Baldur's Gate 3

Baldur's Gate 3

4.5
Крайне положительные
1999.00₽
Steam Store

Разработчик: Larian Studios

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Обновлено: 06.03.2026 14:22
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Описание



Соберите отряд и вернитесь в Забытые Королевства. Вас ждет история о дружбе и предательстве, выживании и самопожертвовании, о сладком зове абсолютной власти.

Ваш мозг стал вместилищем для личинки иллитида, и она пробуждает в вас таинственные, пугающие способности. Сопротивляйтесь паразиту и обратите тьму против себя самой – или же безоглядно отдайтесь злу и станьте его воплощением.

Ролевая игра нового поколения в мире Dungeons & Dragons от создателей Divinity: Original Sin 2.



Выбирайте из 12 классов и 11 рас, представленных в Руководстве игрока D&D. Создайте собственную личность, возьмите любого из героев с историей – или же взгляните в глаза собственным темным желаниям, выбрав «Темный соблазн» – уникального героя с историей, отличающегося собственными уникальными механиками игры, но во всем остальном полностью настраиваемого. Кем бы вы ни стали, приключения, добыча, битвы и любовь ждут вас в Забытых Королевствах и за их пределами. Собирайте свой отряд и отправляйтесь искать приключений по Интернету группой до четырех игроков.



Лишившись дома, друзей, даже будущего, вы превращаетесь в чудовище, но вместе с тьмой внутри вас растет и ваша сила. Она поможет вам выжить, но у всего есть своя цена. И кто знает – может быть, главной вашей силой станут не заклинания и навыки, а узы братства между товарищами по оружию? Втянутые против воли в войну между богами, дьяволами и зловещими потусторонними силами, вы – все вместе – определите судьбу Забытых Королевств.



Построенная на новом движке Divinity 4.0, Baldur’s Gate 3 дает вам непревзойденную свободу действий: исследуйте, экспериментируйте, взаимодействуйте с богатым миром, полным разнообразных существ, опасностей и обмана. Грандиозный, яркий сюжет крупнейшего на сей момент произведения Larian поможет вам сжиться со своими героями как никогда раньше. От проклятых лесов до магических пещер Подземья и великого города Врата Балдура, ваше приключение складывается из действий, а ваше наследие – из выборов. Мир вас не забудет.



Забытые Королевства – огромный, детально проработанный и разнообразный мир, практически каждая пядь которого полна секретов: вертикальность здесь не роскошь, а неотъемлемая часть приключения. Крадитесь в тенях, купайтесь в водоемах, толкайте предметы, прыгайте и залезайте на все подряд везде – от глубин Подземья до сверкающих крыш Врат Балдура. Каждый ваш выбор движет ваше приключение вперед, каждое решение оставит след в мире. Творите свое наследие, заводите друзей и врагов, решайте проблемы собственным путем. Двух одинаковых прохождений не будет.


  • Сетевая игра в группе до 4 игроков
    Объединяйте силы в бою, чтобы атаковать врага одновременно, или разделяйте отряд, чтобы заниматься каждый своими делами и заданиями. Вместе выработайте идеальный план кампании... или внесите в него элемент хаоса в самый неожиданный для товарищей момент. Межличностные отношения – штука непростая. Особенно с паразитом в мозгу.

  • Герои с историей
    В игре семь героев с историей. У каждого из них собственные уникальные черты, желания, планы и взгляды на мир. Линия каждого переплетена с общим сюжетом, и от вашего выбора зависит, чем она закончится: спасением, победой, поражением, искуплением... Всех возможностей и не перечесть. Играйте за одного из героев с историей или возьмите их в отряд в качестве спутников.

  • Модернизированный пошаговый режим
    Основан на 5-й редакции D&D. Командная инициатива, преимущества и недостатки, броски на модификаторы, а также боевые камеры, расширенное взаимодействие с окружающими предметами и новый уровень гибкости, вознаграждающий умных и дальновидных – попробуйте и оцените сами. Три уровня сложности позволят настроить тяжесть боя по своему вкусу. Шулерские кубики сдвинут баланс сил в вашу пользу, а если вам, наоборот, хочется усложнить задачу – с этим прекрасно справится тактический режим.

  • Беспрецедентная глубина и масштаб
    11 игровых рас (человек, гитьянки, полуорк, дварф, эльф, дроу, тифлинг, полурослик, полуэльф, гном, драконорожденный) и 31 подраса, 12 классов и 46 подклассов. Более 600 заклинаний и действий дают вам практически безграничную свободу взаимодействия с любовно созданным миром, в котором исследование вознаграждается, а путь не ограничен ничем, кроме собственных выборов игрока. Наша уникальная система создания персонажа дает беспрецедентную глубину проработки и реакций: кем бы вы ни были, вы оставите за собой яркий след вплоть до 12-го уровня. Более 174 часов видеороликов иллюстрируют практически все возможные ваши выборы – каждое прохождение будет и визуально выглядеть по-другому.

  • Глубокие и сложные романтические отношения
    Когда над городом нависла война, а ведомые иллитидами полчища движутся к Вратам Балдура, можно, конечно, попытаться выжить в одиночку, но с друзьями это будет легче. Как и с кем дружить (и не только), зависит лишь от вас, а недостатка в живых, настоящих кандидатах в игре не будет. У каждого спутника собственные убеждения о нравственности, и никто не будет стесняться сказать вам, что думает по поводу того или иного вашего решения. Чем вы готовы поступиться ради верности своим идеям? Позволите ли любви влиять на ваш выбор? Дружба и любовь по дороге к Вратам Балдура и скрасит вам минуты отдыха в лагере, и добавят веса множеству решений, которые встанут перед вами.

  • Настройте свою игру для стриминга

    ...чтобы, когда вы нажмете кнопку и выйдете в эфир, зрителей не ждали «преведы» от медведов (простите), особо неприличные слова или сверканье голых частей тела. В Baldur’s Gate 3 три разных уровня настройки содержимого для стриминга. Можно включать и отключать наготу и откровенное содержимое по отдельности (или вместе), а также настроить интеграцию Twitch на взаимодействие с вашей аудиторией напрямую, как мы это делаем во время выпусков Panel From Hell! Благодаря этому функционалу вы сможете без проблем стримить Baldur’s Gate 3 независимо от вашего стиля игры.


Поддерживаемые языки: english, french, german, spanish - spain, polish, russian, simplified chinese, turkish, portuguese - brazil, italian, spanish - latin america, traditional chinese, ukrainian, korean, japanese

Системные требования

Windows

Минимальные:
  • 64-разрядные процессор и операционная система
  • ОС: Windows 10 64-bit
  • Процессор: Intel I5 4690 / AMD FX 8350
  • Оперативная память: 8 GB ОЗУ
  • Видеокарта: Nvidia GTX 970 / RX 480 (4GB+ of VRAM)
  • DirectX: версии 11
  • Место на диске: 150 GB
  • Дополнительно: SSD required
Рекомендованные:
  • 64-разрядные процессор и операционная система
  • ОС: Windows 10 64-bit
  • Процессор: Intel i7 8700K / AMD r5 3600
  • Оперативная память: 16 GB ОЗУ
  • Видеокарта: Nvidia 2060 Super / RX 5700 XT (8GB+ of VRAM)
  • DirectX: версии 11
  • Место на диске: 150 GB
  • Дополнительно: SSD required

Mac

Минимальные:
  • ОС: macOS 14.7.1 or newer
  • Процессор: Apple M1
  • Оперативная память: 8 GB ОЗУ
  • Видеокарта: Apple M1
  • Место на диске: 150 GB
  • Дополнительно: Min specs can run the game on low to medium settings. Splitscreen will not run at an acceptable level of performance. SSD required.
Рекомендованные:
  • ОС: Latest macOS
  • Процессор: Apple M1 Pro or better
  • Оперативная память: 16 GB ОЗУ
  • Видеокарта: Apple M1 Pro or better
  • Место на диске: 150 GB
  • Дополнительно: Recommended specs can run the game on high or ultra settings. SSD required.

Linux

Минимальные:
    Рекомендованные:

      Отзывы пользователей

      Julia92
      Julia92
      Julia P.
      Рекомендую 04.06.2025 22:17
      13 1


      • Wonderful story and worthy final of Baldur's Gate trilogy
      • A passion project refined in every little detail
      • Complex mechanics with many option of building characters
      • Faithful to D&D lore
      • Beautiful music and graphics
      • Great modding community
      • [*] You can pet the dog and the owlbear

      Время в игре: 12948 ч. Куплено в Steam
      Не рекомендую 03.06.2025 03:56
      1 0

      I mean.... I guess if you love this kind of game it makes sense. I loved Baldurs Gate 2 when I was a kid, but this... ughh its too damn slow... definitely not for me.

