Visibility

Visibility

2.5
Смешанные
Free
Steam Store

Разработчик: Zeritum

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Описание

Visibility is a platformer with a unique twist. It is completely dark.

That is until you place your lights, of course. Each level has a limited set of lights which you must strategically place around the level in order to illuminate your path to the exit. The challenge isn't over once you've got your lights in the right place, however. The platforming itself is a different challenge of its own, offering awkward jumps and varying traps that you will not be able to navigate safely if you have not lit up the level correctly.

As there are no specific light locations, each one of the 20 levels have their own unique solution that you will create as you play. If you're not particularly efficient with your lighting then you may be forced to run through a section of a level completely unaided with only hope (or your memory) to save you.

Поддерживаемые языки: english

Системные требования

Windows

Minimum:
  • OS *: Windows XP
  • Processor: 2.0GHz
  • Memory: 1 GB RAM
  • Graphics: Must be OpenGL 2.0 compatible
  • Storage: 30 MB available space
  • Additional Notes: Java is required.
Recommended:
  • Storage: 30 MB available space

Отзывы пользователей

Не рекомендую 16.09.2018 15:37
5 0

The idea is kinda interesting, yet there are some lacking elements that makes the game more frustrating than enjoyable.

Время в игре: 30 ч. Куплено в Steam
Рекомендую 04.03.2016 13:55
1 1

iz gud for 3 euros

Время в игре: 155 ч. Куплено в Steam
Не рекомендую 28.11.2015 21:47
5 0

Wanted to enjoy this as the mechanic is novel, but I just didn't have any fun with what is basically a sub-par platformer with an extra gimmick to make it annoying and frustrating.
Compared with full game platformers like "Out there Somewhere" and "Thomas was Alone" this is more of an experimental concept.

Время в игре: 15 ч. Куплено в Steam
Рекомендую 28.11.2015 07:54
1 0

Visibility is a game involving placing lights to gain vision of your surrounding while trying to get through creative levels. It involves movement of structures and use of spikes that hinder your advance through the mazes. It comprises of 20 levels and I can say that they are fairly challenging, especially the levels through 10 - 15 which almost made me get a new keyboard because of the smashing it had to go through. In conclusion a good game for a challenge especially the levels I mentioned and helps in coordination skills. A side note: it might be helpful to add a level select feature once you finish the game.

Время в игре: 248 ч. Куплено в Steam
Не рекомендую 24.11.2015 21:36
0 0

Wow, nice gimmick. However dynamic lighting and dynamic shadows can't hide the basic game mechanics. RUN JUMP DIE REPEAT.

Время в игре: 8 ч. Куплено в Steam
Не рекомендую 24.11.2015 16:52
0 0

Good idea, and not bad graphics for this type games. But I don't like the concept... You have to try again and again as patiently for solve the puzzles. So, I don't have that patient. It can be a little bit easy...

Regards.

Время в игре: 23 ч. Куплено в Steam
Не рекомендую 24.11.2015 01:47
1 0

Worst game ever. Raw, boring and hard. But not “I like it hard, cause it's competitive” hard, it is dull. Press the exact button at the exact moment is not hard. It is a test for patience.

Let me just start:
1. You play as a rectangle. And you have to find a square. Well, indie, ok, but it's all covered in black myst or whatever. No colours. No textures (except the one with poorly drawn lamp). No objects. No extra light, no decorations and NO FUN.
2. Story? Why do you need it? Hell, no. Just enjoy this tricky pressing buttons. Yeah. And try again if you have guessed wrong, because I will never reveal you the secret path with 1000 spikes I have hidden in another side.
3. Sounds? No, Well, there is a sound of guitar pick somewhere, but it is like 30 secs long, then it repeats. And it has nothing to do with a music itself: it is a regular pick. Not a mysterious one, not a happy one. Just a music. Thanks.
4. Achievements? Yeah, what can be more interesting than “Die 1/10/100 times” “Restart 1/10/100 times”; “Curse the game 9000+ times”. Some more imagination, please.

I also have to admit that the game is about darkness and light, but the shadow algorhythm is so wrong. Difraction, do you see it?!

I like hardcore. I would have tried 10/100/100 times if I have seen something worth trying for. Like a story? Or a bonus? Well, I am not a game creator so I cannot tell.
But it is nothing here. Nothing.
No soul, not even a single thing that reminds you that this game was actually created by a man. That it cost you some.

Before you even think again of publishing any game, dear creator of this rubbish dull piece of code, just try to test it on a few friends.
Try to put like 60 lamps and see if it works good. See if it covers the path and gives no light. See if you can optimize your code so it won't lag this heavily. Ten(!) objects that create shadow slow this game as if I had Dendi, not PC.

