Разработчик: Blue Wizard Digital
Описание
CHECK OUT OUR UPCOMING GAME!
TYRANNICAL PRAISE
"This is really awesome, and you should probably give it a shot."
- TotalBiscuit, The Cynical Brit
"This is really good, some witlessly meme-y humour aside, retaining many 4X tropes but throwing out just enough to be punchy."
- Rock, Paper, Shotgun: Unknown Pleasures Game of the Week
"You take the rule of the Tyrant threatening to take over the galaxy with your armies of doom, despicable acts, and a death ray that comes online when you're being especially bad."
- Scott Manley
"Every little feature of Space Tyrant has been so carefully planned, designed and executed, that all its elements join together in harmony to create an amazingly addicting experience."
- Game Skinny
"A 5x Space Rogue like - lite strategy game and it's damn good."
- Mack - Worth A Buy
"Explore space, befriend or terrorize enemies, kick butt at turn-based battles and generally have fun taking over space with this replayable 4X-styled game."
- Hardcore Gamer
"Blue Wizard Digital did a great job of cutting away the 4X fat while retaining the core parts of what makes the genre fun."
- Indie Games
“It's a 4X title on speed. Everything is a lot faster, everything’s a lot more streamlined."
- Yippee Ki Yay Mr Falcon
"I really like the fact that the game doesn’t take itself too seriously."
- The Zero Review
“The developers have managed to cram a grand space strategy game into a really quick and funny experience.”
- ReformistTM
"...a competent, charming, easy to control PC title that doesn't weigh you down with the minutiae of 4X games or their dreadful endgame slog."
- Strategy Gamer
"it lives up to it's promise of quick strategic action with a slick presentation."
- ISK Mogul
"This is a 4X-Lite game with card-based powerups and blistering real-time fleet battles which last only a matter of seconds, with fighters, laser beams and explosions galore!"
- Save Or Quit
About the Game
Finally, a mega-empire builder where you can enjoy titanic space battles and galaxy-wide conquests but not run over your employer-mandated allotment of lunch-eating minutes.
In Space, Nobody Can Hear You Die Screaming.
(THOUGH YOU ARE STILL DYING, OK, IT'S JUST THAT YOUR SCREAMS DON'T TRANSMIT THROUGH THE VACUUM OF SPACE, WHEN YOU'RE IN SPACE. DYING.)
Features
- Tactical combat!
- Strategic scheming!
- Grimdark grimness!
- No cultural victories! No diplomacy! In Space Tyrant there can be only slaughter!
- Tons of excellent space cards to play!
- Space aliens!
- Space police!
- Simplified, easy-to-grasp 5X (eXplore, eXploit, eXpand, eXterminate and eXsanguinate!)
- Swift gameplay means quick deaths and lightning-fast victories!
- Hours upon hours of space strategy delivered steaming-hot into your gaping tentacular maw-orifice, the way you demanded it!
And what about those crazy space battles? Feast your brains...
The Hoplite Dynasty
You start off in command of the Hoplite Dynasty; a savage empire of ticked off "rabbots" who burrow into the enemy fleets with a fevered tenacity found only in the cold vacuum of space. They're an angry mob of cranksters; always more than ready to tear it up on behalf of your maniacal calculations. Just look at these things, almost eager to die miserably at your slightest whim:
The Bzzerk Union
Once you and the Hoplites have callously knocked a chip off the galaxy's shoulder, the Bzzerk empire will become yours for the Tyranting. They're a fierce army of mechanized Bees who live only to put the sting in your zing. The little ones die off easy, but they're cheap to replenish and 'death by a thousand cuts' is no joke. In fact, it's exactly the good times these swarmy little bast*rds crave as they smash against the windshield of endless war:
The Techno Slug Party
Once you've pushed the Bzzerks through to victory and cranked the galaxy down another notch, you'll have sufficiently brought the Techno Slug Party under your iron rule. These slimy little dance party invertebrates don't know the meaning of sleep, or healthy choices... or paying rent - but they'll put some serious hurt on anything that stands in their way. As malleable and spaced out as they may seem, their chemical fortitude is yours to wield with lucid vicariousness. I don't want to give away too much, but unlike their more sober predecessors, they will literally go the extra mile for a true Tyrant.
We'd show you the Techno Slugs too, but it would be in violation of our low attention span directive. Hey look, a squirrel!
About Blue Wizard Digital
Founded by Jason Kapalka, who formerly founded some outfit called PopCap, which made puny weakling non-space-conquering games like Bejeweled and Peggle and Plants vs Zombies, before it was acquired by the necrotic empire of Electronic Arts. Blue Wizard recently released the darkly comic sliding block puzzle/ 80's slasher movie tribute Slayaway Camp to Steam and iOS. The Space Tyrant team consists of a crew of gore-thirsting void pirates and psychic mutants barely contained inside a fetid barracks atop a Capitol Hill coffeeshop in Seattle. Sanctions are already in place.