      Время в игре: 126 ч. Куплено в Steam
      Рекомендую 03.06.2025 03:06
      1 0

      Very wide range of options to approach encounters that truly captures the DnD experience about as much as a computer/console game can.

      Время в игре: 10783 ч. Куплено в Steam
      Рекомендую 02.06.2025 23:09
      2 0

      One of the best games on the market. Loved every second of the game. Can't wait to play it again.

      Время в игре: 10163 ч. Куплено в Steam
      Рекомендую 02.06.2025 10:54
      1 0

      One of the most incredible games I've ever played. I've got close to 300hrs on console and needed to get it on steam once I got a PC. Grand narrative decisions, amazing environments, fantastic VA and mocap. I don't know what'll ever top this as my favourite game.

      Время в игре: 141 ч. Куплено в Steam
      Рекомендую 01.06.2025 18:10
      1 0

      One of the best RPG in gaming history in my opinion.
      It will be an all time classic for years to come, i think.
      A little sad about cut content like upper city and some quests you collect hints about in the game.
      But devs made enough work to make a great game and supporting it.

      Время в игре: 22330 ч. Куплено в Steam
      Рекомендую 01.06.2025 10:56
      1 0

      The BEST game I've yet to experience. The main plot might be a little cliche but the amount of options to diverge the story to the path you want is INSANE! So many fricking options, so much dialogue, so many outcomes to every encounter.
      The gameplay is phenomenal. It's like a sandbox where you get to fight with whatever strategy you can think of within the contexts of the mechanics in-game, I absolutely love the fact that the game doesn't stop you from cheesing fights, but embraces it. That's why its phenomenal, I always felt like I juiced my brain hard to strategize combat scenarios.
      The endings feel a bit rushed though, but they still hit me in the heart, and I loved getting sentimental about them.
      Oh and the soundtrack, my god Borislav Slavov NAILED it!

      Its been years since I got hooked to a game that I never wanted to let go, Baldur's Gate 3 made me feel like a kid again, doing 4-6 hours sessions a day... After 3 playthroughs I still haven't gotten a burnout from it.

      This game has earned a special place in my heart. I am happy to have lived during the same time as this game's existence.

      Thank you Larian Studios. Thank you so much <3

      Время в игре: 23686 ч. Куплено в Steam
      Рекомендую 01.06.2025 00:28
      1 0

      Though i much prefer the combat and some other gameplay mechanics from Divinity 2, this game has more fleshed out characters and a better/more replayable story with more branching paths than their prior work.

      Understandably, they had to work within the constraints and creativity of the DnD universe. They also had to deal with a rushed development cycle, explaining the main shortcomings for me (which isn't that bad, and can be fixed with some mods).

      A very good and decently lengthed co-op experience as always from Larian, 8.9/10

      Also: movement speed is a crawl, definitely get a higher walk speed mod.

      Время в игре: 5969 ч. Куплено в Steam
      Рекомендую 31.05.2025 22:53
      1 0

      The question is not whether BG3 is a good game - there should be little doubt about that - but rather how good it actually is, and here the opinions may differ.

      I think I should preface this review by pointing out I have been a DM for more than 20 years, and my passion for D&D, reading and fantasy in general began largely after playing the second Baldur's Gate. As such, it is safe to say my expectations for BG3 were rather high, but I was confident Larian was up to the task.

      However, when the credits finally rolled out after nearly 150 hours of content, I was left with mixed feelings in many ways.

      The story, though rich in dialogue and with plot twists here and there, wasn't really that compelling to me. One of the reasons is because most of the time you hardly really feel like you're the "good guys". Within the first few hours, the game expects your character to sleep in the same camp with a fanatic cleric of Shar, a zealous, condescending Gityanki, a VAMPIRE of all things and a pawn of a devil... who doesn't shy away from visiting your camp at night.

      It is naive to think these characters would not be at each others' throats from day one, and unless you feel comfortable travelling with a warlock who has a pact with a cambion you will not be able to fill your 4-character party with good characters until the second half of the game.

      Another element that takes the fun away for me is the constant "greying" of morality. This is not the Witcher, folks. You shouldn't be asking me every time I try to slay a goblin, a duergar, a drow, a gityanki, an illithid etc., whether I am SURE I want to do this, implying I shouldn't... despite the fact there are situations in which these inherently evil creatures are litarlly piling corpses of innocent humanoids before my eyes. The main plot is constructed in such a way to justify this "diplomatic" approach, but if you're into D&D or Forgotten Realms lore, it is highly likely it'll feel bizzarre and out of place, especially if you recall the older FR titles. Oh, and you have to be careful not to bed someone by accident, including a mind flayer (ffs...) if you are too polite in dialogues. I have the impression your character can have sex with anything in this game, ridiculous.

      They got rid of character alignment alltogether and it shows every step of the way - in interactions with your team, as well as other NPCs, so expect the unexpected: rescuing good-hearted mind flayers, bargaining with undead, romancing vampires, etc.

      There are many moments during the game when your decision has an important impact on the story and characters, but sometimes the writers do a poor job of presenting the choice, leading to rather uninformed decisions. More than once I was left with the feeling "I might as well flip a coin" and see the result. And it's worth noting you may die as a result of a dialogue.

      There is a lot of talking, and I really like the fact there is also a voiced narrator in the game, but ask me about any memorable conversation, and I will only be able to recall the final scenes with Karlach and some dialogues with Gale (whose story and side quests are more interesting to me than the main plot). At the same time, I'm still able to quote entire dialogues from Baldur's Gate 2 or Mass Effect, despite fully completing the former only once, after it was released more than 20 years ago.

      And then there is the fact your character is totally mute. In a world, where every creature speaks and every dialogue is animated (rather poorly, mind you), your character doesn't vocalize a single word, and is only able to make a few dumb expressions now and then. This looks really bad and kills immersion for me. In my opinion, it would be better to leave the conversations with a bird's eye view like in the old games if they weren't planning to give the player a voice, even more so because of the stupid faces the characters make. People used to complain about facial expressions in Mass Effect 1. I'd say they are still more natural than in BG3.

      There aren't really many sidequests that aren't somehow tied to the main plot. This might be due to the limited number of locations and the fact that every place you visit is just a stop on the way to Baldur's Gate.

      Another element I miss is the sense of travel. BG3 consists of a few large locations stitched together by travelling points or portals. You just reach the edge of a map, see the load screen, and appear in another location. There is no world map, so you don't really know where you are in this world. There is no travelling, no random encounters. Games like Pathfinder: Kingmaker or Solasta have detailed world maps with a whole system developed for travelling and camping (based on D&D). In BG3 you only camp when you need to replenish your spells, and you never lack camping supplies. A wasted opportunity.

      It's also worth noting the game drops you into the Underdark quite early. You can get there by accident... in a ridiculous way, like going down a ladder or by using an elevator.

      Combat is a lot of fun, and is easily the strongest part of the game. There are lots of possibilities for all character classes catering to different play styles. The game is light on the D&D rules compared to Kingmaker and Solasta, with a lot of its own spins, e.g. basically every weapon grants characters special combat abilities if they are proficient in using them, some spells work differently than you would expect and many spells are missing (for example, clerics only get... two 4th level spells, but fortunately you can cast lower level spells using higher level spell slots). There are lots of magic items to find or purchase, and you'll find yourself overflowing with gear.

      Unfortunately, once you reach end-game levels combat becomes far less challenging. The authors tried ramping up the difficulty level of some of the more important combat sequences by using a cheap trick making the enemies completely invulnerable. It's annoying, and only shows how difficult it is to make challenging scenarious for high level characters in D&D, but that's definitely not the way to make it fun. It's also worth saying that if you are a completionist, you will reach the level cap long before you finish the game.

      The visuals are very nice, with the exception of facial animations. The environments are detailed and I found myself stopping the party for a moment sometimes just to look at some of the vistas. The gear, the spells, the creatures and lighting are very nice. The music is fine, but tbh I don't find any particular track memorable.

      The game is great to play online with friends. It's very stable, it's easy to interact with dialogues together, exchange loot, etc. You can create your own characters and/or select which player controls NPCs and who stays in the camp.

      It's also got a lot of replay value, with so many different choices to make that lead to completely different outcomes, especially with your team members. I remember comparing my playthrough with some of my friends, and we all had three different endings for Shadowheart's plot line, just to give you an idea.

