Разработчик: Fictiorama Studios
Описание
сиквел Do Not Feed the Monkeys
Об игре
Приглашаем вас присоединиться к некоммерческой организации «Клуб Изучения Приматов», которая занимается наблюдением за определенными видами обезьян и изучает особенности их поведения в естественной среде обитания.
СЛОВАРЬ ТЕРМИНОВ:
- КЛУБ ИЗУЧЕНИЯ ПРИМАТОВ: тайная организация, члены которой сутками напролет подглядывают за совершенно незнакомыми людьми через объективы скрытых камер.
- ВЫ: новичок, вступивший в Клуб в попытках сбежать от реальности, в которой есть лишь съемная квартира, унылая работа, бессмысленное сегодня и бесцельное завтра.
- ОБЕЗЬЯНЫ: десятки незнакомых людей, за которыми так интересно и весело наблюдать.
- ВУАЙЕРИЗМ: да, это именно то, о чем вы подумали. У нас из-за этого рейтинг «18+». Хотя нет, не только из-за этого…
- ЧАСТНАЯ ЖИЗНЬ: то, чего нет у обезьян, но они почему-то уверены в обратном.
- ПЕРСОНАЛЬНЫЙ КОМПЬЮТЕР: мы установили ПК вам в игру, которая установлена у вас на ПК, чтобы вы могли работать на ПК, который установлен у вас в игре, которая установлена на вашем ПК.
- КОРМИТЬ ОБЕЗЬЯН: взаимодействовать с объектами наблюдения любыми доступными способами. Кормить обезьян запрещено правилами Клуба.
- ЛЮТАЯ ЖЕСТЬ: это то, что может случиться, если вы все же покормите обезьян.
Некоторые члены Клуба (бывшие, разумеется) полагали, что если они покормят обезьян всего один раз, то ничего страшного не случится. Они ошибались. Не повторяйте их ошибок!
Да, у вас будет техническая возможность взаимодействовать с объектами наблюдения; теоретически вы можете подставить их, помочь им, разрушить их жизни или же наоборот спасти их от чего-то ужасного. Однако Комитет Клуба настоятельно рекомендует вам воздержаться от подобных действий. НЕ КОРМИТЕ ОБЕЗЬЯН!
Поддерживаемые языки: english, spanish - spain, russian, simplified chinese, german, korean
Системные требования
Windows
- ОС *: Windows 7 SP1
- Процессор: 2 GHz Dual Core CPU
- Оперативная память: 2 GB ОЗУ
- Видеокарта: Nvidia GeForce 8600 GS, ATI Radeon HD 3470
- DirectX: версии 9.0c
- Место на диске: 1 GB
- Звуковая карта: DirectX 9.0c Compatible Sound Card with Latest Drivers
- Дополнительно: Using the Minimum Configuration, we strongly recommend to use minimal settings in order to not experience low frame rates.
- ОС *: Windows 7 SP1, Windows 8 (32/64), Windows 10
- Процессор: 2.6 Ghz Dual Core CPU
- Оперативная память: 4 GB ОЗУ
- Видеокарта: Nvidia GeForce GT 610, ATI Radeon HD 4650 Series or higher
- DirectX: версии 9.0c
- Место на диске: 1 GB
- Звуковая карта: DirectX 9.0c Compatible Sound Card with Latest Drivers
Mac
- ОС: MacOSX 10.10 or higher
- Процессор: Intel Core i5 – 2.4 GHz
- Оперативная память: 2 GB ОЗУ
- Видеокарта: AMD Radeon HD 6490M 256 MB
- Место на диске: 1 GB
- ОС: MacOSX 10.10 or higher
- Процессор: Intel Core i5-2400S, 2.6 GHz
- Оперативная память: 4 GB ОЗУ
- Видеокарта: AMD Radeon HD 6750M (512 MB)
- Место на диске: 1 GB
Linux
- ОС: Ubuntu 12.04 LTS or more (64-bit OS required)
- Процессор: 2 GHz Dual Core CPU
- Оперативная память: 2 GB ОЗУ
- Видеокарта: Nvidia GeForce 8600 GS, ATI Radeon HD 3470
- Место на диске: 1 GB
- ОС: Ubuntu 12.04 LTS or more (64-bit OS required)
- Процессор: 2.6 Ghz Dual Core CPU
- Оперативная память: 4 GB ОЗУ
- Видеокарта: Nvidia GeForce GT 610, ATI Radeon HD 4650 Series or higher
- Место на диске: 1 GB
Отзывы пользователей
打完游戏看了看教室后面的摄像头,然后摄像头扭动了(
Loved this game. A bit like Papers Please but less intense and more goofy? 10/10 recommend
a funny dark mystery story game. can't get enough
SO fun!
