Разработчик: Neojac Entertainment inc.
Описание
In a Massively Multiplayer World where you can fight, craft, explore and live, Arcfall offers a game style that captures old school RPG games with modern quality. Emerge yourself in a world where you can craft your own weapons and armor. Own your own house and fill it with furniture that enhances your character. Hire merchants to sell your goods to other players making Arcfall a pure player driven economy.
Being a pure skilled based game, every action you make adds to the growth of your character. Expand your network to include friends in your own guild and raid others in the PvP zones to gain their riches or steal from their homes. Be warned when you kill someone and it is not outside of the King's Reign, you might get branded a murderer and hunted by all.
Sail across the world on your own warship and take on pirates on the open seas, or export goods to other towns and sell them at a profit. With so many different things a player can do, you can shape your character and gameplay to the way you want it, the end game is just the start of your adventures. As this is early access some features are rather planed for later than sooner as we gather more feedback from players.
Here is a list of current features in this version:
- Player Non Instance Housing (Implemented)
- Trading (Implemented)
- Crafting (Implemented)
- Farming (Implemented)
- Mounts (Implemented)
- PvE (Implemented)
- Banks (Implemented)
- Harvesting and gathering resources (Implemented)
- Classless Skill based Character System (Implemented)
- Massive World to explore (Implemented, more being added as well)
- Dungeons (Implemented)
- PvP (Base PvP Not Implemented Yet)
- Guilds and factions (Implemented)
- Player owned Islands (Implemented)
- Pets (Implemented)
- Weapon and Armor levelling and sockets (INot Implemented Yet)
- Armor Set Bones Stats (Not Implemented Yet)
Do note this is Alpha so when stated implemented it means base design is in but all features will still be changing allot over the development process and polished.
Поддерживаемые языки: english
Системные требования
Windows
- Requires a 64-bit processor and operating system
- OS *: Windows 7 64 bit or newer
- Processor: Intel Core 2 DUO 2.4 GHz / AMD Athlon X2 2.7 GHz
- Memory: 8 GB RAM
- Graphics: DirectX10 Compatible ATI Radeon HD 3870 / NVIDIA 8800 GT / Intel HD 3000 Integrated Graphics
- DirectX: Version 10
- Network: Broadband Internet connection
- Storage: 22 GB available space
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Quad Core Processor 2.4GHz or faster
- Memory: 12 GB RAM
- Graphics: DirectX11 Compatible AMD Radeon R9 / NVIDIA GeForce GTX 1080
- DirectX: Version 11
- Storage: 22 GB available space
- Additional Notes: Performance significantly improved with an SSD
Mac
Linux
Отзывы пользователей
Fun Sandbox MMO RPG. reminds me of old runescape with WoW graphics. A lot of different skills to choose from, and a very dedicated team of developers. If you have some free time, i would recommend trying it out.
Cons: Game is done maybe even abadoned, there is no money to make on this game for the Devs, EU servers are closed, no tutorial, Ingame shop with things that should be in the game, it feels like Im playing a mobile game, zero population, overcomplicated unfun crafting, probably gets wiped again.
Pros: I really like the CONCEPT, but the concept only exists in my head, the reality looks different.
I dont recommend this game to anyone whos thinks his money is worth something.
Sorry, to the Devs but it was just not nearly enough done.
PS: Ingame shop was implemented before many of the skill art and things, in the ALPHA lol
just think about that.
PSS: also I forgot to mention that I saw the development of the game since the beginning, I am a "starter" and played nearly day one the game came out. So trust me that when I say this game will not change much even if you wish for it, I wished for it, but there is just nothing to hope for at this point. See ya
This game is my worst investment ever for the moment.
I didn’t play this game a lot just because there is nothing to play there and besides I couldn't make myself to play it. Every single piece of it is so unpolished. Sounds, graphics, animations, map, game mechanics - you see everywhere that it's amateur's work, not professional's.
This game has player peak 2-5 persons. And most of the time you will be alone on the server. I am not the only one who thinks that there is nothing there to play.
I was an active member of the game's discord chat since the very beginning so I have a full picture of its development.
I really tried to like it but the problem is not only the game itself but its developer as well.
When this game came to steam early access in May 2017, the developer promised it to enter alpha stage till the end of the summer and full release till the end of 2017.
He also promised updates every two weeks.
He failed with everything. He just never keeps his promises. He, in fact, failed with every single promise he made. He promises an update, fails, says another date, fails again, then he says he will do it another way - and fails again. That was just ridiculous.
I will give you an example.
The alpha stage should have started mid 2017. He changed the date several times. At the end of 2017 he makes a huge announcement and promises alpha stage in a month, 30.01.2018
Now, 17.02 we still don’t have alpha. And don’t have any new date for it.
