Разработчик: Game-Labs
Описание
Naval Action is a hardcore, realistic, and beautifully detailed naval combat game immersing players into the experience of the most beautiful period of naval history - when sailing ships ruled the seas. No game has come closer to the replication of the Age of Sail sailing mechanics and combat. Naval action was named one of the best releases from early access in 2019 by Steam and Steam community.
Here is what you can expect:
Beautiful ships – We have been painstakingly recreating the beautiful ships of the Age of sail period. Accurate hull models, sail plans, guns, internal upgrades, historical speed trials were used in the creation of vessels. The game features 50+ ships from small cutters to large 100+ gun 1st rates allowing the player to experience every possible role of that era.
Conquest and PVP Activities
Fight for the domination of the West Indies, recreated based on 18th Century maps and navigational charts. Build ships, trade, attack enemies of your nation almost everywhere and capture their ships. Open trading outposts and levy taxes in the ports governed by your clan. Invest to turn your controlled ports into industrial hubs, shipbuilding arsenals or fortified harbours. Invite other clans of your nation into your alliance.Built for PVP
Age of sail combat is a personal affair with no dirty tricks, corner camping, or hiding in bushes: you see the enemy from 20km and so do they. Just like in boxing you have to get close; and use all your tactical knowledge of wind, your ship to slug it out face to face. Broadside weight matters, but even a smaller vessel can overcome the superior enemy by focusing on the enemy weak spots.
Absolutely no hackers.
Hacking is a killer of fun in PVP games. From the start we have build the tech around one main goal - complete elimination of hacking from PVP. We are very proud to say that we have succeeded. Naval Action is one of the few games where hacking is made impossible by design. Every battle action is calculated on the servers, even water and wave shapes. Yes - you have heard it right: there is a special server that calculates and replicates waves to all users in battle. When fighting in Naval action you can be sure you are only facing skills and ship fittings.
Other activities
Tutorials – In-game tutorials and exams help you to grasp the basics and the subtleties of gunnery and maneuvering. Passing the final naval combat exam grants you the rank of Master and Commander, together with a frigate and other rewards to start your adventures in the West Indies.
Admiralty missions – Accomplish missions for your Admiralty to earn doubloons, combat medals and reward chests. Deliver cargo or passengers, hunt specific ships, join patrol zones battles and sink as many ships as you can.
Trading and privateering – Buy trading goods at low prices, haul them to distant places for high profits. Board ships and sell them and their cargo at nearby ports. Use shallow waters at your advantage to escape from larger ships.
Shipbuilding and manufacturing - Build ships, upgrades and cannons, supply your clans or your nation or set up shops in free towns to sell to your enemies.
Features
Realistic sailing – Advanced wind and physics model provides for realistic portrayal of ship’s performance in the age of sail. Yard angles, ship angle to wind, fittings and ship condition affects speeds and turning rates. Correct tacking, boxhauling, clubhauling and other elements of realistic sailing will help you win battles in most adverse conditions.
Gunnery and weapons – Major types of naval artillery are implemented: from long guns to mortars to carronades and obusiers. Fort and land batteries will provide you with support during battles near shores. Mortar vessels can destroy fortifications, though they may require an escort.
Each gun has realistic ballistics and penetration performance based on historical gun charts and admiralty tests.. Heel and wind affects the shooting distance and will require a change in tactics.
Damage model – Every cannonball is tracked in the air and after it hits the target. Leaks, structural damage, torn sails, demasting, raking, fires, explosions and all other hazards that were possible in that era. Damage is positional: hit the gun and you might destroy it. Gunnery crews are placed deck by deck. Shot can pass through the balcony, ricochet of the gun, hit a crew member and then fly out of the gunport splashing into the water. Armor thickness and wood types affect strength of the hull and cannonballs will ricochet from the hulls at extreme angles.
Customization – Choose economy and battle perks as you progress through higher ranks. Find knowledge books in enemy vessels and build upgrades to improve the performance of your ship. Loot or craft the shipbuilding woods that fit the characteristics you want to give to your future ship.
Woods used for crafting of upgrades and equipment
Поддерживаемые языки: english, french, german, spanish - spain, japanese, korean, russian, simplified chinese, spanish - latin america
Системные требования
Windows
- Requires a 64-bit processor and operating system
- OS *: 64 bit Windows 7 and above
- Processor: Intel Core i5-4570 3.2 GHz or AMD Phenom(tm) II X4 B60 3.3 GHz
- Memory: 4 GB RAM
- Graphics: GeForce GTX 460 1GB or AMD Radeon HD 6850 1GB (must support shader 5 model)
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 2 GB available space
- Additional Notes: 32bit OS versions is not supported
- Requires a 64-bit processor and operating system
- OS *: 64 bit Windows 7 and above
- Processor: Intel Core i7-3770 3.4 GHz or AMD FX-9370 4.4 GHz
- Memory: 8 GB RAM
- Graphics: GeForce GTX 660 2GB or AMD Radeon HD 7850 2GB (must support shader 5 model)
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 2 GB available space
- Additional Notes: 32bit OS versions is not supported
Mac
Linux
Отзывы пользователей
I really appreciate the realism in this game. I am like Nelson, dying on the journey home because it takes so long to do anything. They should rename this game: Naval Inaction.
