Разработчик: SaintHeiser
Описание
Особенности
- Техногенный дизайн
- Открытый небольшой мир
- Игрок сам ищет цель
- Нет сохранений
Управление
- WASD - перемещение
- Space - прыжок
- LMB - взять/бросить стол или стул
- Esc - перманентный выход
Поддерживаемые языки: english
Системные требования
Windows
- ОС *: Windows 7
- Процессор: Intel Core 2 Duo (or equivalent)
- Оперативная память: 2048 MB ОЗУ
- Видеокарта: with 1024 MB VRAM compatible with DirectX 9
- DirectX: версии 9.0
- Место на диске: 500 MB
- Звуковая карта: DirectX® Compatible
- ОС *: Windows 7 or higher
- Процессор: Intel Core i3 (or equivalent)
- Оперативная память: 4096 MB ОЗУ
- Видеокарта: with 2048 MB VRAM compatible with DirectX 9
- DirectX: версии 9.0
- Место на диске: 500 MB
- Звуковая карта: DirectX® Compatible
Отзывы пользователей
The game is just not worth the money. I saw the negative reviews and decided to give it a chance, but the entire game is an ice level with no ability to change sensitivity. If you hit escape for settings it exits you from the game, and if you don't have an extra 3 hours to scour every inch to find the last few cacti and doors you need to complete the game, then you're SOL because the game does not save your progress. If it saved, I would've recommended it, because the controls were doable, but I just can't have fun knowing I was 5 things away from what I believed to be completion, and would have to start all over again.
6/10
Why DO people lie?
This game has terrible controls. There is no way to adjust the mouse sensitivy and it is on a ridiculously high speed. After playing it I felt sick worse than like reading on the bus. It might also be from the changing colors of the environment. It was also a bit interesting and creative although the graphics are very blocky. But it was too much of a mind f*ck to continue playing.
this game benefited from letting you figure it out for yourself, but while I will say while there were quite impressive uses of symbolism to make a point, the other major element of gameplay is first person platforming, which does not control very well.
another criticism I have is that there is a mix of aesthetics: either do bright, stark block colours or do realistic textures, doing both doesn't look good, and makes your game lack artistic coherence, overall good effort but next time use a more structured progression with your use of symbolism to tell a more direct story, your indirect method doesn’t present enough to make up for the lack of good gameplay elsewhere.
The description is not wrong.
The aim of the game seems to be to figure out what to do.
It's got some interesting design and it has a a companion game that is also pretty cool.
Check it out!
https://youtu.be/anr7qDPOFvA
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Дополнительная информация
Разработчик | SaintHeiser |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 31.01.2025 |
Отзывы пользователей | 33% положительных (6) |