the best path, not getting hit or even high scores. The game has gorgeous 3D graphics with a fitting soundtrack and sound design, as well as lots of options to upgrade your ship. Cygni is fast and frantic, sometimes makes you though it through the time it takes to take out extremely bullet spongy ground units, just to go back into a frantic onslaught of airborne enemies. I enjoyed the level designs and found it all diverse enough to not get boring. The graphics and amount on screen was never too much for me and just right to be thrilling.

Here is how to play Cygni: Play the Tutorial first, then start on Easy and, while experiencing the game for the first time, collect some currency in passing to upgrade your ship. Then beat the higher difficulties with or without upgrades, that’s up to you.

Is it perfect? No. Besides some imperfections in design there can for example be rare stutters (Ultra Settings on a 3080TI with a Ryzen 9) and apparently there are performance issues in high difficulty, which I have not encountered yet myself. But so far nothing has hindered my enjoyment. It is a good Computer Shmup.

Is Cygni a casual game or even akin to a mobile game? That’s a loaded and irrelevant question. Here is a better one: Are you having fun with the game? I am. Just like I am having fun with Arcade Shmups, but for different reasons.

I am glad Cygni exists, because a decent Computer Shmup makes for something refreshingly different. Just like I might want an orange once in a while after having had apples for a week.

Have fun!

Время в игре: 285 ч. Куплено в Steam
Рекомендую 24.09.2024 21:22
0 0

OMG guys what are all the negative this game is great, fast pace, great bosses, and it is by far the most beautiful shooter I have ever seen. Give it a try I caught it on a small sale. Love the soundtrack.

Время в игре: 17 ч. Куплено в Steam
Не рекомендую 23.09.2024 20:03
5 8

not a fun game for a casual gamer feels like this game is for tryhards

Время в игре: 33 ч. Куплено в Steam
Рекомендую 22.09.2024 15:57
19 1

Game is great

It's not just a brainless shooter, you have to switch between weapon or shield energy, having more weapon energy allows more special attack, and a full shield offers more points for upgrade later

You also have to switch between air and ground attacks, and choose a strategy to defeat enemies on both

Art is amazing, background is really alive and blend nicely with foreground, most of the bosses are well integrated too, all of that makes you feel like you are in a real world

Some levels adds a bit of strategy by restricting areas (expect for 6 and 7 which i found a bit more boring), and enemy diversity adds some thinking too

A bit of a downside : the upgrade panel is not very clear, i don't understand what the '50%' means on top of a weapon slot, the weapon sprites you have to unlock on the left are all the same you have to look really closely to see a difference

I would love an 'on hover' information bubble to explain all of it
It could be nice to also have a sandbox to try out the new weapon you just bought

Because first i didn't understand what weapon pattern i bought, and then i had to figure it ou on a level with everything blasting around

There might be too much cinematics, given some of them don't add much to the story, they are visually great tho

All in all it's great, and you have some trophies and scoring system if you like to try hard

Go get it

Время в игре: 153 ч. Куплено в Steam
Не рекомендую 22.09.2024 12:13
24 5

This game is visually stunning and even beautiful I'd say, but that's sadly where it ends. It's confusing, annoyingly repetitive, the controls are totally weird, and the weapons system and upgrades are just sad and boring. To sum it up, it's a beautiful mess. I don't want my money back because I've loved Konami since I was a kid and want to support them, but this game is a disgrace to the shmup genre.

Время в игре: 260 ч. Куплено в Steam
Рекомендую 16.09.2024 11:45
3 0

Cool for what a shooter. I find myself wishing I could shoot 360.

Время в игре: 99 ч. Куплено в Steam
Рекомендую 15.09.2024 16:20
3 1

i got this when it's still free-to-play, so no problem for me lmao

Время в игре: 28 ч. Куплено в Steam
Рекомендую 11.09.2024 17:52
3 2

Fun game but way too short.

Время в игре: 187 ч. Куплено в Steam
Не рекомендую 09.09.2024 17:02
2 1

why konami release trash game?

Время в игре: 449 ч. Куплено в Steam
Рекомендую 07.09.2024 23:29
21 3

DO NOT LISTEN TO NEGATIVE REVIEWS!!.... if youre looking for a game from the arcade era, this is it!!! perfect!! its exactly like the old "put a quarter in and 3 lives" arcade game. I love it

Время в игре: 163 ч. Куплено в Steam
Рекомендую 07.09.2024 18:24
8 3

butt scene is necessary

Время в игре: 119 ч. Куплено в Steam

Дополнительная информация

Разработчик KeelWorks
Платформы Windows
Ограничение возраста Нет
Дата релиза 07.03.2025
Отзывы пользователей 62% положительных (150)

Отзывы пользователей

62%
93 положительных и 57 отрицательных отзывов
Обновлено: 15.02.2025 11:21

Жанры

Action Indie

Особенности

Single-player Multi-player Co-op Shared/Split Screen Co-op Shared/Split Screen Steam Achievements Steam Cloud Partial Controller Support Remote Play Together Family Sharing