
Lucas Rlk👿
(Nao sei)
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Steam ID
Steam2
Steam3
Steam64
Информация
- Дата регистрации
- 04.10.2016
- Страна
- DO
- О себе
- comando de colocar coisas na cabeça:
ent_fire !picker addoutput "CollisionGroup 2"; ent_fire !picker setparent !activator; ent_fire !picker setparentattachment facemask
comandos de faisca e de fogo:
ent_create env_spark; ent_fire env_spark StartSpark
ent_create env_fire; ent_fire env_fire startfire
comando de punho:
give weapon_fists ; ent_fire weapon_* addoutput "classname weapon_knifegg"
comando de aimbot e de aumentrar e diminuir o tamanho de ALGUNS objetos:
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ent_fire !picker addoutput "ModelScale 0"
comandos de faca:
Butterfly: give weapon_knife_butterfly;ent_fire weapon_knife addoutput "classname weapon_knifegg"
Baioneta: give weapon_bayonet;ent_fire weapon_knife addoutput "classname weapon_knifegg"
Bowie: give weapon_knife_survival_bowie;ent_fire weapon_knife addoutput "classname
weapon_knifegg"
Falchion: give weapon_knife_falchion;ent_fire weapon_knife addoutput "classname weapon_knifegg"
Flip: give weapon_knife_flip;ent_fire weapon_knife addoutput "classname weapon_knifegg"
Gut: give weapon_knife_gut;ent_fire weapon_knife addoutput "classname weapon_knifegg"
Huntsman: give weapon_knife_tactical;ent_fire weapon_knife addoutput "classname
weapon_knifegg"
Karambit: give weapon_knife_karambit;ent_fire weapon_knife addoutput "classname weapon_knifegg"
M9 Baioneta: give weapon_knife_m9_bayonet;ent_fire weapon_knife addoutput "classname weapon_knifegg"
Navaja: give weapon_knife_gypsy_jackknife;ent_fire weapon_knife addoutput "classname weapon_knifegg"
Adagas Sombrias: give weapon_knife_push;ent_fire weapon_knife addoutput "classname weapon_knifegg"
Stiletto: give weapon_knife_stiletto;ent_fire weapon_knife addoutput "classname weapon_knifegg"
Talon: give weapon_knife_widowmaker;ent_fire weapon_knife addoutput "classname weapon_knifegg"
Ursus: give weapon_knife_ursus;ent_fire weapon_knife addoutput "classname weapon_knifegg"
Faca dourada: give weapon_knifegg;ent_fire weapon_knife addoutput "classname weapon_knifegg"
Faca fantasma: give weapon_knife_ghost;ent_fire weapon_knife addoutput "classname weapon_knifegg"
Skeleton: give weapon_knife_skeleton;ent_fire weapon_knife addoutput "classname weapon_knifegg"
Paracord: give weapon_knife_cord;ent_fire weapon_knife addoutput "classname weapon_knifegg"
Survival: give weapon_knife_canis;mp_drop_knife_enable 1;ent_fire weapon_knife addoutput "classname weapon_knifegg
Classic Knife: give weapon_knife_css;ent_fire weapon_knife addoutput "classname weapon_knifegg"
Nomad: give weapon_knife_outdoor;mp_drop_knife_enable 1;ent_fire weapon_knife addoutput "classname weapon_knifegg
comando de granada explosiva:
ent_create hegrenade_projectile; ent_fire hegrenade_projectile InitializeSpawnFromWorld
ent_create hegrenade_projectile InitializeSpawnFromWorld
ent_create hegrenade_projectile; ent_fire hegrenade_projectile
comando da granada anterior:
sv_rethrow_last_grenade
comando de lanterna:
ent_fire !self addoutput "effects 4"
comando de impulso:
sv_bounce 9999
comando de todos pegarem refém:
mp_only_cts_rescue_hostages 0
comando de portão:
prop_dynamic_create /props_mill/elevator01_cagedoor02.mdl
ent_fire !picker SetAnimation "open"
ent_fire !picker SetAnimation "close"
comando de carro:
prop_physics_create \props_vehicles\cara_95sedan.mdl
prop_physics_create \props_vehicles\cara_84sedan.mdl
prop_physics_create \props_vehicles\cara_69sedan.mdl
espero que tenha servido meus comandos =_=No information given.No information given.No information given.