Creature Clicker - Capture, Train, Ascend!

Creature Clicker - Capture, Train, Ascend!

2.5
Смешанные
Free
Steam Store

Разработчик: ColloseusX

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Описание



Creature Clicker is a new take on the Clicker genre, taking inspiration from Clicker Heroes and Pokemon it builds on both elements, you can capture and collect creatures, level them up to make them do more DPS and ascend them into new creatures and variations

You start the game by selecting an egg and incubating it by killing enemies, everytime you kill an enemy you have a 1 / 10 chance of capturing it and having it as a pet that will do constant DPS to enemies so you have help clicking. As your creatures level up you can then ascend them into stronger forms and unlock special versions of them by completing challenges

Latest Update:
Every hour you will unlock a random creature in your steam inventory of varying levels which you can trade or sell on the Steam Marketplace





As you creatures grow up they will get tougher and you will be able to use your hard earned cash to purchase upgrades and abilities.

You can also equip armour and weapons on your creatures to further boost your DPS and beat those high level bosses which appear every 12 levels and must be beaten within 60 seconds or you will not be able to progress to the higher levels until they are beat, this will sometimes mean going back a few levels to further level and ascend your creatures and then come back and beat them when you are bigger and stronger!

Each boss drops a soul stone which are used to Ascend your creatures to their next tier level and acts as a rebirth system for extra DPS, your Dragon grows up in stages of an egg, baby, juvenile, adolescant and adult. each time they ascend they get stronger and stronger



You can even build a farm on your land that you can build Stables, Townhouses, Vineyards and other structures that all help towards your DPS

Поддерживаемые языки: english

Системные требования

Windows

Minimum:
  • OS *: Windows XP, Vista, 7, 8 and Windows 10
  • Processor: 2.33GHz or faster x86-compatible processor, or Intel Atom™ 1.6GHz or faster processor for netbook class devices
  • Memory: 512 MB RAM
  • Graphics: 128MB Graphics
  • Storage: 334 MB available space

Отзывы пользователей

Не рекомендую 16.10.2024 03:29
0 0

What even is this "game"? I opened it and got 140+ achievements. It has no directions, no explanations of anything you are supposed to do other than either sit and watch things happen slowly, or click a lot to make them happen a tiny bit less slowly. Nah.

Время в игре: 36 ч. Куплено в Steam
Не рекомендую 10.07.2024 22:24
2 0

Don't play this game unless you want to clog up your rarest achievement showcase with nothing but achievements from this game. Seriously, it's been bothering me for ages and I regret ever buying this game.

Время в игре: 53079 ч. Куплено в Steam
Не рекомендую 07.07.2024 17:34
4 1

I am tired of getting my progress erased each time I close the game

Время в игре: 10032 ч. Куплено в Steam
Рекомендую 04.07.2024 15:44
3 0

Imagine a clicker game, that's got more to do while playing it. (Unlike Banana and its food-based doppelgangers.)

That gives you goals to earn achievements. (Unlike Banana and its food-based doppelgangers.)

And gives you Steam Inventory items that have a use in-game and a value on the Market. (UNLIKE Banana and its food-based doppelgangers!)

You get an overall, well-rounded clicker. That you can enjoy playing and then run idly while playing something else. (And is 1000% better in every way than Banana and all of its food-based doppelgangers combined.)

Welcome to Creature Clicker! (And you should leave Banana and its food-based doppelgangers to the bots.)

Время в игре: 12042 ч. Куплено в Steam
Рекомендую 02.07.2024 19:17
4 0

The game basically plays itself. My rarest achievements table is dead, but who cares.

Время в игре: 3001 ч. Куплено в Steam
Не рекомендую 30.06.2024 18:13
11 5

P2W game. Now following the trend of "banana" with the steam item drops. And the top of the cherry is that cloudsave doesn't work for a game released in 2017. Lost all my progress back when I did actually played it obtaining half of the 730 achievements.

Время в игре: 672 ч. Куплено в Steam
Не рекомендую 23.06.2024 03:03
5 1

Going the way of the banana "game"

Время в игре: 2849 ч. Куплено в Steam
Не рекомендую 21.06.2024 12:47
4 0

The game was already not that great but fuck this scam the dev is trying to pull.

Время в игре: 11423 ч. Куплено в Steam
Не рекомендую 21.06.2024 12:41
4 0

Bought the game to support the dev and make the game better and what is he doing? Making the game f2p and flood it with dlc's! Why do I even paid for it?

Время в игре: 1460 ч. Куплено в Steam
Не рекомендую 21.06.2024 02:31
14 1

Feels kinda soulless. Pretty much the bare minimum of what is considered an idle game. Especially with the sudden free to play and implementation of Steam inventory items. Like the developer is going the Banana game route of trying to run a market rather than make a fun game.

