太平洋之嵐6 ~ 史上最大的激戰諾曼第攻防戰! Pacific Storm 6 - Battle for Normandy

太平洋之嵐6 ~ 史上最大的激戰諾曼第攻防戰! Pacific Storm 6 - Battle for Normandy

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Разработчик: SystemSoft Alpha Cooperation

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Описание

“Storm Over the Pacific~Normandy landings, the biggest battle in history”, the background was set at the beginning of the World War II. On September 3, 1939, German invaded Poland. Britain and France declared to fight against German and ignited the World War II.

The game truly reproduces the world situation at the time, allowing players to experience the immersive, and strategizing to change the historical evolution. Players need to choose the scripts of the World War II at four different times, which deeply influence on European theater. Players play as the German commander to control the war situation, leading the army to counter the allied actions, promoting the great German, and let Nazi Germany dominate the battlefield. !

The legendary strategy simulation game series" Storm Over the Pacific” launch the new title after nine years. This new title change the series as the main axis of the Pacific Naval Battle to turn the battlefield to Europe land battle finally, centering on the well-known battles in the European War. Players will compile tanks, self-propelled guns, tow guns, transport vehicles, infantry as main battalion to fight with the enemy. Player can also use fighters and bombers to carry out air strikes against the strongholds, weaken the defense, and occupy the stronghold to dominate Europe as the goal.

Many new elements have been added, such as the "combat system" that can change the tactics with the war conditions, the "commander system" that can strengthen the combat capability of the division, and the teaching mode that leads the players to actually operate the battlefield, so both new and old players can experience the real hardcore & the scene of the war.

[Game Feature]

‧Return to Battlefield:
The four new scripts that contain important battles of European theater, allowing players to experience the thrilling of war situation!

‧New experience: This title changes the series as the main axis of the Pacific Naval Battle to be land battle. Players will consist battalion to fight with the enemy. The information is more comprehensive, the game operation is also optimized, the interface is intuitive and easy to use, and it is easy to choose the command that meets the purpose without being confused.

‧"Tactical Combat": The new combat system "Tactical Combat" allows players to immediately give orders to each team during each movement, attack instruction, and enjoy the fun of tactical battles.

‧Detailed teaching mode: Even if you are in the first time to play the game, players don't have to worry. The teaching mode will bring the players to do operation and learn the game base gradually into the world of war.

‧"Commander System": Well-known commanders from all over the world, such as popularly known called as the Desert Fox "Erwin Rommel"! Different commanders will enhance the abilities of the division.

Поддерживаемые языки: traditional chinese, japanese, simplified chinese, english

Системные требования

Windows

Минимальные:
  • ОС *: Windows XP
  • Процессор: 2.13GHz Intel Core2 above
  • Оперативная память: 1 GB ОЗУ
  • Видеокарта: DirectX 9.0c, v3 shaders and 128MB
  • DirectX: версии 9.0c
  • Место на диске: 3 GB
  • Звуковая карта: DirectX 9.0c
Рекомендованные:
  • ОС *: Windows 7
  • Процессор: 3GHz Intel i3 above
  • Оперативная память: 2 GB ОЗУ
  • Видеокарта: DirectX 9.0c, v3 shaders and 128MB
  • DirectX: версии 9.0c
  • Место на диске: 3 GB
  • Звуковая карта: DirectX 9.0c

Отзывы пользователей

Не рекомендую 27.03.2024 23:58
1 0

BLUF, I really wanted to like this game, but ultimately I found the battles to be unsatisfying attritional slugfests, with no tactical inputs from the user. This is beancounting, not war. Perhaps its too much to ask for tactical elements in what is billed as a Strategic level game, but it doesn't meet my personal standards as to what constitutes an entertaining game. Read on if you wish to know more about how I came to this decision.

As Nebelwurfer, I have a track record of translating Systemsoft/SEGA games into English from the original SEGA Genesis Advanced Daisenryaku from 1985 to some of the Playstation2 Daisenryaku games from the early 2000's. I came in with an open mind and spent several weeks translating the Tutorial section of the game into English. I also Translated many of the Gameplay windows that were in PNG format that contained Japanese text. That allowed me to get a feel for the game and attempt to play a few weeks into the longest Scenario that begins with Germany's invasion of Poland.