      To sum up. I enjoyed playing Baldur's Gate 3 mostly due to fun combat and the fact I went through the entire game in 2-player coop. If I were to compare it to Baldur's Gate 2, I'd say it's inferior in all areas aside from tech and battles. The most important aspects for me - the characters, the dialogues, the exploration - Larian did not manage to get close to the level of Baldur's Gate 2. At the same time, the modern technology combined with turn-based combat and seamless coop made for an entertaining (most of the time) 150-hour ride. There's a lot of content here, it's just not as good as the game's predecessor.






      Время в игре: 8948 ч. Куплено в Steam
      Рекомендую 31.05.2025 10:37
      1 0

      Baldur’s Gate 3 isn’t just a great RPG — it’s the kind of game that makes other RPGs feel outdated the moment you finish playing. Larian Studios took on the impossible task of reviving a legendary franchise and somehow surpassed every expectation. This is what happens when a developer respects its players, embraces player freedom, and actually understands what makes role-playing special.

      First and foremost: the writing. Every character, from companions to random NPCs, feels alive. The dialogue is smart, layered, and reactive. Your choices matter — not in the shallow “good or evil” sense, but in ways that shape relationships, alter outcomes, and create genuine moral tension. There are no obvious right answers, and that’s what makes it so compelling.

      Combat is equally satisfying. Larian took Dungeons & Dragons 5e and translated it into turn-based gameplay that feels strategic, challenging, and rewarding without being overly punishing. Want to shove someone off a cliff? Go ahead. Turn into a bear and start a bar fight? Absolutely. The creativity the game allows is unmatched — and it often rewards out-of-the-box thinking rather than punishing it.

      And then there’s the sheer scope. This isn’t an open world filled with filler — it’s a handcrafted, dense adventure full of secrets, surprises, and meaningful encounters. Every area feels intentional. Every quest, even the side ones, has weight and relevance. The game never treats your time as disposable.

      But what truly sets Baldur’s Gate 3 apart is its respect for you, the player. Whether you're a hardcore D&D fan or completely new to the genre, it gives you the tools and freedom to tell your story. It trusts you to make decisions, to fail, to improvise — and it makes those moments feel like your own personal legend.

      Is it perfect? No game is. But it’s as close to the ideal role-playing experience as we’ve seen in years. Baldur’s Gate 3 doesn’t just raise the bar — it obliterates it.

      Время в игре: 11541 ч. Куплено в Steam
      Не рекомендую 31.05.2025 04:06
      2 0

      TL;DR


      To be clear, I think this is a good game, but I don't think it's deserving of the 'Overwhelmingly positive' it currently holds. I often enjoy my time here, but it's a flawed gem. I suspect the desire to add multi-player support influenced technical and gameplay decisions, to the detriment of single player. There are (quite frankly) baffling interactions in single player that only make sense when you consider a multiplayer playthrough. If I wanted multiplayer RPGs, I'd play tabletop, either digitally or IRL. I don't want a multiplayer cPRG.

      Good


      * Voice acting is excellent
      * Writing and story are top notch
      * Visuals are excellent, and I don't mean graphics specifically. The set pieces are truly enjoyable.
      * It fixes a lot of the blemishes of 5e thanks to using the "5.5" ruleset.
      * The world interactivity is unparalleled
      * The puzzles are genuinely good. After playing the Pathfinder cRPGs I had forgotten that good puzzles were possible in a cRPG.

      Bad



      Bugs


      My goodness this game is buggy. I'm playing on patch 8 and I tend to end session short due to bug fatigue. Some non-exhaustive examples:
      * Surprise rounds don't trigger consistently. I almost said 'when I expect' (which is true); however, the bigger problem is that as far as I can tell they don't follow any rhyme or *discernible* reason
      * Characters getting stuck in conversation
      * All keyboard hotkeys stopped working. This was restricted to the game only. System-level hotkeys to get to another problem and start typing all worked. I even WIN+R, opened Notepad, and started typing to confirm it wasn't the keyboard. The game just stopped taking keyboard input.
      * Party members routinely get stuck on the environment and require manual intervention to fix them
      * Weird combat bugs like Hellish Rebuke triggering, asking to be used, cancelling, being used anyway (consuming the spell slot), not going off, and then going off again (consuming ANOTHER Warlock spell slot) and STILL not going off. I have the combat logs to prove this. Multiple instances of Hellish Rebuke with not actual lines for it being used despite slots being used. No counterspells, no nothing. I posted an example on discord.
      * Surprise rounds trigger inconsistently based on the following, which makes rogue characters frustrating (note I did *NOT* say bad)
      * Attacking a character doesn't consistently start combat. What happens depends on a wide variety of factors that include the importance of the attacked character, the positioning of the party members not involved in combat (more on this later), the stealth, the lighting (tracked separately from stealth), whether you're in turn-based mode, whether you've talked to the attacked character before, what status conditions the attacked character has, and whether Mars is in retrograde.
      * Entering combat as a single character doesn't cause all characters to enter combat. This creates a whole swathe of awful bugs and exploits. As one example, you can intentionally enter combat as a single character and enter into turn-based mode. Time freezes for all characters in combat. All characters outside of combat (usually your characters, but sometimes NPCs) continue moving based on wall clock time ignoring combat. This means that the rate at which you perform combat in real world clock time actually impacts the game, which is baffling for a game where the combat is only possible in turn-based mode. It also enables you to do incredibly cheesy shenanigans where one character intentionally enters combat to 'freeze' all enemy characters and then all remaining characters move around in real time and prepare as much as they want, provided they are 'sneaking'.
      * I've had multiple instances where characters were stuck in dialogue and couldn't be pulled out through combat, button mashing, or even killing the other character in dialog. This is a bug that has existed since the game released. In case you're seeing this, the easiest way to deal with it (short of quickloading) is to shove the character repeatedly to break dialogue.
      * Multiple instances of characters becoming uncontrollable. Quicksaving and quickloading caused them to all take fall damage and take enough damage to be incapacitated. They were in reasonable areas next to chests and other NPCs. I had to load back to a previous save before the bug.
      * Attacking guards from stealth sometimes causes them to enter into an unskippable cutscene where they heal to full health, walk up to you, and demand money. At least in single player, all characters are uncontrollable during this point.
      * Sneak attacking characters will sometimes cause multiple, distinct fights to break out. This happens at seemingly arbitrary times. For example, there's a certain shade fight early on where I ended up with three shades fighting one party member and another shade fighting a single party member.

      Время в игре: 4955 ч. Куплено в Steam
      Рекомендую 30.05.2025 23:13
      1 0

      Before Baldur’s Gate 3, I had never touched a CRPG, never rolled a dice in Dungeons & Dragons, and honestly had no idea what I was walking into. I just knew the game looked interesting—and wow, I wasn’t prepared.


      This game completely blew me away.



      From the very first scene, I was hooked. The amount of detail, the storytelling, the characters… it’s on a whole different level. I found myself caring deeply about my party, making hard choices, and thinking through every conversation and battle. And the freedom? Unreal. I kept asking myself, "Wait, I can actually do that?"—and the game almost always said yes.

      I laughed, I got emotional, I stared at the screen in awe more times than I can count. It’s not just a game, it’s an experience.

      If you’re like me—new to this genre or to D&D in general—don’t let that stop you. Baldur’s Gate 3 will guide you, surprise you, and make you fall in love with storytelling in games all over again.

      Thank you Larian Studios for this masterpiece. ♥
      Not only did you craft one of the best games of all time, but you also made it accessible. Regional pricing, tons of supported languages… you thought about everyone, and it shows.

      I don't know how big Larian Studios is, but I am pretty sure they are one of the best game studios of all time.
      I really appreciate the amazing work!

      One of the best games I’ve ever played.

      Huge RESPECT and LOVE to Larian!

      (P.S. Shadowheart, if you're reading this... our secret's safe, right?)

      Время в игре: 3611 ч. Куплено в Steam
      Рекомендую 30.05.2025 04:08
      1 0

      Love this game so much. Infinite replayability. Larian, please do Vampire: The Masquerade next.

      Время в игре: 22293 ч. Куплено в Steam
      Рекомендую 29.05.2025 00:06
      2 0

      10/10 all day long, One of the best games I've played. Such a fantastic game. Plenty of replayabilty. You wont be disappointed that's for sure.

