Разработчик: Argonauts Interactive
Описание
Features
- Return to the era of Golden Warfare and rule one of handful of powers which had been shaping the face of our present world.
- Sail, ride and march across the globe as your nation flexes its military and economic muscles.
- Supplement brawn with subterfuge and use cloak and dagger tactics such as subversion and espionage.
- Compete with the European hegemons in their final golden days before they engulfed the world in the flames of the first global war.
- Play as one of the then two raising behemoths: the United States of America or Imperial Japan; or as one of the main European power to roll them back within their boundaries.
- Play against the AI or other human claimants to the mastery of our planet.
More about the game
You win by either scoring the most Victory Points (VPs) or being the first to reach a certain preset VP threshold, depending on scenario and custom choices in the main menu. To do so, you must capture regions over the world, and defeat your enemies in battle.
The world has about 130 regions open to conquest. The regions have variable income and VP values (set randomly in the Standard scenario) and unknown until conquered or spied upon. Each region not owned by a Major Power usually has an independent Minor country owning and defending it.
Each Major country is controlled by a human player or the computer, or is designated neutral and then acts as a Minor country.
Hotseat play is possible, with an option to limit to 4.00 minutes the playing time per player.
Each game turn represents roughly one season.
Game lasts till victory conditions are achieved.
Scenarios: game offers 3 scenarios: one starting in the year 1880 with an historical setting, one in 1914 with historical positions, and an open ca-1870 standard where nation only own their starting home territories (free-for-all non-historical)
The game has 3 main phases, each player entering them in sequence, i.e. Build Phase (Spring only, with: Army & Navy Construction, Fortification, Economic Aid, Espionage, Subversion), Movement Phase (Army & Navy), and Combat Phase.
Gameplay of each phase is rather simple and straightforward, as follows:
- Army and Navy Build Phase (Spring): Create new armies and fleets in your Supply Centers
- Fortification Phase (Spring): Fortify army units (except in Supply Centers which are already fortified).
- Economic Aid Phase (Spring): Lend money to other Major countries; which is added to their Treasury. Or Lend money to neutral Minor countries; which they use immediately to build armies.
- Espionage Phase (Spring): Learn the approximate (not always accurate) army strength and the income of a Minor country or of an region controlled by a Major country. And the region’s VP value
- Subversion Phase (Spring): Spend money to bribe a Minor country's army, weakening the country's defense or causing a coup (giving you control of the said country in return).
- Movement Phase (All turns): Move armies to adjacent regions only. Move navies alone or with armies from one port to another (or carry regiments to amphibious landings on enemy holdings).
- Combat Phase (All turns): up to twenty rounds of battle; each consists of naval (if ships are present) then land battles
Поддерживаемые языки: english, french, german, spanish - spain, portuguese - portugal, portuguese - brazil, russian
Системные требования
Windows
- OS *: Windows 7/8
- Processor: 2.5 GHz Intel Dual Core
- Memory: 2 GB RAM
- Graphics: 512 MB NVIDIA GeForce 9600
- DirectX: Version 9.0c
- Storage: 500 MB available space
Mac
- OS: OS X 10.8 Mountain Lion
- Processor: 2 GHz Intel Core Duo
- Memory: 2 GB RAM
- Graphics: 256 MB
- Storage: 200 MB available space
Отзывы пользователей
It is a very simple game in a way that makes it challenging. This in so nice!
I am sorry to say that this game feels like something rushed during a lunchbreak. I love the idea of a RISK based game in various time ages. But you dont get your moneys worth with this game:
(1). There is only one map
(2). There isnt much graphics in the game, just a map that should not need more than 3-5 MB.
(3). There are just some recorded crash-boom-bang sounds (shouldnt need many MB).
(4). The mechanics of the game (battles etc) is extremely simple (shouldnt require more than 3-5 MB really)
(5). The game require 550 MB of harddrive for no reason (it should be no more than 20 MB for what you get).
(5). Instead of wasting 530 MB on God knows what, there should have been more maps and fractions available for different kinds of Wars during history (f.e. Napoleon, American Civil War, The Swedish Great Power Era, World War 2, Battles of Middleeast etc). To offer just One map was offensive, and using the same map for three different eras is just lazy.
How can this game, that just feels like a simple boardgame with very limited (if any) finesse, require 550 MB on your harddrive????? This should be nothing more than a 20 MB game at top. The programming must be extremely lazy.
Even though I love the idea of the game, the execution of it fails completely in my opinion. I have given it a fair 6 hour try, and even though I feel it should have potential (cause the idea is really good) it feels like a very early access version of a game. There are to much missing to get a thumbs up on the game at present state.
Дополнительная информация
Разработчик | Argonauts Interactive |
Платформы | Windows, Mac |
Ограничение возраста | Нет |
Дата релиза | 19.01.2025 |
Отзывы пользователей | 58% положительных (123) |