Разработчик: Square Enix
Описание
FINAL FANTASY I-VI Bundle
Purchase the bundle now to receive all soundtracks and wallpapers from FF1-6!
Soundtracks and Wallpapers will unlock in line with each title’s launch. See individual store pages for details.
The games that inspired a generation come to life once more, in the ultimate 2D pixel remaster!
Purchase the bundle and receive
- FINAL FANTASY
- FINAL FANTASY II
- FINAL FANTASY III
- FINAL FANTASY IV
- FINAL FANTASY V
- FINAL FANTASY VI
This bundle lets you purchase all six games from FINAL FANTASY 1 to FINAL FANTASY 6 at a discount price. It also contains a sound track, featuring total of 20 tracks and total of 14 unique wallpapers.
Enjoy universally updated 2D pixel graphics and the beautifully rearranged soundtrack. Gameplay is improved with modernised UI, and extras such as a beastiary, illustration gallery and music player allow further immersion into the world of the game.
*These games are newly developed remaster editions based on the original titles. Some of the changes and additional elements found in other remakes of these games are not included.
About the Game
A remodeled 2D take on the first game in the world-renowned FINAL FANTASY series! Enjoy the timeless story told through charming retro graphics. All the magic of the original, with improved ease of play.Earth, fire, water, wind... The light that once shone within the four Crystals was lost. Darkness covered the land, until the only hope for humanity rested in legends past. Become the Warriors of Light and embark on your own journey to restore power to the Crystals and save the world.
Switch between classes to improve your characters. Traverse the wide world with your airship and other vessels. Return to the game that started it all.
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■ Beautifully revived with new graphics and sound!
- Universally updated 2D pixel graphics, including the iconic FINAL FANTASY character pixel designs created by Kazuko Shibuya, the original artist and current collaborator.
- Beautifully rearranged soundtrack in a faithful FINAL FANTASY style, overseen by original composer Nobuo Uematsu.
■Improved gameplay!
- Including modernized UI, auto-battle options, and more.
- Switch the soundtrack between the rearranged version, created for the pixel remaster, or the original version, capturing the sound of the original game.
- Now possible to switch between different fonts, including the default font and a pixel-based font based on the atmosphere of the original game.
- Additional boost features to expand gameplay options, including switching off random encounters and adjusting experience gained multipliers between 0 and 4.
- Dive into the world of the game with supplemental extras like the bestiary, illustration gallery, and music player.
(This remaster is based on the original "FINAL FANTASY" game released in 1987. Features and/or content may differ from previously rereleased versions of the game.)
Поддерживаемые языки: english, french, italian, german, spanish - spain, japanese, korean, portuguese - brazil, russian, simplified chinese, thai, traditional chinese
Системные требования
Windows
- OS *: Windows 8.1 64-bit / Windows 10 64-bit (ver.1909 and above)
- Processor: AMD A8-7600 / Intel® Core™ i3-2105
- Memory: 4 GB RAM
- Graphics: AMD Radeon™ R7 Graphics / Intel® HD Graphics 3000
- DirectX: Version 10
- Storage: 1 GB available space
- OS *: Windows 8.1 64-bit / Windows 10 64-bit (ver.1909 and above)
- Processor: AMD A8-7600 / Intel® Core™ i3-3225
- Memory: 4 GB RAM
- Graphics: AMD Radeon™ R7 Graphics / Intel® HD Graphics 4000
- DirectX: Version 11
- Storage: 1 GB available space
Отзывы пользователей
I've been a fan of the series for a while but I've never got around to playing all of the mainline games until recently. I decided in the brainrot year of 2025 that I would attempt to play them all and review them starting from the first entry.
Starting with the Story, it feels extremely barebones and straightforward as if it was pulled from someone's homebrew D&D campaign and can get really vague when telling you where to go next. Some of the major villains that aren't exactly the "Big Bad" feel lackluster with the Earth Fiend being "Lich" and the Water Fiend being "Kraken" with no added context. The ending wasn't groundbreaking but the time loop with Garland was satisfying enough to be fulfilling at the end of the game.
The Music is a big highlight and gives you a remastered soundtrack with the option to have the original music as well. The battle theme never felt old even after the multiple hours of grinding.
The Gameplay is classic Final Fantasy from the get go. The locations are unique and add some variety to the game with nothing feeling rehashed or recycled. The party system is customizable to a certain extent and can give you a little bit of variety and replayability to the game if you want to explore different builds.