      Время в игре: 1585 ч. Куплено в Steam
      Рекомендую 28.05.2025 22:47
      4 0

      Overall a good work by Larian that is also appealing and enjoyable by non die-hard fans of D&D. There are 2 downsides I want to point out which are mediocre or minor bugs like dialogues glitching, camera going underground during fights, the dialogues getting skipped by themselves or voice acting suddenly disappearing. It would be fine to overlook these sorts of issues if they weren't to occur every 20-30 minutes. Other thing is the balancing and difficulty between major and ordinary fights you encounter throughout the game. All of the bosses were extremely easy while some random encounter you may have with a bunch of regular enemies may turn into a NIGHTMARE. Other than these issues, the game is great and is a lot easier to play compared to other Baldur's Gate games with a rich story-line along with the ammount of stuff you can do and discover. I would say it is a must play for people who experienced, and liked Divinity.

      Время в игре: 7531 ч. Куплено в Steam
      Рекомендую 25.05.2025 02:11
      1 0

      So, I bought Baldur’s Gate 3 to play with a friend. We started the game, took a few steps in, and then he got busy with life stuff, so the game just sat there collecting digital dust. Almost a year later, I picked it up again just to mess around for an hour or two and somehow ended up with 120 hours logged. I had never played DnD before and honestly had no clue what was going on, but the game just made everything click naturally. I came for a good story and ended up living this wild, crazy, emotional fantasy I’ll never forget.

      I turned enemies into sheep, summoned a magical alpaca buddy, blew up an entire camp with one fireball, and even convinced a villain to straight-up jump off a cliff in the middle of a chat. I sneak-attacked with a frying pan, distracted guards with a chicken, and once got out of a deadly fight by charming a giant talking bear. The world actually felt alive and like it cared about what I did. The best part? Every time I play, it’s a totally new story with fresh twists, choices, and chaos. That’s honestly insane. Baldur’s Gate 3 isn’t just one of the best games I’ve played, it’s now one of my all-time favorites. It really shows what games can be when made with love, care, and guts. Larian didn’t just raise the bar. They built a whole new one.

      Время в игре: 7156 ч. Куплено в Steam
      Рекомендую 24.05.2025 22:43
      72 2

      Sum-Up


      In-depth analysis further down.



      [table]
      [tr]
      [th]🟩 Pros[/th]
      [th]🟥 Cons[/th]
      [/tr]
      [tr]
      [td]
      • Exceptionally deep, well-written story, complemented by original, memorable characters with complex personalities that change as events unfold — and as a consequence of your choices.

      • Vast class building options, including multiclassing and full respec / class swap for most characters at any time if needed.

      • Enormous amount of meaningful, interesting quests, dungeons, optional dialogues and side activities. A metric ton of content spanning three acts.

      • Deep, varied combat system with a myriad of skills, traits, spells, consumables and environmental elements to use in each fight. The possibilities are endless.

      • Superb exploration and feeling of the unknown: you’ll never know what will be around the next corner, in a world where everything is possible and the unexpected is always lurking.
      [/td]
      [td]
      • Excessive power-creep in late-game if you are any good at optimizing builds. The later bosses and the final fight won’t feel as challenging for a well-built party, even on Tactician.

      • Class level cap is only 12, and you’ll reach it much sooner than expected. More advanced D&D spells, talents and skills aren’t available past that cap.

      • The morals related to Paladin Oaths aren’t always consistent, and in some cases you’ll break your oath for reasons that don’t really seem to make sense.
      [/td]
      [/tr]
      [/table]

      [table]
      [tr]
      [th]🟨 Bugs & Issues[/th]
      [th]🔧 Specs[/th]
      [/tr]
      [tr]
      [td]
      • Rarely, some characters can go under the map in your base camp, but still can be interacted with normally.

      • In some cases, harmful AoE on terrain doesn’t display correctly.

      • Some issues with companion / follower pathfinding in the more complex map layouts.

      • Custom markers on the map may not delete correctly and have to be removed multiple times.
      [/td]
      [td]
      • i9 13980HX
      • 64GB RAM DDR5
      • RTX 4090
      • NvME SSD
      • 3840x2160
      [/td]
      [/tr]
      [/table]

      [quote]Follow our Curator and Website to see more high-quality reviews regularly.[/quote]

      [table]
      [tr]
      [td]Content & Replay Value:[/td]
      [td]It took me 138 hours to complete Baldur’s Gate 3 on Tactician (Hard) difficulty, taking considerable extra time to explore all areas thoroughly, and complete all the side quests I could find. With vast class building, many branching choices and multiple endings, the replay value is excellent.[/td]
      [/tr]
      [tr]
      [td]Do I Recommend It?[/td]
      [td]Absolutely. BG3 is a vast, rich and wonderfully written CRPG like few others. The amount of player agency and freedom you have is exceptional, and I’d recommend it to anyone that likes story-rich RPGs with complex, deep combat systems.[/td]
      [/tr]
      [tr]
      [td]

      Conclusion:


      [/td]
      [td]A true masterpiece for the genre, despite some minor flaws, and a worthy successor to the series. Despite a heavy legacy to shoulder, Larian succeeded in creating one of the best CRPGs around in years.[/td]
      [/tr]
      [/table]

      In-Depth


      Writing & Worldbuilding


      The premise of BG3 is simple: after surviving against questionable odds, you’re on your own and on the clock to try and survive. However, the “how” is entirely your choice, and it isn’t at the same time. Baldur’s Gate is one of the very few games that implements the concept of “deus ex machina” in a way that works and is plausible, being Faerûn a land where actual gods exist and manifest, after all. There’s just enough “plot armor” to not completely annihilate your chances, but not enough to excessively hold your hand.

      Narratively, BG3 is set on the highest levels, with not only mountains of lore and dialogues to hear and peruse, but also captivating companions, villains and side characters that aren’t simply black and white, and often blur the lines of morality. Above all else, BG3 emphasizes how good and evil are a relative matter, especially in circumstances as dire as yours. Its story is nuanced, complex and has more than a few surprising turnarounds.

      Visually and artistically, each map is rife with detail, all locations created with maniacal attention to detail and an obscene amount of intractable objects. The atmosphere is superb, and only further emphasized by the excellent soundtrack and effects unique to each location. If you’re searching for an immersive experience, look no further. The voiceovers for all characters, even minor ones, are of excellent quality, as are their animations, expressions and body language.

      Exploration & Secrets


      You’ll explore solely on foot, with fast travel points becoming available as you discover them, freely usable most of the time except when in combat or in specific locations. The maps are absolutely massive and multi-layered: other than the surface, there will be dungeons, caves and portals to all sorts of locations, some of which span great lengths. At every corner, there will be secret caches, optional quests, lore fragments that may aid you or deadly traps that smite your party. Most of these elements are compounded in BG3’s skill system: to detect or use them, you’ll have to pass numerous skill checks with your party, automatically rolling endless dice in good D&D tradition.

      The possibility to freely swap between turn-based and real-time exploration even outside of combat opens up endless interaction possibilities and coordination between your companions: distract guards by talking to them while, at the same time, your rogue slips past unnoticed or pickpockets a merchant, or attack all at once to get an edge on the next fight. Just a few examples of a system that has high flexibility and promotes creative solutions.

      Combat System & Bosses


      Combat is turn-based, with all characters using a system of movement points and actions to determine what they can do. Each of the numerous classes plays out differently, and has unique mechanics as to how it casts spells, uses skills, or gains unique class-related resources to use in combat. Fights in BG3 can be approached in many different ways, and how you do so can radically influence how hard, or how easy they get. Using the environment’s layout to funnel enemies into disadvantage, using stealth to silently kill foes to trim their numbers, or even putting explosives behind a corner for a lethal ambush are only some of the many possibilities. With the enormous quantity of throwables, consumables, spells and skills, only player creativity is the limit on how to make the most of what you have. Your enemies are smart and varied in skills, shapes and sizes: they’ll hardly ever make a wrong move, and know exactly where the weak points are in your party. Preparation is fundamental to not get overwhelmed.

      Boss fights do feel truly epic, at least until late-game. They’re tough, powerful foes that indeed feel a notch above all others, and always have unique powers to match their rank. Understanding the unique mechanics of each boss fight is fundamental to get out alive, but much less so later on, when you’ll be able to power through said mechanics with relative ease, if your party is any good and you aren’t drunk. Overall, they’re enjoyable and complex fights, even if some could have been made harder yet.

      The Roleplaying


      Your character’s skills, attributes, origin and class will determine how successful you’ll be in the numerous skill checks presented throughout the adventure. Be them persuasion checks to convince someone, dexterity checks to avoid danger, strength ones to power through an obstacle, rolling the dice is something you’ll do a lot in BG3. Everything may be down to luck, but your odds can be vastly improved by focusing each party member on certain skills and making them do the job, since each of them can interact with the world just as the main character, save for specific story-related situations.

