Microcosm

133 RUB

Описание

Build tiny voxel worlds in virtual reality!


Microcosm is the game I've wanted to play in VR ever since I saw the Oculus Rift Kickstarter way back in 2012. I picked up a Vive last year, but no one seemed to be making the voxel game I wanted. Finally, I said enough was enough, and just decided to build it myself.
This is still a very early version, but it is, according to testers, playable and fun at this point. Itch seemed like a great choice for a game at this stage, as my main goals right now are to get it into more folks' hands to make sure it runs well on a variety of systems, and to hear about others' play experiences. Both will help inform what I add and change going forward.

Details!


  • Microcosm worlds are made of 512×256×512 voxels. Each one is 0.018 meters (~0.7 inches) cubed. That's over 9 meters across and 4.5 meters tall of real-world space (~30 feet by ~15 feet). You can build some pretty huge stuff. 🚀
  • Create your own world of solid, transparent, and glowing voxels. 🖼
  • Switch the desktop camera mode! Use the default eye-cam, or place a fixed camera in the world. Great for time-lapses, video recording, and hiding your work. 📹
  • Super easy to learn, self-explanatory textless UI. 💡
  • Save your creations as .cosm files, and share them with other people! 🌏
  • Intuitive voxel selection and editing. Easily place, delete, and paint existing voxels. 🎨
  • Pause, speed up, and slow down the day/night cycle. 🌆
  • More fun and interesting things coming soon! 🎉

Microcosm currently requires an HTC Vive to play. If there's enough interest, I'd love to add Oculus Rift + Touch support. Please let me know if that's something you'd like to see!
Microcosm
Microcosm
Microcosm
Microcosm
Microcosm

Дополнительная информация

Ограничение возраста Нет
Дата релиза Скоро выйдет

Разработчики

Особенности

Системные требования

Minimum:
  • OS: Windows 7 or newer
  • Processor: Intel Core i5-4590 or AMD FX 8350
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GTX 970 or AMD Radeon R9 290
  • DirectX: Version 11
  • Storage: 1 GB available space