Поддерживаемые языки: english
Системные требования
Windows
- OS *: Windows 7
- Processor: Dual-Core Intel or AMD CPU supporting
- Memory: 4 GB RAM
- Graphics: Discrete GPU with 2GB VRAM
- DirectX: Version 10
- Storage: 2 GB available space
- Sound Card: on-board sound
- OS: Windows 10
- Processor: Quad-Core Intel or AMD CPU supporting
- Memory: 8 GB RAM
- Graphics: Discrete GPU with 4GB VRAM
- DirectX: Version 11
- Storage: 2 GB available space
- Sound Card: Something Tyrannical
Mac
- OS: OSX 10.9.3
- Processor: Core 2 duo or i3 @ 2GHz+
- Memory: 2 GB RAM
- Graphics: Integrated graphics
- Storage: 2 GB available space
- Sound Card: On-Board
- OS: OSX 10.9.3
- Processor: Core i5 @ 2GHz+
- Memory: 4 GB RAM
- Graphics: Discrete GPU with 1GB VRAM
- Storage: 2 GB available space
- Sound Card: On-board
Linux
- OS: Ubuntu
- Processor: Core 2 duo or i3 @ 2GHz+
- Memory: 2 GB RAM
- Graphics: Integrated graphics
- Storage: 2 GB available space
- Sound Card: On-Board Sound
Отзывы пользователей
Finally beat this game after 28.1 hours of playtime and the difficulty is extremely hard but fun if you like very hard strategy games that actually take you to use every inch of your brain power. 10/10 Was pure Agony beating the game.
I wanna love this game. And I've played it a lot, I think.
But the randomness involved just takes a big huge slurp out of the fun. A lot is made of the player guides of the random choices the player has to make after defeating a planet. But after a lot of play, you remember which are the safer choices, so those don't matter too much.
What really sucks is you're doing well, you have a plan, and then suddenly the game says "Oh, by the way, now you have to panic because in three turns, something truly crappy is going to happen, and let's face it: chances of survival are pretty close to zero. (I've manage to survive one such random event.) You go from winning battles relatively easily, or at least being able to build up a decent fleet to take the fight to the enemy. And then out of nowhere, the opponents are five times as strong, you don't win a single battle, you can't get past that monster, and you don't have enough income to rebuild your fleet.
This game is so close to being a really fun casual game. But when this random nonsense comes out of nowhere to end a mission and war, you find yourself wanting to throw your laptop across the room. The game doesn't even pretend to try and play fair.
Almost as bad is when, for once (usually early in a war) you've managed to build a powerful fleet, have enough income rolling in to repair or upgrade, and you're about to make your final assault on your enemy and ... you win. You've managed to acquire enough planets, money, turn income, whatever. You satisfied some winning condition, and everything just ends. While one will always take the win, it's impossible to come away fully satisfied because everything you built up and planned is suddenly gone. Poof.
I know the game has been abandoned by the developers. This review won't be read by anyone. But it just pisses me off how close this game came to being good.
TL;DR: One of the three mission types can be so hard to win due to bad design and RNG that I can't recommend the game.
I really wanted to like this game more. However, there are aspects that I just find so off-putting I can't recommend it. This is too bad, as there a number of things to like in terms of writing and art. However....
There are three basic mission types, two of which work pretty well. The third is at the mercy of the random set up and can be very difficult to win if you get a bad layout. This is so pronounced that, in order to win a campaign, I had to avoid this mission type entirely.
The problem mission is the "Control the Omega Points", where you have to control two of three special planets for a number of turns. When playing this mission, the AI gets a lot of troops and is set to be very aggressive. Due to the nature of the combat system, sometimes the only way to beat the large AI fleets is to attack them multiple fleets and wear them down in waves. This means every fleet you send except the last one will be unavailable for a few turns, and some of the money you've spent will be lost.
The main consequence of this is it will take time just to wipe out the enemy's initial advantage. During that time, if the victory planets spawned in bad locations for you, the enemy will easily get to them and conquer the two it needs to win.
These missions come in difficulty for two to four stars. I lost every such mission I tried on four stars, and many of the three star ones as well. I almost never lost anything else on less than four stars once I learned how the game works.
Losing one mission isn't the absolute end of your campaign, but it can be hard to recover from. Losing two missions is game over.
The game doesn't have enough variety to make playing the early, lower difficulty missions over and over again fun. That coupled with the unbalanced difficulty spike represented by the Omega points mission causes me to give this a thumbs down.
Had the choice between pain booth and painfully reviewing.
Would choose game again next time.
has a death ray
It's a quick, simple, beer-and-pretzels galactic conquest game that still remains challenging time and again.
Дополнительная информация
Разработчик | Blue Wizard Digital |
Платформы | Windows, Mac, Linux |
Ограничение возраста | Нет |
Дата релиза | 15.01.2025 |
Отзывы пользователей | 84% положительных (477) |