The Pixel Remasters are a great way to get into the older entries of the series and can offer some nice changes like a world map or some XP boosts for those that can't handle the grind. I wholeheartedly recommend this game if you want a classic RPG that's short and sweet to go through although I would probably have a guide not too far away in case you get lost.
8/10
First time playing Final Fantasy so I have nothing to compare it to as a remaster.
While not the first JRPG ever released, Final Fantasy I is one of the earliest, and it really feels it. A lot of the complexity and nuance of later iterations of the formula are missing here, which is at times a strength and at others a weakness. For story, it's practically just a Good vs. Evil story with a few interesting story beats but very little nuance. It's a fairly decent game overall, but nothing spectacular like later entries in the Final Fantasy series.
What a great game. Relive the experience from the original with amazing music and beautiful remaster.
The first Final Fantasy game I've beaten! Sure, it's basic. Sure, you can speed through most of it easily, but you do get stuck if you don't talk to NPCs haha. Loved it though!
This is the game where it all began. The arrangements with the tracks are superb. Also you get a gallery section with the work of Yoshitaka Amano with concept art of monsters, characters and enemies, the Bestiary and treasure chest trackers help if you are a completionist. It put things in perspective how it was back in 1987 for people to find this just out of pure grinding. I wholeheartedly recommend the game for what it is.
This review was done after playing two full games, the 2nd game I managed to get the 100% achievements and characters level 58 (I think)
What can I say, it's the og game that made the foundation for the series we have come to love today.
I will say that even by today's standards I think Final Fantasy 1 lives up to today's expectations. The combat is fluid, the classes all feel balanced in my experience (can even do some funny runs with 4 monks if you want and the game is very beatable still), the areas are still beautiful and the story; while very simple, is very effective and even has a great plot twist towards the end for the final villain of the game.
Final Fantasy 1 encompasses what we love about the Final Fantasy series and I recommend people to give this game a try whenever possible.
Also, the pixel remaster does the game great justice too. Performs well, looks amazing etc.
Give it a go!
Final Fantasy I Pixel Remaster Review
This review may contain mild spoilers.
Platforms tested
Windows desktop
[table]
[tr]
[th]Pros[/th]
[th]Cons[/th]
[/tr]
[tr]
[td]Music
[/td]
[td]Finding certain enemies to fill bestiary can be very time consuming.
[/td]
[/tr]
[tr]
[td]Remodeled art[/td]
[td]60 FPS cap with uneven frame pacing may cause stuttering.[/td]
[/tr]
[tr]
[td]Easy to pick up[/td]
[td]The game is very light on the story and the story bits are easy to miss.[/td]
[/tr]
[tr]
[td]Quality of life improvements make this classic more accessible than ever.[/td]
[td]Equipment from chests is mostly worthless.[/td]
[/tr]
[/table]
Things to know?
Game has been updated with the boost options and enhancements from the console ports.
Game allows turning off encounters and to customize difficulty in the form of XP and Gil drop-rate.
Tl;dr
The classic that started it all. Final Fantasy 1 Pixel remaster has been upgraded to a more modern age by remodeling the graphics of the game and adding quality of life improvements. Many of the series staples, including Cid, Airships and iconic monsters are featured. The game’s iteration has stood against the time well and is well worth experiencing in this form. Highly recommended.
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Overview
Final Fantasy, first released in 1987 to Nintendo’s NES can be said to be one of the most influential role-playing games of all time and has greatly influenced all Japanese RPG titles. It has been re-released multiple times since 1987 with different editions having different features and content. This latest, Pixel Remaster is a remaster based on the original game and thus is missing the additional content that could be found in other versions, such as the FMV sequences in Playstation Origins release or the added dungeons in some other versions.
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Overview of the Story and Gameplay
Final Fantasy takes place in a fantasy world, which is held together by the 4 crystals, each representing element of earth, fire, wated and wind. The world is filled with different, dungeons & dragons inspired races, such as humans and dwarves.
The story starts as the four warriors arrive to Kingdom of Cornelia and are recruited to save Princess Sarah from the rogue knight Garland. These events start the warrior’s journey to seek out what happened to the 4 crystals and to restore them.
The player controls the four warriors on their journey. The game begins by creating the party members by naming them and choosing their classes from Warrior, Monk, White Mage, Black Mage, Red Mage and Thief. The classes are permanent and cannot be changed, although later in the game it is possible to upgrade the classes to their stronger variants. For example, Black Mage becomes Black Wizard.