This game just don’t have any future. I think it wasn't even supposed to be born.
This same developer is making a second game - Neo's land. The game is considered to be in development (for years now) and he sold people expensive founders packs like he did with Arcfall by the way.
In May 2017 I asked him how he was going to make two games at the same time and why there were no updates of Neos land for a very long time (more than half of year). He said that he has two teams working on those games and that founders of Neos land will have an update soon.
Now, almost a year after that - there is no update on Neo's land but he still sells founder pack on his site.
People were just fooled to buy non-excisting Neos land, and now he does the same with Arcfall.
There wont be any game guys, its just a fraud.
Great game, tons of fun, few teething issues.
Feels very much like Albion online more than Runescape, which is what I've seen it compared to.
Would like to see a more detailed map, I have gotten lost a few times, and a tracker for all the skills.
Ну прям с ходу вошла, эта игра почти абсолютная копия Ультимы Онлайн только 3D , все все все начиная от названий реагентов до стиля игры , плохо только одно , на 2м часу игры у меня появилось навязчивое ощущение что админ который компоновал мир так же как и я через пару часов потерял интерес к игре и бросил как есть, глупо расположены крафтеры, до жути маленький рюкзак, вещи ломаются быстрее чем ты получаешь от них пользу, 90% времени ты тратишь на то что бегаешь через огромное расстояние чтоб починить или сделать новое оружие или тул, а когда прибегаешь понимаешь что в рюкзаке нет места чтоб что то скрафтить, в общем к моменту когда я начал убивать мобов сильно не напрягаясь игра стала до жути скучной и скупой, в общем очередная недоделка.
Well, this game is almost an absolute copy of Ultima Online in 3D , everything from the names of the reagents to the style of the game , the only bad one , in the 2nd hour of the game, I had a haunting feeling that the admin who composed the world as well as in a couple hours I lost interest in the game and left as it is, stupid located the crafters eerily small backpack, things break faster than you can get from them, 90% the time you spend on something that is run through a great distance to repair or make new weapons or Tul, and when the resort you realize that the backpack is no place to something to be crafted, generally to the point when I started to kill mobs not much straining, the game became terribly boring and stingy in General, another imperfection.
If you like games like Ultima Online.This game has returned me to my childhood when i was playing UO with my friends. Big update will come around of 25th August and the game will expand a lot. Recommended if you want to have fun with community of good people.
I bought this game the other day, and as you can see I've already put 10 hours into it, which is more than I've put in to other games. I prefer this style of game because I just don't like twitchy games, and most mmos lately have gone that route. That being said, This game is in ALPHA. don't buy it unless you want to support development, and don't expect it to change over night. The main reason I bought it was to support development. I was digging for something to play and ran across this. The dev (I hope he's not the only one) appears to be keeping things updated, and this game has so much potential. I've already got my money's worth. I've bought triple A games that were shorter than ten hours. If they keep the ball rolling they will have a hit on their hands. The game is pretty bare bones at the moment, which is to be expected in a alpha (pre-alpha?) state. So far well worth the $20 I paid. Looking forward to seeing more from this. I'll keep this review updated as things move forward.
For machine translation
Carefully write a few suggestions:
First of all, the game is very good, combining the features of the sandbox and ORPG games. The system is not very complex. Character growth is closely related to daily nurturance.
But at the moment I'm having some problems.
Map
The map is not very large, but seamless convergence, the drawback is that the open area is not large enough, and the map thumbnail is too simple, I think it should be added to the large map interface compass and player custom tag. To make it easy to find resources in the Montreal map without getting lost.
Resources
The distribution of resources in the map seems to lack of planning, the mountains and boulders near the rocks can not be found, the animals messy scattered in various places, towns and villages is a little small, some scattered resources and real estate. Herbal medicines have very low visibility and very few. But the trees are everywhere. Too little water is collected.
Other systems
Riding and coming down seems too time-consuming, and the speed of horses is too little compared to the speed of people walking. Weight-bearing horses should carry 2 of parcels themselves, instead of sharing a package with the protagonists. NPC trafficking is also a lack of planning, many times in the new village needs drawings can only run very far to the main city to buy.
Economic
I don't mind buying some gold coins after the game, but the price of primary resources is the same as that of advanced resources. It seems unreasonable to sell only a coppers for processed or finished products.
The development of ORPG
This is a good direction, look forward to more underground city or field camp to provide more play, of course, with the depth of the game to join the new building and materials, do not forget to join more Monster Corps, let the sandbox and form, war and other forms of the Director.