This is a game for all of you Steam Marketplace peeps. Not a game for anyone looking to have fun with the genre.

Время в игре: 2387 ч. Куплено в Steam
Не рекомендую 17.06.2024 21:13
4 1

I really wanted to enjoy this game as I liked the art and the idea of it, but after getting all achievements prior to this current update and seeing the contents of this update I just can't recommend this game at the slightest.

The current game just has too much feature bloat, content that feels rough around the edges, 'fixes' being sold as 'Quality of Life' DLC (in an Early Access titles may I add), and the overall feeling that older content will not be 'fixed' or re-visited with the idea to rather add features to the game that stand completely separate of one another.

I am hoping that the dev just lacks feedback, so here I want to point out some flaws I have noticed in the game I'd hope to see some more love or care put in:
- Early game progression feels really rough. There just seems to be a lack of goals to jump towards at the start to properly show you the game mechanics and set up a more fun experience. There already is a task list in the game, but it could really do with smaller tasks on it and rewarding the player for accomplishing said tasks. This does not only allow for more consistent gameplay feedback rewarding the players and setting goals, it can also be used extremely well to help players guide into grabbing QoL upgrades they might not see otherwise, and make the start less of a drag by giving rewarding boosts towards such base mechanics as the 'auto-pickup' and other upgrades!

- Just remove the DLC that are either straight QoL or that feel like it should have been part of the base game to begin with. The Nest upgrades are a great example of a gameplay mechanic that feels like it should have been in the base game but is instead sold as a DLC that just makes your life easier. Not such a negative for games that already have a good flow, but EA titles that are still figuring out make these things come across way too greedy and removes and passion the creator might actually put into the title.

- All mechanics and upgrades just feel so scattered and like non of them really bleed into another, which is a terrible shame. Things such as the chests or quests could have a way bigger impact, but all falls flat once it has completed its original reason to be in the game. Increasing how often quests arrive, having the chests contain more items such as finished dishes, or anything else that is already put into the game having more interaction with one another instead of hitting this dead end.

- Have the monsters interact with more gameplay elements outside of damage. They might be good cooks, able to open chests, able to pick up your coins with a more fun 'pick-up' mechanic, etc.

- Add more goals for the player to go for in-between major tasks such as the bosses. Too often the game has a singular goal to progress towards, and it ends up feeling more frustrating compared to easy to navigate.

- The last patch that adds marketplace items just feels like junk content to me personally, especially since it is tied to achievements. Normally not that mad about new achievements being added to games, but since it is a randomization addition that only drops once every hour of real time gameplay without any reward for prior hours invested in the game feels like a huge yikes to me, and nothing to become excited about. This becomes even more of a frustrating point seeing as it is played hours and there is nothing that tracks the game when it is not being played like most other idle/clicker games do.

I genuinely hope that the dev looks at feedback if enough people mention problems with the game, as I too want to see this game become actually good and fun to recommend, or maybe more importantly, I want to feel that the game is fun enough that supporting it outside of sales or with cosmetic DLC is something I would want to do instead of making me think this game is nothing but someone trying to cashgrab with minimal work done. (Yes, I know this is most likely not the case, as games are HARD to make and require loads of passion, but it is just not the feeling it invokes inside of me.)

Время в игре: 3260 ч. Куплено в Steam
Не рекомендую 11.05.2024 15:22
0 0

LL

Время в игре: 6669 ч. Куплено в Steam
Не рекомендую 24.04.2024 00:12
1 0

Okay so...I bought this game bc it was cheap. It's a clicker, I wasnt expecting much. I bought all the dlc, bc all in all it ended up being $20, I've spent $20 on some dumb things.

I think its cute for what it is, my one major complaint is IT DOES NOT SAVE. There is a reset button on the front screen, which I have not clicked. If you close this game for more than 12 hours, its all wiped. Well, your creatures are gone and your main egg is level 0 again, but you still have all the gold and chests???

IF THIS GAME SAVED, it would be worth the money. At $20 total for all the dlc and game, its not worth it to me simply because it does not save.

Время в игре: 1320 ч. Куплено в Steam
Рекомендую 19.04.2024 16:36
0 0

Alpha 1 for 7 years now. Looks like the project was abandon :( Super cool game though wish it was finished.

Время в игре: 2100 ч. Куплено в Steam

Дополнительная информация

Разработчик ColloseusX
Платформы Windows
Ограничение возраста Нет
Дата релиза 01.02.2025
Отзывы пользователей 41% положительных (136)

Отзывы пользователей

41%
56 положительных и 80 отрицательных отзывов
Обновлено: 27.01.2025 23:13

Жанры

Action RPG Casual Indie Free to Play Early Access

Особенности

Multi-player Single-player Co-op Shared/Split Screen Co-op Shared/Split Screen Steam Achievements Full controller support Steam Trading Cards Steam Cloud Remote Play Together