The game plays like any other Japanese RPG. The characters travel the world via overworld map, enter towns to talk with other characters and to do their shopping, enter dungeons from overworld and fight against monsters and bosses.
During their travels, the warriors get loot from enemies in the form of items, money and experience points and they can find numerous treasures during their travel.
The battles are menu and turn-based. The characters can act based on their classes, such as attack, use magic, defend, use items or even flee.
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The Tech
Final Fantasy Pixel Remaster runs mostly locked at 60. The game has poor frame pacing which may cause stutters on some displays if G-sync is enabled. The settings are as barebones as possibly can be. One can choose from different display modes and from resolution and nothing else. Upon changing display mode, the game restarts. There is no way to increase the frame rate from the in-game settings.
The game supports ultra-wide resolutions by drawing borders to the screen. This is certainly nicer than the usual black bars, but unfortunately players are given no chance to change the borders.
On audio side the players are given a master volume slider, a BGM volume slider and SFX volume slider. Other options the game features are the language, brightness and customizing key bindings.
Apart from these, the game allows to choose between the new arrangement of the background music and the original NES soundtrack and to change between modernized font and a “classical font”. The game features a separate display filter to allow for a CRT-like look if one prefers such filter.
The options are different once the player has loaded to the game, with the display options completely missing, but new options such as Cursor Memory, Continue Auto-Battle and Default movement options appearing. In addition, the configuration screen now has the Boost menu to allow for customization of your adventure.
The game is by no means resource intensive. Frankly, it can be run with no problems on pretty much anything, which makes it fantastic to play on a Steam Deck or other handheld devices.
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Miscellaneous
DLC: The game has no content DLC. The game however has a wallpaper and arranged tracks DLC that can be received by purchasing all 6 pixel remaster games in a bundle.
The Wallpaper has 2 different wallpapers in different 16:9 resolutions from 1024x768 to 3840x2160. Frankly, I did not like the wallpapers for FF1.
The soundtrack DLC is 3 tracks in mp3 format at 320kbps. These are “Timelapse Remix” tracks of Main Theme, Matoya’s Cave and Battle. The mixes start as their original classical versions before evolving to their pixel remaster arrangements.
Achievements: The game has 24 achievements with no missable achievements. All achievements can be obtained in a single playthrough. The most challenging achievements are opening all chests and fighting every monster.
Pixel remaster adds a new map function that shows the entire area and location of chests. It’s also possible to open the map to check each area on how many chests you have collected during your adventure. This makes collecting all 249 chests much easier.
There are 128 different types of monsters, including bosses, to fight. However, some of them can be very rare to encounter and may require achievement hunters to fight with monsters for hours just to find that single one with 1/64 chance of appearing.
Extras: The game features a music player for all the soundtrack tracks as well as another extras menu with artworks from the game. In addition, the game has a bestiary that can be checked to see information on different monsters.
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My Opinions
This game is a classic and with the modern quality of life features, it’s fun to play. It took me around 10 hours to finish the game with all the achievements and most of that time was spent on looking for one certain monster.
It is very light on the story. So light that it can be very easy to skip almost everything on the story. But one has to take into account that this was made for NES in 1987, so the technical limitations and pioneering has to be taken into account.
Almost everything from Final Fantasy can be found in one way or another in many modern roleplaying games.
While I miss some of the quality-of-life improvements found in some other re-releases, like game speed toggle or improving battle speed, I didn’t really feel like I needed them. It was clear, that this was the first try as the loot was mostly worthless.
The game is quite easy, with only few real challenges, so if you’re looking for a challenge, there are other better games to play.
I am very happy to recommend this game and think it's well worth the price and time.
The definitive, and honestly only at this point, version of the OG. As someone who doesn't have a whole lot of time to game, I really liked the quality-of-life options that were included that allowed me to speed, and admittedly cheese, my way through the game a bit.
SCORE: 6/10 - ALRIGHT
Does this remaster do justice for my #3 favorite game on the NES? Well, it's a mixed bag. The updated graphics and music are perfect! Unfortunately, aspects of game balance have been adjusted for the worse because the entire adventure is way too easy at default, with the notable exception of the brutal final battle. Thus, I recommend: Configuration --> Boost --> set EXP to 0.5x and Gil to 0.5x. Currently, it looks like a beta (patch?) is in the works on SteamDB, so I may change this review in the future.