      Время в игре: 8682 ч. Куплено в Steam
      Рекомендую 23.05.2025 22:56
      8 1

      Probably the best game I've ever played, love the story and all the different things you can do. You never really come to the point where you have nothing more to do, you can always try smth different or new in a new playthru

      Время в игре: 18674 ч. Куплено в Steam
      Рекомендую 20.05.2025 20:54
      2 0

      That was something special, companions, npcs, game mechanics, world creating was something special. Ending make me cry but happy. Developers done awesome job <3

      Время в игре: 15812 ч. Куплено в Steam
      Рекомендую 20.05.2025 17:23
      14 1

      Finished this yesterday (Balanced until level 4, Tactician rest of the game), and it was pretty good. Was interested in playing since 2023, but passing Wisdom/Intelligence/History checks reminded me that buying RPGs on release is being beta tester, except you also pay for it. So I bought this last sale because alleged final patch is out, and the game is indeed mostly bug free, it only crashed once + I saw a couple bugs that didn't repeat and didn't cause much grief.



      The things that weren't so good are Larian's inventory system, not being able to select other character while your current one is casting (this isn't even balancing measure since you can enter TB and apply all the buffs you want, devs seem to not care that this is janky for no good reason). Concentration is a good idea done poorly in 5E and in BG3 by extension: there's no granularity to it, you can choose only one spell to concentrate on, which makes stuff like Armor of Faith 99% pointless to cast compared to way more versatile and impactful Bless/Haste/crowd control/damage spells that also require concentration. Said Haste got overbuffed for some reason (grants full extra action, which is equivalent of 2-3 attacks for martials, or a spell for casters), while Web shrunk to pathetic size in game where most enemies have dashes and jumps.



      Best parts of the game are combat and exploration, by landslide. Some of the items I found in Act 1 (like staff that improves Bless, amulet that grants Guidance, and Returning Pike) I used well into Act 3, final boss too. Later on you can also find or completely miss game changers like Resonance Stone (gives Disadvantage on mental saves and weakness to psychic damage to everyone inside its aura). Loot aside, optional quests/bosses are well done, some even have or require non-combat solutions. However (never thought I'd say this), Larian went overboard with reactivity and callbacks: I didn't count exact number, but I'm pretty sure that most characters you help also end up running into you somehow down the road, which makes the journey and world feel smaller than it is. It gets truly absurd when your companions also happen to know in person/hold grudge with like half of the major characters in the story, including ones who are from another plane of existance.



      For now let's talk about combat, which is honestly what the game really is about outside of getting between places and leveling/shopping. What makes even mundane encounters play out so nice is just how much you can do outside of attacking/casting spells: you can push enemies into dangerous clouds/terrain, from great heights, or straight up into pits of death; you can throw not only weapons and items, but also grab enemies/allies and throw them to anywhere in range, including other enemies for extra carnage; there're special arrows for more damage and inflicting/curing statuses, but also stuff purely for utility like arrows that teleport you where they land; you can disarm enemies and then pick up their weapons for good. It really feels like this is evolution of turn-based combat that just kinda stagnated a while ago, and is probably the closest equivalent of tabletop sessions I've been to in mechanics and spirit, only thing that feels missing is grappling.



      Not to say that this is 100% faithful adaptation of 5E ruleset, but most of the differences from it I don't mind; this extends towards stuff like 10% bonus/penalty to ranged accuracy depending on elevation, of which the game has many and uses to good effect for combat encounters. Stealth is also a bit more nuanced than usual: depending on line of sight and illumination, you can get a good upper hand on surprised enemies, and there're spells to help move unnoticed or gather enemies in one spot (Minor Illusion is probably the strongest cantrip in the game), subclasses like Assassin or Gloomstalker make very good use of surprise rounds. Some encounters/boss fights you have no choice but to get ambushed, but I found those to be rare compared to Original Sin 2. On one hand it makes the game easier (most of the game isn't hard on Tactician), on the other, it would get boring fast if you couldn't plan ahead and strike from anywhere but disadvantage.



      On topic of difficulty, unfortunately, this is yet another RPG release that struggles to find balance between player and enemy power, and mostly ends up being on the easy side. I don't think cutting amount of rests/potions/spells/ability charges you have would result in better difficulty and overall experience (you don't have to use much on Tactician in first place), but unrestricted resting and lack of urgency just doesn't mesh well with how adventuring in D&D is designed. There're also no enemy patrols anywhere, and "red" no-rest areas don't lock you inside outside of like three exceptions (two of which also provide unlimited rests in their own ways). The weird thing is, there is a quest in Act 3 that you can actually fail if you take too long before completing it, so it's not like Larian couldn't implement soft deterrent to rest spamming and having all the time in world. As things are, most encounters don't assume you have full resources, and traders even restock consumables after you rest. Tactician doubles cost of resting in camp supplies (from 40 to 80), which doesn't do much since camp supplies are plenty to find and buy (from same restocking suppliers). And regardless of all above, most encounters are too easy, which makes second half of the game feel less fresh. Difficulty is always very subjective topic, but I think Larian way underestimated how experienced the player will be with the game by Act 3.



      Multiclassing is done nicely, casters don't lose spell slot progression when multiclassing with another full caster class, same applies to classes with slower spell slot progression (Warlocks exempted, their special slots are tied to warlock's class level, both amount and slot level). Minmaxing is nowhere near needed to beat the game, but some classes lack meaningful benefits in progressing past early/middle milestones, and respecing costs only 100 gold per attempt, so experimenting is encouraged. And there is much to experiment with, some multiclass and item synergies recontextualize what and how much you can do in combat, and others just feel like natural extension of what you were aiming for (like maximizing burst damage from your Storm Sorcerer by adding 2 levels of Tempest Cleric).

      Время в игре: 12581 ч. Куплено в Steam
      Рекомендую 20.05.2025 16:11
      9 1

      I've played Tabletop DnD for years. I was convinced that no video game could ever come close to insane amount of spontaneity and freedom of choice that a good DM provides. Baldur's Gate proved me wrong.

      I was genuinely shocked at the amount of player-agency this game gives you, and the depth of both the storytelling and game mechanics is unrivaled. If you think a spell should work in a niche situation but thought there was no way the devs coded for it, be prepared to be pleasantly surprised. Again and again.

      The voice acting it top tier, the dialogue is some of the best I've ever seen, and the characters feel so real that I've felt actual chest pain at some of the more heartbreaking moments. 10/10

      Время в игре: 17174 ч. Куплено в Steam
      Рекомендую 12.05.2025 05:12
      1 0

      I put off playing this game for a while. I enjoyed Larian games, but I felt there was no way this game could live up to my own expectations. Baldur's Gate 1 & 2 were games that basically shaped me and my interests. I would not be any level of RPG nerd without them.

      This worry was paradoxically made worse when reviews for it were so strong. There was no way this game was as good as people were saying. I was just so worried about another franchise I enjoyed being watered down, just using the name to cash in. As the ultimate example of my fears, they brought back a fan-favorite comedy character, Minsc, for fan-service, surely they couldn't capture what made him great.

      My worry was so, so thoroughly unnecessary. This was a game made with a lot of love and appreciation for the original series. Minsc, the character I expected to be fan-service cringe, was *clearly* written by someone who was not only a fan, but was talented enough to build on the character in appreciable, expert ways. He's better than ever. That basically holds true with every aspect of this game. This game is so genuinely faithful to the originals, and builds on them in so many well thought-out and meaningful ways that it outshines them. Without spoiling anything, the storylines relevant to the prior games are absolutely *incredible*, they dive into the Dead Three, but they hone in on Bhaal a lot, and everything about it is just perfection.

      I'm sure you've read all the other reviews about the campaign genuinely feeling like D&D, the companions being incredibly well written and voice acted, lots of interesting and meaningful choices throughout all impressively interwoven quests, etc. It's all true. I would love to gush about how much I hated Astarion at first but genuinely grew to love who he becomes, love the conflict in Shadowhearts story, adore Karlach, how much I appreciate Gale's growth etc, but I'd just be repeating other reviews.

      This game is a masterpiece. I expect I'll be playing this game many, many more times.

      Время в игре: 16613 ч. Куплено в Steam
      Рекомендую 10.05.2025 21:50
      12 2

      Baldur’s Gate 3 isn’t just a revival of a legendary RPG series—it’s a redefining moment for the entire genre. Larian Studios has managed to blend classic Dungeons & Dragons systems with cinematic storytelling, rich character development, and player-driven chaos in a way that feels both timeless and cutting-edge.