6/10
Very interesting concept, and a decent game.
Each playthrough you buy "cages" as the days pass by, and these are random. Many of them are non-interactive, but the rest have their own characters and storyline going on, which you can interfere with. Most of these have multiple endings which depend on your investigations and choices.
I think the game is held back by the randomness of these cages, and their schedule. Management in games can be quite fun, but here it's extremely likely that you will fail or miss many storylines simply because you don't already know the answers. It's a short game, so it makes sense that they want you to play again and again. But the fact that there are so many cages you can buy that you don't have the space for all of them in one playthrough, already makes it quite replayable. They did not need to artificially increase the replayablility by making the game frustrating to play.
The investigations are not intuitive enough, the schedules are unpredictable, and the time limits for most of these cages are too restrictive. Despite that there will be times when nothing is happening and you're bored, but you may not be able to leave to get food or sleep, because you might miss an important call or text, which aren't even stored so you could reply back later.
Unless you use a guide, your first few playthroughs will just be unsatisfying and not fun. It forces you to miss content unless you know the answers already.
Also, the ending of the game was just abrupt and lacks any conclusion or revelation that its leading on to.
That being said, it's still a fun enough indie game, it just could have been much better, in my opinion.
I'd recommend this to anyone who is really interested in the premise, but would suggest that you keep your expectations limited.
hervorragend.
great game, but the replay value diminishes quickly
Nothing but monkey business so far
Just your average Joe trying to come by every day, juggling the chaos of daily survival. Which is observing the enclosures for the club, completing assignments from the higher-ups, working part-time to scrape by, paying the damn rent, and keeping up with the basic human necessities like sleep and food. It might be a stretch having to work quickly, but it will work out in the end if you play your cards right. Manage your time right, connect those dots, learn something interesting from the sapiens, act, and exert your influence if necessary. It is one heck of a ride playing this game; it is worth the time if you like to observe.
fed da monke
I've spent over an entire day watching other people that aren't even real.
this happened to my friend marc once
yeah its pretty cool i suppose
i really admire the premise and implementation into gameplay that this game delivers. i think having self-contained stories were awesome, but the management systems thoroughly hindered my enjoyment. just monitoring the video feeds was overwhelming on its own so adding stuff on top of it made it even worse for me personally. the game itself is original and funny as well at times which adds to the enjoyment (obviously). i was actually heavily surprised at how engaged i was with the game. there were some problems i identified like the tone being all over the place, some scenarios were more refined, etc. but it is mostly just nit-picky stuff where im being overly critical. the game succeeds in delivering the message they wanted to tell as you eventually find yourself enjoying & perhaps even getting addicted to watching these people's lives even though you know next to nothing about them outside of what you've seen on the vdeo feeds.
A awesome game i also recomend buyng the second installment. I cant wait for the third part to come make the third part have endless mode with all of the cages from the firs and second part and also allow modded cages for the endless mode so we can have more fun and more cages.
amazing game, insane replayability
i love watching ppl and black mailing them
My landlady is the devil and I got cooked by the FBI for spying on people through their webcams 10/10
Do Not Feed The Monkeys is a resource management, comedy game with mouse controls. You join an exclusive club to spend your days watching monkeys in cages, and when you're not watching the monkeys you sleep, eat, work to afford the hobby, and of course you don't feed the monkeys. Ever. At all. Probably...