I remember I bought this game and started playing and thought to myself "this is going to be rough with having the quality of life features of an 80's arcade game, but it's a classic so I'm going to push myself to play." I had 2 or 3 save files that I didn't start right, or have the right mix of jobs in my party (spoiler, the default is arguably the best, or 2 fighters and 2 Red Mages). Once I got the right mix and was on a roll from a gaming mechanics perspective, I really got a chance to enjoy the story. What I found is why Final Fantasy is one of the most prolific game series of all time - and why this game set the precedent for so many other games that came after it. What I also discovered (and was not expecting to find) was that Final Fantasy has Easter Eggs that pay homage to things like Dungeons and Dragons (Mindflayers are an enemy for example) and the Legend of Zelda (with Link's tombstone). This was also my first Final Fantasy game - so I got to have an unbiased first look at this, without the quality of life features that the modern games have.
My Final thoughts on this Fantasy game is that it's good. Go and get it ლ(╹◡╹ლ)
It's a classic! If you know anything about Dungeons and Dragons, you'd be surprised how much this game pulls from it! It revitalized a great game from way back in the day and (speaking as someone that's never played a Final Fantasy game through to completion until now) is more than enough fun for someone to have for a good playthrough. c:
It's a soft recommend to anyone who wants to see where Final Fantasy came from.
The game is good, is awesome to see where it all started but sometimes this game shows its from 1987 because of the design of the caves/dungeons, also this game its almost imposible without a guide except at the start its very vague in the middle, you have to grind a lot for the final boss to the point of using booster, but overall a good experience but a short one but understandable because of the age of the game.
🌟 Final Fantasy 1 Pixel Remaster - A Nostalgic Gem! 🌟
Final Fantasy 1 Pixel Remaster is an absolute must-play for fans of the series or anyone curious about JRPG history. It’s the perfect way to revisit—or experience for the first time—the game that laid the foundation for one of gaming's most beloved franchises.
Highly recommended for both newcomers and returning adventurers alike!
very cool and classic story, many races and different world building pieces. makes it worth the harsh combat system lol
I was surprised how addictive the gameplay was. I started the game with a guide as I am not good at these types of games, but before I knew it 6hrs had passed. I didn't want to go to sleep.
Beat the final boss and now I understand why this game started a masterpiece franchise.
Great version of this game. Worth your time to check out where Final Fantasy started. It is very light on story but is still fun.
Very good game, allbeit a little basic. Combat is slick although mostly mindless till the end of the game. Story is basic but it is the first game in the series, and the progression can be a little cryptic at times. Overall not too difficult until a difficulty spike right at the end of the game. Overall I'd give it like an 8.5/10 pretty good with some glaring flaws and a great introduction into the series.
Final Fantasy I Pixel Remaster is a nostalgic gem that brilliantly balances the charm of the original with modern enhancements. It's a must-play for fans of the franchise and RPG enthusiasts looking to experience a piece of gaming history. While it may not cater to everyone, it offers a rewarding and memorable adventure for those willing to embrace it.
Enjoy the journey through this timeless classic! 🚀
Great FF game especially with the boosters. This should be a fun and chill time once you know what to do and where to go
Very basic in all respects but FFI gets a pass for being the foundation for my favorite gaming series of all time. Play it at least once, maybe get the achievements cuz they are easy, and probably never play it again.
The update they released at some point to these pixel remasters which lets you cut down the exp and gold rates finally makes these remasters worth something, though I think even halved the exp rates are still a bit higher than the originals but it isn't anywhere near as big of a deal as it used to be, I think this finally puts this version more or less in parity with the GBA and PSP releases. The game's still kind of braindead since all the versions post PS1 have used the easy mode difficulty which that game introduced, as such I don't think you're still getting the best possible experience of FF1 unless you go for the NES original or the PS1 Normal mode, but for a casual fan I don't think this is a bad way to experience FF1, I would seriously urge just about anyone to at least switch the exp multipliers to half because the default triple rates which all the pixel remaster games shipped with just completely kills any and all challenge. I do also appreciate that the update added the original soundtracks to all the games as an option, makes it much easier to appreciate the new takes as well.
As for the game itself, it's a simple classic RPG, I like how you get to pick your party at the start, gives each playthrough a small personal touch, in this version especially the dungeon crawling and enemies within don't really require strategy as long as your remember to bring healing items and antidotes into the dungeons, you can just bonk everything in the head and watch them go.
I think the pixel remaster graphics are at some of their best in this game, I like how it's a bit more of a faithful take on the NES version in terms of the art while still being all nice and shiny compared to the PS1 and PSP editions which went for a more modern look at the time.