      It’s not just a great D&D game; it’s one of the most ambitious and satisfying RPGs ever made.

      Set in the Forgotten Realms, BG3 throws you into the role of a character infected with a mind flayer parasite—an ominous ticking time bomb that sets the tone for an urgent, morally complex journey. What follows is a sprawling epic full of gods, monsters, betrayals, and hard choices—with every dialogue option potentially changing the world around you.

      What makes the writing special isn’t just the plot; it’s how intimately tied it is to your decisions. Whether you're playing a hero, a villain, or something in between, the game never pulls you out of the experience. Every character—main or minor—feels like they matter. You shape the narrative as much as it shapes you.

      Unlike the older Baldur’s Gate games, BG3 uses turn-based combat pulled straight from D&D 5e—and it’s a masterstroke. Every encounter feels like a puzzle, with positioning, spell usage, and environment playing crucial roles. Want to throw an enemy off a cliff? Go for it. Set the battlefield ablaze with grease and fire? Absolutely. The freedom of expression in combat is unmatched.

      Rather than being bogged down by dice-roll mechanics, BG3 makes every number behind the scenes feel like part of the drama. Critical fails and clutch saves feel genuinely exciting, like real tabletop moments brought to life.

      Companions are the soul of Baldur’s Gate 3. From the brooding vampire rogue Astarion to the loyal and complex Shadowheart, each companion has their own arc, baggage, and potential for romance—or conflict. They’ll challenge your choices, leave if you push them too far, and love you if you earn it.

      The voice acting and motion capture are top-tier, making interactions feel organic and often emotionally raw. Some scenes wouldn’t feel out of place in a prestige TV drama, which is rare praise for a game rooted in dice rolls.

      Whether you're sneaking through a goblin fortress or solving moral dilemmas in the Underdark, BG3 constantly rewards curiosity. It doesn't care if you go off the rails—it encourages it. Want to murder a key NPC and deal with the consequences? The game doesn’t stop you. It adapts.

      This is a rare RPG that doesn't treat its story like a fragile glass sculpture—it’s a living, breathing world that adjusts to your chaos. It invites creative problem-solving and punishes rote, linear thinking.

      No game this ambitious is flawless. Inventory management can be clunky, and some UI elements feel a bit over-engineered. Also, on rare occasions, complex quest threads can become buggy or unclear—though Larian has been diligent with patches. But these are minor cracks in an otherwise polished masterpiece.

      Baldur’s Gate 3 is the kind of game that only comes around once a generation. It respects its roots in classic CRPGs while boldly innovating in nearly every direction. It’s a love letter to Dungeons & Dragons, yes—but also a declaration that storytelling in games can be wild, reactive, deeply emotional, and often hilarious.

      Whether you’re a lifelong RPG fan or someone looking for your first real adventure, BG3 is essential. It’s not just a game—it’s an experience.

      “A towering triumph of storytelling, strategy, and freedom. Baldur’s Gate 3 is the new gold standard in RPGs.”

      Rating: 10/10

      Время в игре: 8953 ч. Куплено в Steam
      Рекомендую 07.05.2025 21:37
      1 0

      Is this a complex, turn-based high fantasy RPG? Yes.
      Is this a vampire dating simulator? Also yes.
      You could stop at 5 or 6 stores, or just one.

      Время в игре: 10686 ч. Куплено в Steam
      Не рекомендую 06.05.2025 14:28
      4 0

      Don't get me wrong, this game is easily one of the top 5 games I have ever played. The fact that you can go back on repeat playthroughs and still find new things is very impressive. Almost every npc has some sort of charm to them, especially the main cast. However the reason why I don't recommend is mainly due to this recent patch. Modding in this game has been around for a bit now, but recently a lot of ui stuff got messed up to the point people without mods are having this issue. Hope they fix this since this would be a slap to the face to anyone interested in this game again.

      Время в игре: 20925 ч. Куплено в Steam
      Рекомендую 04.05.2025 09:54
      2 0

      great game with fantastic story telling and replay-ability

      Время в игре: 10399 ч. Куплено в Steam
      Рекомендую 02.05.2025 01:17
      2 0

      I have 300 hours and haven't finished the game yet, I keep on making new characters. there is a lot of replayability you could say. you can pretend that women exist and that they like you - very powerful fantasy worldbuilding. You can finally put your dnd5e builds into practice. many other good things. also good mods (I have 150)

      dialogue and tone are not my thing massively, (a bit unrealistic, maybe a bit marvel I dare say? not a grounded feel) but still I like the characters and world. The relationships essentially exist to fulfil all possible fanfics, everyone is horny for everyone, just agree with people and they will offer to fuck you. It's not exactly a story or world that draws me in and makes me care about the characters, but it works as an interactive sandbox, and your choices do matter.

      combat is great. balance of classes is pretty great. items are a little less well balanced, some are clearly build defining, some are entirely forgettable, but it's fun to loot and make builds for sure.

      Character customisation is okay but I heavily recommend installing mods for more variety. Your armour and/or camp clothes are also a bit limited and goofy in looks, again I recommend mods for this.

      It runs pretty well, i'm using a 2070 (fairly old now), I can run everything on max and get above 60fps comfortably. It looks nice.

      as I said it's extremely replayable with all the different classes, romanceable companions, narrative choices, and loot.

      overall, I highly recommend. you will pump many hours into this game most likely.

      Время в игре: 19494 ч. Куплено в Steam
      Рекомендую 28.04.2025 22:33
      3 0

      Baldur’s Gate 3 is nothing short of a true masterpiece of crafting. Every aspect of the game from its richly layered storytelling to its deep, tactical combat reflects an extraordinary level of care and passion. Larian Studios has succeeded in capturing the spirit of classic role-playing games while pushing the genre into breathtaking new territory.

      The characters are unforgettable, each with their own complex motivations and branching storylines that genuinely respond to player choices. The world itself feels alive, brimming with hidden secrets, moral dilemmas, and stunning vistas that invite exploration at every turn.

      Mechanically, the game is a triumph. The combat system, based on Dungeons & Dragons 5th Edition, is both challenging and immensely rewarding, offering a level of strategic depth that few RPGs can match. Every decision, whether made in dialogue or on the battlefield, feels meaningful and impactful.

      Baldur’s Gate 3 is not just a game; it’s an experience one that sets a new standard for narrative-driven RPGs. For anyone who loves rich storytelling, deep systems, and true choice and consequence, this is an absolute must-play.

      Время в игре: 14719 ч. Куплено в Steam
      Рекомендую 28.04.2025 20:20
      5 0

      I can’t really regard this as the third Baldur’s Gate instalment—it differs far too much in spirit, visuals, mood and theme. Yet on its own, it’s exceptional. It fully deserves its reputation as one of the decade’s finest RPGs. The gameplay is immersive, the characters vibrant, and the sheer breadth of choices—each with consequences that haunt you—is remarkable. Of course it has flaws. But I don’t regret a single hour spent playing it.

      Время в игре: 13556 ч. Куплено в Steam
      Не рекомендую 28.04.2025 16:12
      4 4

      I think it is a very good gamer for veteran players, however the learning curve and very sparse tutorial make it a chore to enjoy the game for a new player like myself. It feels more like frustration and trail and error till you know ALL of the sub classes and abilities. This is a game you need to invest time into and not a getaway and chill game . I love turned base games but this one just does not hit the mark. Kudos to the team for making the ultimate 5e D&D game but just not for me as I dont know D&D 5e or the developers style of game.

      Время в игре: 853 ч. Куплено в Steam
      Рекомендую 27.04.2025 17:01
      3 0

      Un juego totalmente recomendado 10/10.
      Aunque lo termines una vez, te deja con ganas de volver a jugarlo creando otro personaje con distintas razas o clases e ir, ya sea tomando decisiones diferentes o yendo por diferentes caminos, lo que genera una experiencia completamente nueva y una historia distinta en cada partida.

      Время в игре: 5491 ч. Куплено в Steam
      Рекомендую 24.04.2025 16:20
      3 0

      I resisted this game at release. It was right up my alley -- as a longtime DnD player, this game promised the freedom and creativity I adored with tabletop RPGs in video game format. However, I had been burned by too many games promising choices with impact only to provide a linear story with two or three alternative endings. It took my friends months of kind nagging to finally cave (along with some fantastic Shadowheart cosplayers in my social media feeds... what can I say, I have a thing for edgy women), and I still had my reservations even as the game made itself at home in my library.

