Разработчик: Heartomics
Описание
Raise a hero then go explore with said hero. The game revolves around the hero performing various activities, such as strength training, attending the school of magic, taking art lessons, practicing an instrument, etc. Each day you are allowed to perform three main actions by clicking on the icons. If you overwork and fail to rest...
Поддерживаемые языки: english
Системные требования
Windows
- OS *: Windows XP
- Processor: 1.5 GHz
- Memory: 1024 MB RAM
- Graphics: OpenGL 2.0
- Storage: 356 MB available space
Отзывы пользователей
Was there supposed to be a point to playing this game? Like, an ACTUAL reason?
...Guess we'll never know...
I am 32 years old.
My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old.
When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing.
Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side.
With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay.
After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like.
Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends.
Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together.
Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that.
Thank you.
Nokori is not a game, it's an e-book that's been dumped on Steam masquerading as a game. As a visual/interactive novel, this doesn't feature any notable gameplay, it's just a lot of clicking through badly written dialogue that would never have been accepted or published in print, which poses the question, "How did something this badly written end up on Steam?". When someone hoping to become an author is unable to get published in print, they spend $100 and dump their high school fan-fiction onto Steam, under the guise of a game.
But in this case I'm not even sure it's a genuine attempt to write a novel... this garbage (and this is not the first time this "developer" has done this) looks more like they slapped together anything that would run well enough to pass off as a game so they could dump it on Steam with the expectation of making profit. It's not at all sincerely made... the writing is gibberish. There's a few minigames to go along with the VN component but these are equally garbage.
My best guess for this existing on Steam at all is purely to abuse Steam trading cards, something Valve have (thankfully) banned other developers for.
Visual novels/e-books are tedious at best... imagine the best novel you ever read, be that Hitchhikers Guide to the Galaxy or 2001: A Space Odyssey or Twilight (if you have terrible taste in literature), but then translate that to a format where the words dribble out and you have to click your mouse every time you wanted to read the next sentence, instead of just turning the pages. You'd think it was garbage.
Now imagine that experience, but with much worse writing (because if these guys could write professionally, they'd be published authors and this would be on shelves in bookstores, and they wouldn't have to pay Valve $100 to self-publish this on Steam), and you have your average Steam e-book.
You can get better quality books and comics for free online or from public libraries, or from bookstores for a fraction of the price of this "game". Steam isn't a comic book store, neither is it Netflix, it's for games. Your gaming rig is not a Kindle. It's impossible for me to recommend things to PC gamers that aren't really games.
While there are options to change the resolution for the E-Book, all this does is scale up the simplistic 2D art assets used to make the E-Book, which makes little or no difference to the graphics quality. Without any other substantial graphics tweaks, it's not possible for gamers to improve the lacklustre 2D visuals.
Reviewing SteamDB to check how popular this E-Book was with readers reveals a surprise... there's a very healthy spike in reader counts for the E-Book. But this only happened once, around the same time that trading cards were applied to the E-Book... so this is just card idlers getting their cards and moving on. A closer look at the numbers shows the E-Book just has a couple of readers every week running up the E-Book and idling it for cards, then deleting it. We must ask how it benefits gamers for there to be so many E-Books like this, with no merit as a serious game, that only generate sales from people idling and selling the trading cards.
Nokori is relatively cheap at $1 USD, but it's not worth it. Given the defects and quality issues with the E-Book, coupled with the unrealistic price, this is impossible to recommend.
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asd
The developer thought that I will play this forever, so there is no quit option. Also there is no tutorial or something for this to make any sense.
Backgrounds from this game are more worth than game itself
Get this game for the cards, not the gameplay.
Seriously, there seems to be very little plot behind a bunch of stat-building.
Do you like having absolutely no idea how to progress in a game? Do you enjoy an extremely buggy gameplay environment? Is it your goal to become completely frustrated with a game in under half an hour? OHHH BOY! This is the game for you. I purchased this horror of design for 65 cents and I'm not entirely sure it was worth that. There should have been A LOT more testing before release and perhaps a tutorial or at the bare minimum a help menu.
Any sort of guide on how to play might make this a decent game but with no real idea of what you are supposed to do this game becomes frustrating amazingly quickly.
The directions given by the "Gamemaster" are almost meaningless and have no context on a goal or target in the game.
I wouldn't suggest this game even at 70% pff until such time as someone writes a few guides on what all the options do and how to start winning.
Same cards as the first game. I still love it.
As for the game itself make sure to click on the pictures and sleep every once in a while.
Steam Cards +1
Hmmmm, so I played this game and its pretty simple. You just stat grind till you can make enough money to buy the stat boosting potions. Once you do that build your hp and damage a bit. Talk to Chloe a few times to progress the story. Then you will face the "Underworld Knight". Body the Knight save the queen. After you save the queen you wait a few days for her to recover. After that I don't think there is anymore I'm on like day 105 and nothing else seems to happen. It seems a like pretty troll game. I don't plan on going any further. If anyone wants to and finds more too it let me know but I pretty much felt like it was kind of a waste of time. Cool consept if you actually push the story maybe. Either way it really feels like a troll game.
It's the first game I've played that I can't understand what it says.
-Click button to select actions.Some actions can't do twice a day,but there isn't any hint for this.I tried several times and wonder if the game's crashed.
-The initial status of player is HP 100 ,atk 1,def 1,matk 1, mdef 1.but a weakest monster can hurt you more than 50 HP by one hit.
-Wandering in town can get more money than working.
Even though this game is free, I won't play it anymore.
WOO!
As it says in the "About", The game is designed to give you literally no instructions on how to play or what to do. It's like a discount "Long Live the Queen". It's not terrible, but it is a time waster. You will probably die a lot. No Save feature, no keeping your stats when you die and best of all, no clue what to really do. Just Prey your HP up, get that defense raised and go to business school because you will die, and it will all be your fault for not preparing.
How do you prepare? Don't ask me, I died first monster after 1 hour of play!
Дополнительная информация
Разработчик | Heartomics |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 24.11.2024 |
Отзывы пользователей | 40% положительных (15) |