I don't really play JRPGs. I have enjoyed Persona, SMT, Disgaea, and the NES Final Fantasy (Which I disliked as a kid).
However, I decided to try the original FF on a whim, and was not disappointed. I was surprised to see so much D&D inspiration such as spell slots, monster types, and even many of the magic items are straight from D&D.
FF is a janky game that feels like something you would find on ITCH.IO, or the XBLA for a few bucks, but it makes up for this with a great OST, charming world, and simple but engaging mechanics. I will say, the game is VERY easy. Took me only ~12 hours to 100% the game with no guide (Other than one instance which was to find out where a particular monster spawns for the bestiary). Magic-users are practically useless here, but they are fun, and I think make the encounters more fun, but if I were to replay it, I would go all fighters.
After playing this game, I decided to purchase all the FF titles up to 12. Despite my former dislike for this series (3, 7, and 10), I am going to give even those titles a second look since this game surpassed my expectations so much.
I think this game still holds up to this day, particularly this pixel remaster. It looks and sounds fantastic, and despite some aged mechanics and non-existent difficulty, it was a fun venture into a genre I typically do not care for. I don't know if I would recommend this to a hardcore JRPG fan, but if you are, you have probably already played this, and much better games. Instead, I would recommend this to those curious about the series, or who want a simple, easy, charming, and relatively short game that pioneered a massive genre.
Overall; Mid, but charming and enjoyable.
its the orginal game redone, AND it has a hold on the battles system for you in open world. BUY IT
This is an absolute masterpiece and one of the most beautiful homage's to one of the most iconic games of all time. INCREDIBLE!
Truly a fantastic game and shouldn’t be missed if you like final fantasy games or RPG’s. It’s amazing to relive this amazing adventure with new updates and graphics. I highly recommend
Surprisingly really fun game.
Wanted to see what the franchise had to offer after playing a lot of the newest one. Thought it would be interesting to play them in order and was kind of dreading these earlier games but after finishing the game it's got me really pumped to play the other ones.
A simple but timeless rpg. I've bounced off the series multiple times over the years but once I started ff1 I just couldn't stop! The ost is amazing(especially the remastered tracks) and the entire game is just extremely cozy. I even enjoyed the warmech grind! I've already started ff2 and plan on playing the entire series!
This game is still surprisingly good, you can really see how the first final fantasy was a mix of dungeons and dragons and dragon quest - DnD elements are apparent from the character classes, and the way the mages use spell slots rather than MP, I have to admit that I actually prefer the spell slots, the game also has a lot of replayability as you can set your party of four to any classes you want, though I highly recommend that you make sure that the first playthrough at least has one black mage and a white mage, or your going to have a really hard time. That being said, it was a rushed project originally, so the very end game wasn't very pleasant, I got all the four crystals, but that's enough for me. Couldn't bring myself to finish the last boss grind.
Does what it says on the box. Be a true gamer and run 2 monks, 2 red mages if you play it.
I didn't get into this back in the day because I can't stand RPG grinding. Well, that seems to have been removed (and can even be made less if you mess with the settings). Remove that, and you get a game about exploring (and figuring out what you are supposed to do), and a bit of story. That's the kind of thing I'm looking for in an RPG so yeay. The only thing that gets me is that after the first few "dungeons" money is meaningless.
This game can be played for nostalgic purpose if you had played its original version in the past. And the arranged versions of music are nice. That's it, in my opinion.
The story is mediocre. The grinding for spells and equipment at early game is tiresome. Overall, I found this game boring and it did not make me eager to resume playing it.
Besides, there are several points at which you don't receive any hint about where to go next, so you have to either wander around or look up an online walkthrough if you want to proceed. Also, you would never know your jobs can be upgraded, which is crucial for defeating the final boss, if you don't go to explore the corresponding area. And the descriptions of the Protect and the Protectra spells also fail to mention their being stackable, which is crucial for defeating the final boss, too.
Many MMORPGs at this time do not have good feel and fun like this classic offline game.
But i like Final Fantasy XIV Online too if they not "region-locked" on Steam cuz i can't play on steam and i really want to play on steam platform.
This is a great call back to the original with good quality of life changes. If you love the original you'll love this.