      Now, with over 500 hundred hours in this beauty of a game, I can say it has done nothing but deliver above and beyond on its promises, and I have nothing but the utmost faith in and respect for Larian Studios. This game is everything I dreamed of when I first started playing RPGs. I have tried many good games within the genre, but none have scratched the itch to have a fully realised world quite the same as this one. The writing for both the characters and story is second to none, and the continued refinement and new additions for every patch is a breath of fresh air in an industry overrun with microtransactions and DLCs.

      I will admit, some features are less than intuitive, even for a veteran DnD and RPG player, but I love that upon further playthroughs I can still discover new mechanics and different solutions for old encounters. Not to mention, every time I'm convinced I know every story beat and possible quest line, I find something I missed the previous times around.

      I'm not usually one to review a game, but with all the joy this game has brought me I felt the least I could do was contribute my voice to the many already singing its praises. Truly, one of the best games ever made.

      Время в игре: 30663 ч. Куплено в Steam
      Рекомендую 23.04.2025 22:23
      6 0

      Finished my first playthrough. Game is epic. Graphics can be intense, and the saves large, but the game is enjoyable every step of the way. Choices seem to matter. Story is great. Next stop for me? Probably trying out Dark Urge.

      Время в игре: 10989 ч. Куплено в Steam
      Рекомендую 23.04.2025 19:17
      1 0

      Massively better than I expected. Bit of a learning curve if you're not familiar with the mechanics (that's me!) but worth getting into. Looks great, doesn't need a big machine to run.

      Время в игре: 2197 ч. Куплено в Steam
      Рекомендую 22.04.2025 22:30
      2 0

      An absolute must play and in my opinion masterpiece, the story is great, the characters even better. Its like experiencing a trilogy in one game without feeling too much, each act is unique and the game offers many many ways to play it. You will find yourself enthralled in the lore and side stories. One of the few games that actually made me cry at the end of the story.

      10/10 Game, try it out, even if you dont like D&D combat the game has done it in a very fun way.
      Only small downside is in the beginning you will feel weak as shit and miss a lot of attacks until you get your stats higher where combat starts being very consistent and sometimes even too easy so ramp up that difficulty mid game!

      Время в игре: 9862 ч. Куплено в Steam
      Не рекомендую 22.04.2025 14:55
      9 0

      Ultra simplified reason first: I am not the target audience.

      With that now said, I can see why people love this game, but to me it just comes off as a huge dip down in quality from what divinity original sin 2 offered in terms of actual game flexibility with how environmental interactions worked and the like. I recognize a lot of my problems with this game are purely due to the archaic nature of d&d in which spell slots hold you back from being able to use those really cool spells and play out the roleplay character you created. I recognize that there are plenty of build guides and videos on the matter and that I am likely very alone in my frustration with the endless stop and go the game forces you to do with the rest mechanic, seeing as its only alternate purpose is to force feed you events. In bg1 the rest mechanic made sense since you were already zoning in and out of areas near constantly and so it wasn't super exhausting when you cleared a zone and then rested to recoup before going to the next zone, but since BG3 is just one giant zone after another, it felt like more of a forced break in the flow of the game which I did not enjoy. Returning to skills and the like, I dislike (yet again another d&d problem that has no relation to Larian's design choices per se) the actual multiclassing dynamic, since you are often put into a position where you lose out on important stats if you try to get multiple things going, and it just felt like every idea I had was shot down by the fact that the level breaks are vile and you can't actually do a ton of different combinations effectively.

      Regarding the companions, I found immense dissatisfaction, as they are all very simple, one note characters who essentially want you to stay/become a good two shoes (Minthara is not fleshed out enough to be properly considered). Even outside of that, I still just found each of them very preachy and annoying, with this neutral audience appeal that never wanted to take risks, and I can't blame Larian for choosing to make them this way, as the goal was to appeal to the widest audience possible. In that regard, they surely succeeded, but by doing so individuals like myself are innately isolated and pushed away, which would have been fine if the companion quest lines were not the backbone of chapter 3 and basically 80% of the game. Another minor gripe would be that the early leveling process is so abysmally slow and boring that I fall asleep every time. I wish chapter one was sped up a bit with less annoying encounters and a faster EXP jump to get into the meat of the game and climax in chapter 3 where they could have thrown more stuff at you and let you explore Baldur's Gate, since that is the title of the game. I recognize their limitations and trouble behind the scenes so I don't take it too hard, but it is just something that would have been nice.

      I've grown tired of my own review bitching so I'll end it off here. Overall I believe the game deserves a solid 8/10, since nothing is perfect and even in light of my hatred of a good many annoying things, I can recognize a quality product. This game has a lot of love put into it and I admire that dedication. Thank you for taking the time to read this. <3 Stay blessed.

      Время в игре: 4859 ч. Куплено в Steam
      Рекомендую 22.04.2025 12:28
      2 0

      There will never ever be a game like this ever again. Truly a 1-of-1 masterpiece as far as how unique any one player's game will go. Let the dice take you where they will, you will not be disappointed. Never experienced a game so replayable as this one with consistent value to boot. the game is worth at least 3 times what it costs, and I believe this enough to have bought it not only for myself, but on 4 separate occasions to get other people to play it, and not a single one has had a complaint. Impeccable character depth, immaculate world build, unparalleled customizability. If the phrase "the world is your oyster" was a game, it would be this game without a shadow of a doubt. 10/10 would recommend unquestionably. If you have your doubts, just stick to it for a while. It will click.

      Время в игре: 29829 ч. Куплено в Steam
      Рекомендую 21.04.2025 13:20
      2 0

      Steam Review: Baldur’s Gate 3
      ⭐ Extremely Recommended (200 hours played)

      I didn't play Baldur’s Gate 3—I lived it. I romanced a vampire, saved the world, set it on fire, died a few times, and somehow made friends with a brain in a jar. This game isn’t just D&D brought to life—it's a sprawling, chaotic, heartbreakingly beautiful epic where every decision matters and every dice roll feels like a life-or-death moment.

      From the first time a mind flayer said “hello” with its brain fingers, to the hundredth time I got distracted talking to a squirrel mid-quest, this game kept surprising me. Every character is so well-written that I caught myself thinking about them outside the game like they were real people. Like… yeah, Shadowheart hurt me, but maybe I needed that pain, you know?

      Combat is tactical, crunchy, and deeply satisfying. The dialogue options let you be as noble or unhinged as you want. And the co-op? Absolute chaos in the best way. No one’s safe when your friend decides to seduce a dragon mid-fight.

      Pros:
      ✔️ Incredible writing and voice acting
      ✔️ Immense freedom and replayability
      ✔️ Tactical turn-based combat that rewards creativity
      ✔️ Gorgeous environments and cinematic cutscenes
      ✔️ You can pet the dog. AND the owlbear.
      ✔️ Companions that will make you feel things. Possibly too many things.

      Cons:
      ❌ Sometimes the dice really want you to fail for vibes
      ❌ Inventory management can become a second full-time job
      ❌ May cause emotional damage (especially in Act 3)
      ❌ Accidentally clicking on a barrel and blowing up your entire party is… common

      My Rating System:
      🎲 Story & Writing: 10/10 – Every character is compelling
      ⚔️ Combat: 9/10 – Strategic and fun, with wild flexibility
      🧙 Worldbuilding: 10/10 – Faerûn has never looked better
      💖 Romance/Characters: 11/10 – Too attached to everyone
      📦 UI & Inventory: 7/10 – A little clunky, but manageable
      👥 Multiplayer: 9/10 – Hilarious chaos with friends

      Final Verdict: 9.7/10
      A magnum opus in RPG storytelling. If you’ve ever wanted to kiss a vampire, become a god, or throw your friend off a cliff because the dice told you to—this is your game.

      Время в игре: 12421 ч. Куплено в Steam
      Рекомендую 20.04.2025 01:15
      2 0

      first time playing turn based games. Felt very off at the start, but something just kept me playing. All of the sudden its 5AM.

      Время в игре: 350 ч. Куплено в Steam
      Рекомендую 19.04.2025 17:15
      4 1

      I started Baldur’s Gate 3 thinking I’d be a noble paladin, upholding justice and smiting evil. By hour three, I was in a romantic entanglement with a vampire who threatened to eat me (hot), my best friend was a sentient mushroom who spoke only in riddles and vibes, and I had convinced a talking brain in a jar to join my party. 10/10,

      This game is less "epic fantasy adventure" and more "fever dream narrated by a dungeon master who’s four drinks deep and trying to keep the party from seducing every monster they meet." Spoiler: they fail. Gloriously.