For your own safety, do not even think of buying this. Even at the price of 0.

Время в игре: 94 ч. Куплено в Steam
Рекомендую 22.11.2015 07:24
1 2

I FUCKNIG HATE THIS GMAE PLS HELP ME IM TIRED AND DONE

Время в игре: 60 ч. Куплено в Steam
Рекомендую 27.08.2015 14:50
0 1

Brilliant!

Время в игре: 11 ч. Куплено в Steam
Рекомендую 27.05.2015 02:21
1 0

Dis is a really clever kind of platform indie game dis game needs to be known by everybody is so cool play 4 lfe

Время в игре: 50 ч. Куплено в Steam
Рекомендую 25.05.2015 21:08
3 0

Visibility is a very, very dark game. It is very hard (nearly impossible) to see the structure of the levels. So the game is really harder than i thought it would be. It is entertaining and really worth the money. You have to be patient and concentrated, to make it through the levels! I played already 30 minutes and only made it trough the first two proper levels. So it will take some time to finish the game. I already love this game and it's beautiful soundtrack!
But there are still some things i miss:
- Fullscreen
- A longer soundtrack
But i think this will come with patches in the near future. ^^ I highly recommend to play this game at night for relaxing gameplay ;)

Edit: Fullscreen got patched!

Время в игре: 61 ч. Куплено в Steam
Рекомендую 25.05.2015 21:06
13 0

Visibility...is sorely lacking in this game. It's up to you to place the lamps all over the level and curse the level design when a lamp only shows a very tiny, enclosed space between platforms. Even then, there is no guarantee of an easy level completion. Dying by spikes is incredibly common, and the tried and true trial and error principle is right at home. By no means is the game unfair, however. Moderately challenging, yes, but not unfair. Definitely worth a shot if you're willing to put your nerves and patience to the test!

Время в игре: 70 ч. Куплено в Steam
Рекомендую 25.05.2015 20:37
11 4

Visibility

Ah, visibility, where to begin... Why not start from the beginning, well of course. Months ago I remember the creator working on some small project, all it was to begin, probably, can't fully remember. But he offered to me the alpha, so I graciously accepted the offer, and boy was I surprised about the depth of the game, there's so much more than just a simple indie game, and it does come across as very enjoyable.

Let's get this pajama party of a review started with an insight into the game itself, then we can work further into it as this progresses. Now at first glance, you may look down on the blocky graphics that could run on a SNES, and the same lighting as a collapsed mine, but looks can be deceiving and in this case their scant nature is what builds the game. It is the deep pitch-dark view you are presented with that draws you in, “what's this”, you think as you remember the controls, “ah yes, all I need to do is add my own light”, begging the question of 'how many rectangles does it take to change a lightbulb?'

One. It seems.

But really, these simplistic graphics are a real powerhouse in this modern era of high-tech graphics, where many gamers focus too much on the initial, skin-level, aesthetics of a game, angrily reviewing graphics alone. No, this game is a true light to me, showing that, like many indie games, graphics are not a huge priority in making a game a game. Rectangles and a broken dimmer switch make this game truly glorious and straightforward in the most necessary of areas.

The general feel and flow of the game and its controls are perfect, responsive and accurate, testing each player's ability to platform, as well as their ability to puzzle solve, with the light placement being the centre point of completing a level. I was honestly amazed by the tuning of the game and the polish the creator has drummed in, a very admirable result from a single man trying to juggle this game with education. It really does have a “Thomas was Alone” feel to it, I find myself with that same voice in my head, 'Troy was alone, but he was good at falling, and this reverse falling'...

'Oh, and dying.'

This happens a lot as you progress, getting to the levels full of spikes, trial and error would apply, but there isn't enough error in that phrase. More like a lot of error, and occasional failing a bit further into the level, and only then, when your psyche is in ashes and you have every death achievement, do you have the creator's permission to finish the level.

Overall, this game is damn near perfect, it doesn't overstay its welcome, it's concise and lasts as long as it needs to. One cannot complain about the game being small, as an indie game it is meant to be a shorter game, not being a hardcore game, though one that is still as challenging as the high end of modern puzzlers. So I do highly recommend this game, and this isn't because the creator has paid me (he hasn't) but because it really is an amazing game to distract yourself from the harsh realities of life.

Время в игре: 11 ч. Куплено в Steam

Дополнительная информация

Разработчик Zeritum
Платформы Windows
Ограничение возраста Нет
Дата релиза 21.01.2025
Отзывы пользователей 62% положительных (13)

Отзывы пользователей

62%
8 положительных и 5 отрицательных отзывов
Обновлено: 20.01.2025 13:21

Жанры

Indie Free to Play

Особенности

Single-player Steam Achievements