While not the first JRPG, Final Fantasy was a pioneer of the genre, particularly in presentation. Final Fantasy follows in the footsteps of other JRPG trailblazers like Enix's popular Dragon Quest - featuring exploration, dungeon-crawling adventure, and experience-based advancement. Final Fantasy also tells a simple story - not much of a narrative by modern standards, but notable for 1987, when most game narratives were nothing more than a blurb in the accompanying guide book. Unfortunately, the story Final Fantasy tells is not particularly engaging and ultimately makes little sense. It is little more than a pretext for the player to travel from dungeon to dungeon. While later entries in the series are notable for their worldbuilding, storytelling, and tone, Final Fantasy is simply not there yet.
In Final Fantasy, the player creates and controls a party of four characters. Each character is assigned a class at the beginning of the game, which will dictate their abilities and available equipment. There are six classes to choose from: Fighter, Monk, Thief, Red Mage, White Mage, and Black Mage. You are free to select any combination, including duplicates - although some classes are simply better than others. The Thief is notably weak, lacking both offensive and defensive ability (and conspicuously missing any actual "thieving" skills). Outside of combat, your choice of classes has no impact on the game whatsoever.
Turn-based combat makes up the majority of the game experience. In combat, each character and enemy take turns executing actions. Characters may attack, defend (forgoing their action in exchange for reduced damage), run away, use an item, or cast spells. In the original 1987 game, attacks directed to an enemy would fail if that enemy died before the attacking character's turn. However, the Pixel Remaster adopts the more modern convention of directing the attack to another enemy. This is both a major quality of life improvement and a substantial reduction to the overall difficulty of the game.
Final Fantasy features several sprawling, multi-layered dungeons, each with a final boss at the end. The basic gameplay loop amounts to defeating enough enemies to level up so that you can gain sufficient power to survive the trip to the bottom of the next dungeon and defeat the boss there. Once this is complete, the game will provide a nugget of narrative to link you to the next dungeon, and the process repeats. Overall, a thorough playthrough will take around 10-15 hours.
As a remaster, Final Fantasy Pixel Remaster is a glowing success. Originally released for the Japanese Famicom system in 1987, Final Fantasy has been ported to multiple other regions and systems over the years. With each of these ports, changes were made to the gameplay, translation, and presentation of the game. The Pixel Remaster is an attempt to produce a version of the game which runs well on modern devices, is updated for modern controls and UI standards, and which is graphically updated while also remaining faithful to the original aesthetic. Wherever possible, the original pixel art has been used, although updated with an enhanced color palette and modern rendering tricks. The result is a game which looks something like a late 16-bit era JRPG with a few subtle embellishments, such as shimmering water and glowing spell effects. While it is certainly not the original game, this remaster evokes an authentic-feeling aesthetic while also being accessible to a modern audience.
Overall, this can be a strange game to approach. Players may pick this up looking to experience a piece of gaming history, but that's not what this is. The Pixel Remaster's beautiful updates to the original graphics, UI, and gameplay make this a much more accessible game, but in doing so it becomes something other than the groundbreaking title from 1987. And judged by the standards of modern games, this is a simple JRPG with a frustratingly sparse story. Still, the Pixel Remaster is probably the best experience you can have if you do want to play Final Fantasy today.
amazing game, fun to play and is kinda a founder to not only the entire FF series, but to turn based RPG games. recommend giving it a play, even if you don't completely 100% it.
My Final Fantasy experience dates back to VI, when I was at middle school and I tried it on my phone (the weak smartphone port), I didn't believe that the franchise pull me in itself. Then I played the VII (although still didn't finished it) and on and on increases my passion of this franchise. Now the Pixel Remaster is here and the first six episode got a proper remaster and updated to current generation platforms. So let's begin.
Visuals: To be honest I never played much with the original release however after many interpretations all I can say, that it awakes nostalgia for those who are in the series since the first game, However I played Brave Exvius for a long time and that game has more detailed sprites of guest characters even though they only features when the player in battle mode. I would've expected this kind of graphics, however I liked the graphics of Pixel Remaster and the game have a CRT display option in the configuration menu, too shame that you can't change from the front screen menu.
Gameplay: As I said before I can't say too much from the previous interpretations of this game, however the battles were easy, except the boss fight which makes the player to be careful and don't rely on the auto-battle mode. Overall, it was great, however the dungeons can be tiring after some time so it is advised to take a break and final battle is makes you sweat so I recommend guides meanwhile you play the game and you want to unlock all of the achievements. The dungeons are different, some of them affect to the party, but gaining Gil with slashing monsters it's pretty easy so you can store a lot of items or find them in the dungeons which may help you in the journey. Those who are annoyed by random encounters or slow progress, you have the opportunity to customize your progress in the configurations menu. Yes, you can increase the XP, Gil, switch between movement modes and turn off the Encounter setting if you are in a risky situation.