The game is pretty fun. I got immersed in the stories and fates of the different cages. It sort of scratches the people-watching urge, if you don't mind feeling like a creep. The first time I played it the resource management was a little tough, but on consecutive playthroughs it got easier and easier.
The game isn't extremely long, it took me 18 hours to 100% it. It has some replayability, both because of the endings for the main character, the endings for the cages, and because there are more cages to see than you can unlock in a single playthrough. However that does make the 100% journey a bit frustrating, as some achievements are tied to certain cages, and you don't know which ones you're gonna get.
The first two-three playthroughs were varied enough that I really enjoyed them. Both in seeing new cages, and using knowledge from previous runs to get new endings for the cages I did recognize. After that it started to get a bit dull, but I would still recommend the game for all busy-bodies who enjoys taking people-watching to the extreme.
kinda mid imo. just didnt enjoy the game very much (mb cuz i got it a bit spoiled on youtube, but still come on)
entertaining to see the different outcomes, but can be very confusing at the start of the game.
плюсы:
>уникальная генерация клеток на каждое прохождение;
>количество клеток;
>разнообразие действий (несколько концовок);
минусы:
>некоторые клетки бесполезные;
>eбаный сосед-попрошайка;
>я макако.
Good game
Fun game, worth playing at least a few times
The detective puzzles themselves are good, but putting detective puzzles in a rush is a disaster
One of the most creepy, fun, immersive games ever. It got so meta and real to a point where I got goosebumps playing it. 10/10.
Title is misleading, there are in fact NO MONKEYS in this game. Feed them anyways.
i loved the idea
cynical and creative spycam interactive puzzler where you play god through surveillance and interference in a parody society
"remember to get some sleep!"
5/5
Very interesting little game: you watch live surveillance cameras and try to deduce interesting facts about what you see in order to fulfill objectives. Throghout this process, you are urged on by your own story that requires rent money and food and also sometimes brings interesting events. The puzzles are not hard but sometimes quite creative, so I really enjoyed this process. And the game ended exactly when the process got a little tedious (I made it to the end and got the "Enlightened monkey" ending), so kudos for that too. I'm a little sad that to see all stories you have to grind them randomly (it seems) but it's also an understandable design decision and I'm sure plenty of people replayed this game a lot. Overall -- very nice, we certainly need more creative games like this!
Bro I got the game earlier today chat am I cooked?
For originality alone, this game gets high praises from me and everybody I show it to. It offers you a perspective unattainable in real life by being given access to hidden cameras placed all over the world by the "Illuminati". Your new voyeurist lifestyle does come at a cost, and not just a dollar amount. Enjoy your leash; you're now a monkey that watches monkeys.
mid no monkey
very meh game, its interesting for the first and maybe second playthrough, its worth having in your library though if your bored and need something to play
Fun game. Lots of replayability. Not recommended for kids due to the nature of some of the 'cages.' But very fun regardless of that.
Too simple and annoying with this resource management stuff, didn't like it and won't advice
It is a fun and addicting game
very fun
It was a pretty fun game in my opinion. I like the graphics and it made the game not very depressing because some of the scenarios in the cameras can be a bit disturbing. I think the fact that I had to follow up on most of the cameras in some ways made this game feel like watching tv dramas. The wait and suspense made it interesting to play and watch. I find that it has a sequel released but the general reviews are not very good. Guess I will drop out on that one. Maybe the dev will make a third one, which hopefully would be better?
the genji looking deliveryman can feed me
I want to see the CAGE OF THE GREAT PRIMATE, I NEED IT 11/10 WOULD FEED THEM AGAIN
Monke
really interesting but a pain for completionists
But I must feed them....
I chill cosy game in. Humourous situations and a really interesting dystopian concept.