That leads to the first beancounting exercise. To build weapons, you need to consume processed materials at factories. Then you can build tanks, planes, and over a longer time period, ships. But to get processed materials, you first need to send raw materials to refineries. So you have to set up an elaborate transport network to make sure that the right materials get to the right places before you can start production. Although this can be toggled off in Easy mode, I think this is supposed to be one of the strongpoints of the game. Your armies also need processed materials like food and gasoline in order to campaign. So you have to ship these processed goods to your frontline units to keep advancing.

The second beancounting exercise involves creating Divisions (land units) and Air corps (Plane units) to attack the enemy. If a General is stationed in the same city that the unit is being formed in, it will receive a combat bonus. However, you can't form a unit if there is insufficient food and fuel on hand to supply them with. A division or Air corps can contain up to 5 different weapon types, with a maximum of 500 in each slot. Then you give orders for it to move to the adjacent base that you want it to attack. Once it arrives there is an underwhelming battle display that can be 3-D, 2-D or just an Excel spreadsheet view of the casualties.

Unfortunately, if the attack succeeds, the Division is broken up. You don't have a General at this new base, and you may not have sufficient supplies on hand to reform it. So it can cost you time to move up supplies and a General before you can resume the Offensive. Its a lot of effort to go through to just get the simple "Base Occupied!" message as a reward. I wish the Divisions could stay together so that you wouldn't have to reassemble them and retype their names in over and over again.

Air units do not participate in the land attack. You can only use them to perform Air Raids beforehand to weaken the Enemy Base. But never fear, after each Air raid, the Air Corps disbands so that you can have the fun of reforming it over and over again for each new raid you want to carry out.

The game also supports hurry up research into new weapons. I took a look at the technology tree and the newer variants don't seem to offer much improvement other than slightly higher firepower and slightly better defense. Speeding up research also reduces the Production points that you use to build weapons, so it seems like it isn't a worthwhile trade off at all to me.

The game also supports long term technology development that can increase the speed of units, increase firepower and so forth. There are around 9 categories that you can devote tech points to, and these results will pay dividends over time. I did not have any tech upgrades finish during my playtest, but even if they had finished, it would have granted marginal improvements at best. It seems there are a fixed number of tech points and you can allocate them to the areas you want results in first.

I think the game that SystemSoft needs to port to Windows 10 is the old World Advanced Daisenryaku IV from 2005. This had a similar German campaign starting in 1939, A European map with 220+ map points, and a tactical map for each map point that you had to move various Ground, Air, and Naval units around in to capture cities and ultimately the Enemy's HQ, before that map point was captured. In this game, production, research, and supplies were all handled with money. Each base captured would give you more money each turn to spend. The Graphics were also great, I think borrowing the 3-D models from the awesome World Advanced Daisenryaku 2001.

I could provide my translated materials to Steam to incorporate into a version that is closer to English, but I would not recommend people play it if they are hard-core Tactical players like me. The Daisenryaku 4.0 currently for sale is probably better in this regard, but I worry that it is just a bunch of unconnected scenarios, and doesn't have a campaign mode.

Thanks for reading to this point if you are still around.

Время в игре: 1249 ч. Куплено в Steam
Не рекомендую 03.03.2019 18:11
21 4

Only Chinese (Traditional and Simplified) and Japanese support, as far as I can tell. No English, despite what the Steam page says. Too bad, I was very disappointed.

While I was playing around for the required 5 minutes to submit a review, I chose the Japanese option for language, as I can at least recognize some of the characters. The voiceover text seemed to be in Japanese, and as far as I can tell most of the interface remained in Japanese as well. However, it looks like the unit description (?) page is only Chinese text. I could be mistaken.

Edit:
A comment suggests that the issue in the unit description page might be caused by a system locale / code page / encoding issue (Wikipedia: Shift-JIS to GB encoding causes "Kana to be displayed as characters with the radical 亻, while kanji are other characters. Most of them are extremely uncommon and not in practical use in modern Chinese."). The rest of the Japanese text seemed OK, and I don't have a copy to test a forced Japanese system locale, so I can't check further. However, the language support in this port is not as per advertised. No English, buggy Japanese for a modern game.

Время в игре: 18 ч. Куплено в Steam

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Дополнительная информация

Разработчик SystemSoft Alpha Cooperation
Платформы Windows
Ограничение возраста Нет
Дата релиза 19.01.2025
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Жанры

Action Strategy Simulation

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Single-player Family Sharing