      You want options? Baldur’s Gate 3 gives you the freedom to talk to animals, bang druids, threaten gods, betray everyone you love, and then reload a save because you forgot to quicksave before throwing your wizard off a cliff “for science.” One time I solved a puzzle by yeeting a corpse onto a pressure plate and immediately got praised like a genius. Thanks, Larian.

      The companions? A chaotic mess of red flags, unresolved trauma, and smoldering eye contact. I love them all. Astarion could drain me like a Capri Sun and I'd thank him. Shadowheart is 90% sarcasm and 10% secrets. Gale is a walking TED Talk with a magical bomb in his chest. And Karlach? Just a sweet infernal war machine trying her best. Protect her at all costs.

      Combat is the kind of turn-based nonsense where you can either elegantly dismantle a group of enemies with tactical genius... or just throw a chair, light the floor on fire, and hope gravity does the rest. And it works. It always works. Eventually.

      Graphically? Gorgeous. Emotionally? Devastating. Existentially? I haven’t been the same since the owlbear scene. You know the one. Don’t act like you didn’t try it. We all did.

      12/10. Would romance a druid in bear form again and not apologize to anyone.

      Время в игре: 21059 ч. Куплено в Steam
      Не рекомендую 18.04.2025 17:55
      9 4

      I'll try and keep this short: This game was a bit of a disappointment for me. The combat system is pretty unique and interesting, but overwhelming with too many options, and every fight you seem outmatched, both in level and number of enemies. People already figured out quick that you can easily cheat the odds by quick saving before throwing dice. But those aren't my biggest concerns with the game.

      To me the overall story and world is just way too confusing, and partially too enforcing (no real choice to be made at key points), and there's way too many side plots that you're not even sure what to follow. As someone who's not familiar with D&D, the world just has way too many things you need to learn or know at once. Characters pop up left and right and you're not quite sure who they are as you can't even have a dialog option that explains it. Every party member that you travel with will at some point be met with some person who wants them either to die or to leave the party for 'reasons'. It gets quite repetitive.

      There's a also continuous sense of urgency that's not really real and will not resolve itself even when the game is finished, which puts the whole experience under a bad light. I don't like playing games where you're supposedly in a constant rush, but in the end that rush is not real. That's not fun!

      However, the biggest problem I have right now is it appears Baldur's Gate 3 is trying to fry my GPU and causes my desktop to freeze. The game runs perfectly well on 1440p@165Hz and good graphics, with optimal GPU temperature, but for some reason my PC starts acting strange after a few hours that indicates some level of corruption happening. I found some posts about this topic, but no real resolution to it. A game of this quality should possess no problems for my GPU so it is incredibly frustrating to keep rebooting my PC after Windows just stops working.

      Время в игре: 1481 ч. Куплено в Steam
      Рекомендую 17.04.2025 19:32
      1 0

      The best RPG since those of the 1990s. Fantastic and replayable along with all the free updates. If I had one complaint it's the cringey-ness of the romance dialogue and scenes

      Время в игре: 23291 ч. Куплено в Steam
      Рекомендую 17.04.2025 06:11
      7 0

      This game was an experience. I wish I could get amnesia all so I could re-experience this actual masterpiece for a first time. I'm sad that Patch 8 was the last one. I wish there were more to experience, even in spite of how satisfied I am with the main story. I want to experience more of these characters. I'm absolutely smitten with this game, and I'm just rambling on at this point.

      Время в игре: 62458 ч. Куплено в Steam
      Рекомендую 17.04.2025 04:31
      18 0

      Larian Studios again showed his strength as one of the best western RPG game developers on the market today. That after what they managed to achieve with two Divinity series: Fantastic Original Sin, Baldur’s Gate 3 came with a higher class approach, both in terms of music, visual presentations that now involve hundreds of VA sound records and records complete with new cinematic cameras, to the area, city, and various scenarios of the challenging challenging fight He also managed to bring the concept of "role-playing" that should be, which was built neatly while ensuring that each companion character has an interesting mission and story to be pursued and completed. The freedom to choose options and actions, dealing with the consequences that occur afterwards, while trying to continue to fight and survive it makes the charm of Baldur’s Gate 3 undeniable

      Время в игре: 615 ч. Куплено в Steam
      Рекомендую 16.04.2025 22:07
      2 0

      I forgot to review this after finishing it.

      10/10! Would motorboat minthara's boobs again.

      Время в игре: 9810 ч. Куплено в Steam
      Рекомендую 16.04.2025 19:58
      5 0

      I can't belive it, Final Patch. You made it, all the way through.

      When I heard about BG3 for the 1st time in its very early stages I expected to be "just another RPG game but with Baldurs Gate as title while having no relation to the actual saga". And even worse, they were selling a 4 part game while only having less than 1 act actually done, like some another crowdfunded pre-released and never finished game. On top of that, Divinity 2 didn't punch me at all and I couldn't make 4 hours straight because I wasn't enjoying the system nor did find the narrative of my taste.

      Once they got to Act 3 the hype in the community became a thing, but I couldn't care less about it, felt even a bit insulted like if it was casting a shade over the incredible BG1 and BG2, my childhood favorite games from all times, I grew up playing those as if nothing so large and deep could be ever done again.

      Well, as I became more adult, I forced myself to watch some horrendous popular and controversial films/series over the years so I could make an educated criticism about why are bad in my opinion, and sometimes expecting the lowest form of art I found real jewells. Thats what happent to me when I started playing BG3, it wasn't an horrible advetures film, it felt like the true next gen of those old school RPG games. More so, Larian convinced me again and again that they were worthy of my economic support by adding so dilligently more and more content.

      Until now. They considere this long journey over, this is the Final Patch.

      Do I recommend the game? Absolutly, full price, showing full appreciation for a well done game, a full of love project, and a worthy continuation of Baldurs Gate Saga.

      10/10 game, dev transparency/support and marketing policies. You are brilliant.

      Время в игре: 8830 ч. Куплено в Steam
      Рекомендую 16.04.2025 18:00
      120 1

      I don’t usually write reviews, but this game genuinely deserves it. The amount of freedom is insane. You can talk, fight, sneak, charm, explode, or just throw a pair of boots at someone if you feel like it. And the game reacts to all of it.

      The companions are brilliantly written. They are flawed, layered, and real. I didn’t expect to get this attached, but here I am. Also, I’ve replayed the intro like ten times just to try different classes and backgrounds. Every time, something new happens.

      Visually, it’s stunning. The world feels alive, and the voice acting? Top tier. Even the dice rolls add a weird kind of tension I didn't know I needed in a video game.

      If you love story-driven RPGs with real choices and real consequences — don’t miss this one! It’s not just a game. It’s a full-on DnD campaign you can lose yourself in.

      Huge thanks to Larian Studios for putting so much heart and soul into this. You’ve created something truly special.

      💚

      Время в игре: 188158 ч. Куплено в Steam
      Рекомендую 16.04.2025 15:06
      3 0

      I didn't play a lot of these kind of games, all games actually. But this one got into my heart. One of the best soundtracks as well. Will definately play once again

      Время в игре: 3400 ч. Куплено в Steam
      Рекомендую 16.04.2025 12:57
      1 0

      I think it's impossible not to love Baldur’s Gate. The level of detail, the depth of the characters, and the amount of freedom you're given make it an unforgettable experience. In my opinion, this game sets a new benchmark for every RPG going forward—it's a masterclass in storytelling, world-building, and player choice

      Время в игре: 9747 ч. Куплено в Steam
      Рекомендую 16.04.2025 06:58
      13 0

      To preach to the choir, I like this game a lot! There's an opportunity to make a meaningful decision around every corner in this densely packed game world. A lot of care has been put until the "flourish"-y details such as animation and voice acting. You won't have to waste time on endless traveling, it's just straight roleplay and classic CRPG combat. And there's a nice balance between humor and drama that I don't see a lot of these days in any sort of media, not just video games.

      You do have to be comfortable with, or at least be willing to tolerate:
      -Dice rolls around every corner, in and out of combat
      -Overcoming decision paralysis and the temptation to endlessly savescum
      -A noticeable degree of unapologetic horniness in the writing.

      Mostly leaving this review because of my very Nice playtime.

      Время в игре: 4164 ч. Куплено в Steam

      Дополнительная информация

      Разработчик Larian Studios
      Платформы Windows, Mac
      Ограничение возраста Нет
      Дата релиза 06.03.2026
      Metacritic 96
      Отзывы пользователей 97% положительных (406724)

      Отзывы пользователей

      97%
      394,096 положительных и 12,628 отрицательных отзывов
      Обновлено: 06.06.2025 04:47