认真的写几点建议:
首先,这个游戏很不错,结合了沙盒和ORPG游戏的特点。系统也不是很复杂。人物成长跟日常的养成联系很密切。
但是目前我遇到了一些问题。
地图
地图不是很大,但是无缝衔接,缺憾是目前视乎开放的区域不够大,而且地图缩览图过于简单,我觉得应该在大地图界面加入罗盘和玩家自定义标记。以方便在满地图找资源的时候不至于迷路。
资源
地图中资源分布好像缺乏规划,山脉和巨石附近找不到矿石群,动物们凌乱的分散在各个地方,城镇和村庄有点小,而且地产资源有些分散。草药可见度很低,也很少。然而树木到处都是。水资源采集量太少。
其他系统
骑马和下来似乎太费时间,而且马匹的速度相对于人走的速度加成太少。负重的马应该自己携带2个包裹,而不是和主角共用一个包裹。NPC贩卖的东西也缺乏规划,很多时候在新手村需要的图纸只能跑很远去主城买。
经济
我并不介意买了游戏后再花点钱内购一些金币,但是初级资源卖出的价格和高级资源一样。而且幸苦做成的加工品或成品只能卖出一个铜币,这似乎太不合理。
ORPG的拓展
这是一个很好的方向,期待以后有更多的地下城或者野外营地提供更多的玩法,当然可以随着游戏的深入,加入新的建筑和材料的同时,别忘了加入更多的怪物军团,让沙盒和养成,战争等形式各施所长。
love the game so far just wish they'd add icons to track your group members and an auto-scroll feature for the chat so i dont have to keep clicking the down arrow to see new chat but other than those issues i love the game. hope you guys are enjoying making it as much as we enjoy playing it :D
I learned about this game from a Twitch streamer. The game is pre release, but it was on sale so I bought it. The game is coming along nicely and I've spent about fifteen hours in game the last three days learning to play it. I like it and it is money well spent.
A little bit more than barebones at this stage. I would say it is still worth the 20 dollar investment because if you like games that are similar to Classic Runescape then you'll be right at home here in Arcfall. After getting your bearings you can expect at least 40 hours worth of gameplay time minimum to get a taste of what the game has to offer. The game's main feature is skilling and can be a tad grindy at times, especially when your'e at the stage of trying to gather up enough coin for a plot of land, a house and a horse; but it's addictive.
This game has nothing but potential. The dev (Neojac) is constantly active of the game's discord server and is always up for suggestions and community feedback.
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.
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The hours are slipping away and I'm getting withdrawls when I'm at work.
Someone please help me
Old school, grindy, housing, incoming pvp later on with full loot and alot of potential so definetly recommending this one =)
A game with a LOT of potential!
Since it's in Early Access it's understandable that issues like lag, bugs and missing content is possible, but NeoJack has been at the front of the battallion working hard to add new content and patch bugs. He's often present at the official Discord channel, checking the bug reports, reading our suggestions and answering questions about the current content and what's to come.
For those asking "Is this game similar to X?", I'll say this game reminds me A LOT of the old school RuneScape. Several gathering, crafting and combat skills, decent graphics, housing system... I feel I'm 13 years old again, back in the old good RPG times.
With less than a few weeks of launching the economy system is yet to be at its full potential. Right now everyone is crafting everything for themselves and most find it hard to part with their hard-earned cash when they really don't need to, but once the playerbase grows and cash becomes more abundant we'll see the player-driven economy advertised in the game description.
Repeating my first statement, this game has A LOT of potential, and I'll love to be here to see it flourish.
An interesting and entertaining MMORPG that is in early access.
While the game is still quite raw and is certainly unfinished, the current content and community make it worth the time to play. It is a seamless world (no zones or loading) with only 2 major towns (one is more like a large barebones city) with some settled farmlands, forests and plains in-between.
The crafting system is easy to work with (but every crafted item requires a recipe and ingredients which surprises some players.) Gather, refine and craft is the basis of the current crafting system with a handful of recipes available at the moment to introduce players to try their hand at making everything they might need.
The player-driven economy is still developing, so stuggling to buy a plot of land to own (or rent) has been a struggle for most, with some powerhouses claiming prime real estate.
PVE combat is lackluster with only a few weapon options and imprecise actions versus enemies, but it has the makings of a reasonable system which should develop over the next wee while.
A small number of quests exist in-game, with a set of tutorial quests that can help acclimitise new players into the basic flow of play as well as familiarising new players with key locations in the starting town.
There is currently NO PVP, but it is expected as the game develops.
The art style is stylised and could be considered cartoony by some, but I find it easy on the eyes.
While it may be considered as a sandbox, it isn't what I would call a true sandbox (do whatever you want wherever you want whenever you want).