Story: Although the characters we interact with have such few-line monologues and it's not fair to ask this from a game which more than 35 years old, but what I want to say that is, I am fond of it. It has a great story and each character has depth, and as we progress through, we have to help several people who helps us on the way. Till we reach our main goal. Restore the Crystals to Grace.
Music: I once I heard the prelude of Final Fantasy was a chiptune-like song and as the franchise progresses the soundtrack part will also become more and more versatile. Uematsu-san made a breathtaking musics for this franchise and the arrangement made the first game's soundtrack to more imaginative.
Overall, that I can say is, the remaster was fascinating even though they keep the core gameplay to the same to keep the original identity of the first game, but it can be customized to own personal taste. I really hope that I can keep up with the rest of the anthology and I hope despite the circumstances, Square Enix will be able to regain it's golden age.
Final Fantasy I is a really great time if you're looking for a quick and easy JRPG adventure from the classical ages of gaming. Turn on a podcast or audiobook and grind the achievements toward completion. It's a blast, in the puzzle sort of way, where you turn off your brain and just enjoy yourself.
8.5/10
This game is still a joy to play all these decades later. As an adventure, the fundamentals are so incredibly solid. Good dungeon and world design, solid pacing, incredibly diverse locations to explore, a genuine sense of progression and scale.
While this version of FFI is probably one of the easiest you can play, it's the most accessible way to experience a piece of essential JRPG reading. it's simple, sweet; it's comfort food through and through.
Honestly, this is probably the port that's gonna turn me off of Square Enix ports. The GBA port, Dawn of Souls, has more content than this one does, the item game is awful (fewer items and worse availability), I literally had a team of 4 Warriors unga bunga through the entire game with minimal buffing (if any) all the way until the final dungeon. If you take out the time I was idling and not actually playing, a team that simply required me to hit the auto-battle button for 95% of fights beat the game in a little over 10 hours + 1 more to find the two dozen chests I missed for my 100% achievement. Auto-battle is the only way to use the speedup but...this is based on an older iOS port that's still around (confirmed by my boyfriend)...are you really telling me SE thought to restrict the ability to speed up animations in a port on much more modern hardware?! Most things are just preference for why I would or wouldnt like this game (Im not a fan of most of the arranged soundtrack but that's entirely on me and no one else)...but this is actually low effort nostalgia-bait. I 100% the game so I didnt need to boot it up ever again, I recommend saving that 10 bucks for a more expensive game that will probably be worth it.
It's a classic JRPG that's got a fairly simple spell system and doesn't seem to have anything to do with later titles in this series, but enjoyable none the less.
Here's a decent guide I've had to use at multiple occasions : https://www.rpgsite.net/feature/11508-final-fantasy-1-walkthrough-where-to-go-dungeon-maps-ff1-step-by-step-guide
My team was composed of these members (Knight, Red Mage, White mage, Black Mage) In the order forementioned. However, I noticed the Warrior (1st position/top) was being hit more often than any others, like 50%/17%/17%/17% odds of being hit.
TO 100% THE GAME YOU HAVE TO GO THROUGH A "BOSS" WHO HAS A 1% SPAWN RATE, this boss is gonna overpower you quite easily if you're under level 50. From what I've seen, the player should be around level 40-50 uppon completing the game normally, which i believe is quite accurate considering how overpowered I felt at level 37 in the second last step to complete the game. BUT! that stupid 1% spawn rate boss makes me need to be even more overpowered just to get all achievements, SERIOUSLY, WHY 1%? THAT'S NOT FUN! MAKE IT 2-5% SO IT'S CHALLENGING TO FIND BUT NOT OUTRAGEOUSLY FEEL LIKE A WASTE OF TIME! It took me 2h to find it for the first time, but I've set my xp gain to x0 at level 47 because I felt like I wouldn't have any challenge anymore for the end of the game. (It was a bloodbath at level 47)
The game "feels" like an old game. Short dialogues, gimmicky, NEAR NO HINT ON WHAT YOU NEED TO DO TO PROCEED!
I WAS LIED TO BY A HANDFUL THREADS ABOUT MANA IN THIS GAME, MAX MANA INCREASES AS YOU LEVEL UP, NOT AS YOU USE IT.