Boring "roguelike". Narrative and plot are shallow af. Some jokes are fun. Not recommending.
Love the game just takes some time getting used to it and its a great price
Whatever you do, DO NOT FEED THE MONKEYS!
There is so many outcomes and fun characters. Although sometimes the game hits boring/quiet spots, it is hard not to enjoy the game and be immersed into the world. There is a good amount of cages so every play through is a little new, 10/10 monkey game
I give this game a hesitant thumbs up, because it IS a fun and interesting concept, and I did enjoy certain elements of it.
However it also left me feeling somewhat unsatisfied, because the frenetic nature of managing your hunger, sleep and finances feels inherently at odds with the experiential nature of observing the monkeys and trying to work out what each one's story is.
Whilst turning on "Peepers Mode" goes some way towards reducing the time pressure and gives you a bit more time to observe your monkeys, it doesn't solve the problem that it's still too easy to (repeatedly) miss key moments in your monkeys lives without which you cannot progress your "investigation" of them. I assumed this was why the game had a "recording" option to unlock. And I was really disappointed to discover that the sole purpose of the record button is to capture evidence to meddle in your monkeys lives, not to keep and eye on them whilst you're sleeping or at work!
The other major gripe I have regarding progression is that the keyword system feels unnecessarily restrictive at times. With certain monkeys you can deduce things from the context of their conversations pretty readily, yet the game forces you to gather more keywords before allowing you to officially make a deduction before you can use it as a search term. This can be quite aggravating when you're up against the clock, because the monkey cage has an expiry date.
Despite these issues the things that made me want to keep playing were the tongue-in-cheek humour and unexpected twists I kept running into as I learned more about my monkeys and intervened in their lives. Sometimes my interventions did not go quite as planned, resulting in funny moments that wholeheartedly made up for not getting the intended result. Other times I felt a wry sadness at the realisation that one of my monkeys had met an untimely end, which I might have been able to avert, if only I hadn't been so crippled by sleep deprivation, hunger and the fear of ending up homeless!
Ultimately the reason I feel unsatisfied by the game is because on standard difficulty, the game feels like it is designed to be too "replay-reliant" - i.e you will need at least some amount of foreknowledge about your monkeys' daily routines from previous playthroughs in order to make it to the end of the game, let alone to see all of your monkeys full story arcs. Meeting your daily needs is sufficiently demanding that you have to be efficient with your time spent watching the monkeys, which means you need to know when their most pivotal moments happen to get the keywords you'll need.
I am not a big fan of this kind of meta-gaming and replaying the same cages repeatedly to find that one thing I missed on a prior playthrough is precisely where the game loses its lustre for me. In conclusion I think Do Not Feed The Monkeys is a really fun concept, but to me it feels like the gameplay systems that surround it aren't set up to make the experience as satisfying as it could be.
If I could give is a neutral review, I would. Overall, this game has a strong premise but playing for extended periods shows the cracks after you level up a couple of times. I would recommend playing this game on the easy difficulty, as the regular difficulty level pads the game early with frustrating mechanics that will become more infuriating upon your second playthrough after nearly inevitably failing the first. It mechanics get easier to manage later but I think the game is better off enjoyed just experiencing the cameras.
It's a great idea, and I enjoyed the first few hours I plays wholeheartedly, but there was a steep dropoff after I got the hang of the gameplay. Overall the pacing is way too slow after to figure out how to manage your resources in the regular difficulty. It went from managing things quite frantically to waiting in boredom for something to happen. There is a LOT of content padding from many of the camera streams doing nothing EVER, to sitting and waiting for dialogue to play. I love this idea for a game and honestly can't think of a way to improve it, perhaps the sequel is better.
I am having a heart attack thanks to this game.
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Дополнительная информация
Разработчик | Fictiorama Studios |
Платформы | Windows, Mac, Linux |
Ограничение возраста | Нет |
Дата релиза | 21.12.2024 |
Отзывы пользователей | 92% положительных (1923) |