Player housing is active in-game and works well enough, with the possibility of owning farmland for budding farmer-wannabes. Farming itself doesn't seem to be fully active though, so more exploration and research could be needed to understand how the system works.
The skill system is learning-by-doing, so chopping trees increases a lumberjacking skill giving access to a few spell-like abilities to help you survive against the passive chicken threat that is just waiting to explode! Skills also increase some stats (STR, DEX, END and more which in turn affect other composite stats.) Skill gain is a little faster than expected, but a recent patch should have reduced skill gain to a slower but managable level. In-game actions, skills and stats are part of the RPG aspect of progression and customisation (as well as min-max for those so inclined.)
There are no dungeons or dungeon-equivalents at the moment, but there are at least 2 planned with a possible 3rd under speculation. It has been said that some dungeons will be open world and others may be instanced, so we are waiting for more information in this regard.
How can you get in on this action? You can purchase the game on Steam or through the official neojac.com website if you want founder packs (currently only available on their website and not on steam.) Just another reminder, the game is in EARLY ACCESS and is not production-ready for mass consumption. Support the devs and join us in-game!
Will there be a wipe? Who knows, but there is fun to be had now!
TL;DR: Still a lil buggy, not as stable as I would like but hours of engagement with a supportive community.
Feel free to call me a twitchy-eyed ADHD case who needs to gb2counterstrike or whatever, but I swear, this game is tedious. There's just nothing there. That 0.3 hours of playtime was spent wandering around, aimlessly following roads, trying to find the "Game" part of this here video game until I ran into a bunch of unpassable red borders and bears.
At no point did I have even the slightest inkling of what the first steps were. You just get dropped into a world with 20 copper coins, a perfectly useless map, and a bunch of empty fields to look at.
So as first impressions go, this seems less "Early Access" and more "Desperately Unfinished". I might come back and re-evaluate that in about two weeks' time. I'd like to support the dev and get this game improved, otherwise I'd be requesting a refund.
I dont know where those hours went to be honest. But i do enjoy this game and havent been bored with it yet. I have got most everything int his game and i can tell you its amazing but has to many gamebreaking bugs. I honestly think they should do a wipe to do more testing but dont think they will for now. Some of these bugs include unlimited duriblity of weapons, stat problems, and level gains with unlimited duribility. BUT that is an easy fix and this game does deserve alot of attenion by other people. Right now i do say that things are kinda bland and there isnt much to really do after a few 40 hours or so. Yet they are making patches and updates every few days. Just hope they fix the big problems sooner then later that are in the game for those willing to put time into it.
This game needs a report player button and an ignore player option. Fix the lag, add more content and a helpful map (you can zoom in on your mini map...how about zoom out? I know where I am standing ffs). It is just a farm resorce sim atm. Gather, sell, repeat, yawn...
Normall I am not a fan of this style game. So many games like this now a days that you never know where to begin.
"I have played most of em just to give a chance" I can say that even tho this game is bare bones right now, I can see this having such amazing potential. Obviously game is EARLY ALPHA so you have to respect that and grow with it.
I have spent almsot 3 hours just chopping trees and repeating the same quest for gold but I have to say for some strange reason its fun, Brings me back to when gaming was just a grind to get something done..
PROS: Nice community
Good Graphics
End game w Longevity
No glitches yet "That I've noticed"
Fun crafting system
Fun Grind
CONS: Brand new so not much to do
Tough learning curve when you first start
1 Quest (repeatable) to make money
Small map for now
Not much to explore
Either way you look at it, I guaruntee this game will be great as they enhance and add to it. Like i said previous, NOT my style of game to play but for some reason, I'm gunna play this. :)
At this early access point in the game i can give a few stars for concept. I recommend the game in hopes it will be able to run much more smoothly.
In its current state, i feel like im playing a game under water: mouse movement and character movement are not very responsive to the mouse settings.
Great Game if your interested in Old school style rpg where you have to put the time in and you get rewarded. This game has a very nice and rewarding/late game concept. ITs hardcore rpg so i would suggest learning a few things before you play(you litteraly get dropped into the world with no quest guide , map etc its truely yours to discover...lol) Anyways this game is great for Early Access and i reccomend it for rpg lovers. IT does has a few FLAWS like server crashing and bad fps drops server wide. But these are things you expect when buying into an EA tittle. Other than that the game has alot to offer right know, and alot of potential in the future. FYI i played 4hrs straight and didnt get bored..sadly i was up allday. Great Game Definatly reccomending this one!!
Дополнительная информация
Разработчик | Neojac Entertainment inc. |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 01.02.2025 |
Отзывы пользователей | 60% положительных (40) |