I know this review isn't that useful compared to what I usualy do, The other reviews will keep saying the good stuff about it anyway.
edit 1h after: Forgot to mention Stamina stat is strange (supposed to be the increase in max hp every level). Enemies often lack max hp and die too fast (dragons are supposed to be bosses and they are so easy I wouldn't have known). FINALLY SEEN THE 1% SPAWN RATE BOSS for a second time, beaten easily at level 65 (xp set at x4 for 1h) SERIOUSLY, MAY 1% CHANCES NEVER BECOME A STANDARD IN VIDEO GAMES!
Also I've only played FF4 over a decade ago, that's why I intend to play FF 1-6 in order.
I know a 37 years old game shouldn't be reviewed with todays standards but I also know that a lot of people like myself are playing this game for the first time, so this will be a retrospective review for 'modern' players after finishing it 100%.
Pros:
- The story is so very generic and predictable yet its still captivating and engaging.
- There are no map markers or a quest log, so the only way to know where to go or what to do is to pay attention to the dialogues, npcs and the story.
- Simple yet effective class and leveling system.
- Over 120 types of enemies, many locations and various ways of transport. The game always throws something new at you.
- Grinding feels rewarding.
- The ability to turn off random encounters felt like cheating at first. But its actually very useful to decide if you want to grind xp or progress the story
Cons:
- The music. It gets extremely repetitive and annoying after first 1-2 hours. I had to mute the game and open my own background music many times.
- Its very easy to make extremely OP builds.
- The economy is broken. I had way more money than I needed around mid-game although I was buying everything I needed.
- The dark wizard is more powerful than Gandalf and Dumbledore combined.
Overall:
This is a must play if you're a fan of the genre. I had a good 20 hours of fun.
A very bare bones version of the game with all the post story content removed and the overall feeling of this version just feels cheap. The music is a plus but why player this version when i can add the music to the much superior PSP versions.
The whole set of pixel remasters just feel empty and soulless.
The one game that started it all. A last dance that turned into an almost four-decade journey.
I wouldn’t recommend this game if you’re looking for rich lore, deep world-building, or complex gameplay. What you’ll be getting here is the bare-bones RPG experience: a super duper simple story that’s just enough to keep you moving forward. The gameplay is as basic as it gets: fight>grind>repeat for about 10 hours straight. The music is pleasant but not particularly memorable. In other words, this game has aged, and it shows. After all, this is essentially a 1:1 remaster version of a game first released in 1987. It’s important to go in with the right expectations as this is not a modern JRPG, and it doesn’t try to be. I’m saying this for the rare case where someone might not realize what they're getting into. A friend I recommended it to complained about how “empty” and “boring” the game felt to them. So be warned.
That being said, if you’re a video game enthusiast or a new Final Fantasy fan curious about how it all began, I’d recommend this game. Final Fantasy I is a cornerstone and a foundational piece of gaming history, defining and refining the framework for turn-based combat, exploration, and storytelling that modern JRPGs still follow to this day. So play it. Whether it’s to deepen your video game knowledge and culture, or simply to see where it all started and appreciate how far JRPGs have come.
The one that started it all. Such an iconic RPG. This one game (it's original version, at least) spawned so many LEGENDARY games that wouldn't be around today otherwise.
But significance aside, how is the game itself?
From a factual standpoint, it's pretty basic for an RPG, but that's because it was first made in 1987. Even still, this is a pretty good modernization; as with all other games in this collection, it's possible to configure it quite a bit, including the ability to disable random encounters and increase Gil and EXP gain.
This one in particular is by far the most basic one in the collection. No special mechanics, no interesting twist, it's literally just a role-playing game with your typical statmaxxing and exploration.
But that's just the reason to recommend it; it's very simple and easy to get behind. I would definitely recommend this to people who haven't tried RPGs before and want something easy to start with, or perhaps someone who's played so many unique and interesting RPGs that they forgot what a simple one looks like.
I'd only played Final Fantasy games from 7 onwards & I wanted to fix that by going back & playing 1-6 via this Pixel Remaster.
This game oozes so much charm, I had a smile on my face from start to finish.
Would I recommend Final Fantasy Pixel Remaster?
100% yes
Played this as a kid on the NES. One of the best games of its time. Still holds up to today. Lots of secrets, long story. 8/10.
A fantastic remaster/port of the classic game. It feels like it's a mix of the PS1 Origins version and the PSP version, with some classic NES splashed in. Highly recommend this for new players or former players that want a refreshing replay of the original game.
Дополнительная информация
Разработчик | Square Enix |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 24.01.2025 |
Отзывы пользователей | 95% положительных (4320) |