Разработчик: Frontwing
Описание
Story:
This new incarnation of Mihama Academy is home to a diverse group of students, who every day work to polish their unusual skills - sometimes on the job. There's a gunslinger called Rena (nickname: "The Rabid Dog"), a sniper named Tohka, a demolitions expert called Chris, a spy named Murasaki, and finally, Haruto, their handler. Together they make up an agency called SORD (Social Ops, Research & Development). The specialist training school now entrusts the misfit girls who attend it with guns and live ammunition in the name of national defense.
Paying their own safety no heed, these students are again and again plunged into dangerous extrajudicial missions - all for the good of the realm.
"We've been granted a place in the world.
That alone isn't enough - there wouldn't be any meaning in living, if that was all we had...
It's not enough just to get by on the backs of others. I live by my own strength, and I fight to survive.
Because only the survivors among us belong with the living..."
No matter how much life grinds them down, what future awaits these girls, who've themselves chosen the path of the gun?
Поддерживаемые языки: english, japanese, simplified chinese
Системные требования
Windows
- OS: 7/8.1/10
- Processor: Intel Core 2 DUO
- Memory: 1 GB RAM
- Graphics: VRAM320MB, 1280×720
- DirectX: Version 9.0c
- Storage: 3 GB available space
- Sound Card: Support for PCM playback through DirectSound
- Additional Notes: Windows Media Player 9 equivalent or higher
- OS: 7/8.1/10
- Processor: Intel Core 2 DUO 2.66GHz
- Memory: 2 GB RAM
- Graphics: VRAM512MB, 1280×720
- DirectX: Version 9.0c
- Storage: 3 GB available space
- Sound Card: Support for PCM playback through DirectSound
- Additional Notes: Windows Media Player 9 equivalent or higher
Отзывы пользователей
Acoustic girls with gun obsession
7/10
Where do I start..-
As another fan of the Grisaia series, I was attracted by the style of the artworks and character designs reminding me of the characters from the previous not so related title of the series.
I knew what to expect after reading through almost all of the series, besides the Eden that I had to drop and haven't felt like picking it up after getting a bita disconnected after having months passing by and no longer finding myself confident enough about knowing what's been going on.. Hence why I dropped it for now, and instead decided to try this one.
I have really enjoyed the pacing of the previous Grisaia titles, so it wouldn't be all that off to claim that I was expecting something similar.
True enough to that, the game of words was more or less the same, though the parts that have been giving it the deep philosophic thoughts are gone this time around, along with many of the encounters.
..
And I haven't liked that at all.
Not only the game feels having too rushed of a story, there's a huge lack of events going on.
The entire entry to the Phantom Trigger is quita full of introductions, which makes sense as to allow the reader to feel with the characters, but due to barely any important event happening, there's not much to draw the conclusions from.
The characters will have some encounters that are enough to know what to think of them on the surface, leaving them still mysterious deep down.. Which sort of seems to be getting more deep with each entry to the Phantom Trigger series.
The artworks are amazing.
The detail to each character, not just the artistic but also personality wise is really nicely done, and that's what I care about a lot, so I still got quite a lot despite finishing the reading in no time.
Yup, the Phantom Triggers do seem to be some real shorties, taking into consideration that I'm a medium-fast reader, so it's safe to assume that a person who's not used to reading would require about an additional hour or two to finish this one up.
- The visual novel is kinetic.
There are no choices to be made. It's all based on the plot, and everything is of what you see. There're no alternative routes or anything along such lines as in the previous Grisaia entries.
Luckily, or perhaps not so luckily, the soundtrack seems to be very similar and on par the notes as the Grisaia entries, which I enjoyed listening to a lot.
Those who haven't, however, will be listening to it once again.. Luckily, for just a while due to what I'd call massive pacing issues.
That's to say, the voice acting is done to the utmost perfection.
It's nothing to talk negatively of, but instead of some truly professionally done work.
That alone was also another surprise that the game's got for me, and that probably carries over in the other entries to the Phantom Trigger's world aswell.
If I shall say..
I'd, in the end, recommend this piece of visual novel to everyone who's not into the prolonged types of visual novels, the Grisaia series being the perfect setting example, as well as to the fans of Grisaia.. Because it feels almost the same.
- Overall?
Yes, I'd go ahead and recommend it.. But I guess, that's merely the nostalgia speaking on my behalf, having my mind clouded over with the ever so positive experiences.
That shall cover up the review.. In case I re-read it and notice something missing or something along those lines, I will be sure to edit it-
Happy reading!
Enjoy the alternative not-so Grisaia!
8/10 waifus with guns.
Interesting story of future mihama students, despite it being the first volume the tone and everything was great. Voice Actor/Actress has done a great job voicing each character
My favorite character is Tohka voiced by Sakura Ayane
Sakura Ayane has voiced lots of iconic characters from anime such as (Iroha from Oregairu and Yotsuba from QQT)
I'm excited for what's to come volume 2
Sorry to drop a negative review here on Vol 1 - as I'm currently on Vol 7 - but I want people to know beforehand what they're going to experience on Grisaia Phantom Trigger. I really need to talk about something that has been bothering me for a while now: The amount of dialogues talking about food in this whole series is absolutely f*cking ridiculous.
I am not kidding. And I know this will definitely sound superficial or completely irrelevant to you, but I assure you, the people who wrote this series just might have suffered from actual starvation in the past, because you will spend a considerable amount of time reading about irrelevant food topics on every single damn volume here.
I've lost count to how many times they've used food as an analogy to explain things, e.g. talking about how guns are supposed to work, or engaging on tedious and boring discussions about why cheap noodles are the best (who tf cares, honestly). That's pretty much the level of food fetish I'm talking about that you will be constantly reading, which is the main issue here.
Obviously, this will not bother you for the first Volume. Probably not on the second one either. And then you just might feel a bit unnecessary to read it on Volume 3. On Volume 4, you're definitely going to be self-conscious about it, thinking "Why are they spending so much time talking about this again?". On Volume 5, you will develop anxiety whenever they start talking about food, and you will seriously have to control yourself over the urge to skip sections of dialogues. On 5.5, you'll be glad to know it's a side-story so it'll end up fast. On Volume 6, the one I recently finished, you're going to turn insane over the fact that the entire Volume is about a flashback where people will hear the entire backtory WHILE EATING FOOD.
We all love food, I get it, I seriously f*cking get it Frontwing, but that doesn't mean you need to milk this topic on every single god d*mn Volume because you have cheap-ass writers who can't come up with better ideas for the story. The Volumes are already considerably short in-between, so it makes absolutely no sense writing about useless random food crap like it's going to be so awesome to read, because it's not.
Even the CGs - which in general are incredible by the way - were already getting repetitive because a good amount of them involves food. I don't understand why would they spend so much time writing about it when they could've used the time to develop the story and/or characters in a more in-depth level.
Anyways, if you get easily annoyed by repetitive things like I do, just know that you will be reading about food that you're not going to eat for a considerable amount of time. The fact that it could have been so much better without the food spam nonsense made me really mad.
Игры похожие на Grisaia Phantom Trigger Vol.1
Дополнительная информация
Разработчик | Frontwing |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 01.02.2025 |
Отзывы пользователей | 87% положительных (90) |