Very good game, but very bad developers, that's why it urgently needs a savior. Very fun and challenging, and even if I had to get used to the constant changes, sometimes even stupid ones, I still like it :)
I used to love playing this game a few years ago but i stopped now im back after a few years and put simply its bad. The once player driven trading and economy is dead and from my understanding its from a change the devs made a while back. The accuracy system now feels more like RNG ive seen some of my cannon shots fly out of the boundary the game gives you. Cant find hardly anything in most ports. The game looks nice and still plays pretty similar despite the accuracy changes. but by god its a pain in the ass to get started and without a clan its gonna be almost impossible to get to the late game ships. Which also used to be not a problem before. You didnt need a clan to get them but now you do.
Nearly a dead game but its fun if your just discovering this game sorry but you cant enjoy long term cari wipes every six months and the other servers are locked for people who bought it before it was free.
This is a game that felt like it had captured lightning in a bottle, but has suffered from a developer that's just pushed it further and further toward being a no-lifer unfun timesink of an MMO.
Critique of that course saw said developer chimp out, chastise his own community and outright just ban people for constructive criticism.
I don't much care how the game is now, there's no point playing a title they killed long ago. Just look at the Steam Charts.
Once this was one of my favorite games.
The only reason i would recommend it is if you want a game where you can sail around with a beautiful ship and enjoy the views, since this game has quite nice graphics.
The only other possible reason i would recommend this game is if you would like a pretty realistic age of sail battle simulation - and you also have a friend who also likes the age of sail and wants to play with you, since the PVE is not that interesting. I mean it's kind of interesting the first times, but after a while - the bots behave in a very similar pattern every time, depending on whether it's a trading ship, or a warship, and at some point the PVE battles get kind of the same.
I personally enjoyed trading and sailing around, couple of years ago - back when frequent trading was actually possible.
Many months ago - the developer released an update which, as far as i understand it - made it so in most ports - there are things you can buy only if other players have previously sold them there, and only very small number of ports produce goods you can buy. The problem with that idea is that there are not enough players to trade so that this system can work, but the devs never reverted back to the old system, even though there were a lot of people complaining about it in the steam discussions.
The result and the current situation is that - you enter a port and there is nothing to buy, you enter the next port and there is nothing to buy, you enter the next port and there are like 20 things to buy, - you fill your ship with like two types of goods and sail to a somewhat far away port, but still reasonably close and sell them. In that port there is nothing to buy, so you sail to the next one and nothing, then the next - and nothing, then the next, and the next, and the next - and still nothing - and at some point when you have wasted like like an hour and 15 minutes searching for a port where you can buy at least one thing - you start losing your sanity a little bit and you start questioning yourself - why am i wasting my time with this game that has a developer that seems uninterested in making the game better for the players by listening to the player feedback in the discussions on steam and on the forums.
Now the dev has released some updates that have improved the game, like the recent updates that gave you the ability to rename your ship, which makes it easier to differentiate ships that are the same type but have some detailed properties and characteristics that are different.
Or the update that gave you the ability to insure your ship for a day.
Or the addition of the new gameplay mechanic - ship races, where players try to individually complete a course for the shortest amount of time.
But the core of the game is the most important thing and this currently needs serious fixing.
And there are also other areas where the dev kind of shows a lack of interest in making the game more accessible to new players or players in general - like the lack of information. In this game there are quite a lot of mechanics and items and upgrades, which are very loosely explained, and it's not very clear exactly what they do, so you have to search a topic where some player has asked the veteran players what that item does exactly, and they explained it to him. And sometimes, even the veteran players don't agree on what an item does exactly. There is no wiki for the game which contains detailed information about all the items, or all the ships, or exactly how all the mechanics work. There are some wiki's for the game, one fandom and one official wiki, but none of them has detailed information about the things i listed. They both have information about some of the items, or some information about the mechanics, or some information about most or all ships but that information is often not updated with the game updates so some of the stats there are wrong.
I would think that a dev who is interested in his game would have the passion to write a lot of these things, since they are the only one who actually know them, since they made them, and i would think - they would want to make the game as much interesting and easy to access for all new players as possible, but for some reason that doesn't seem to be the case here, unfortunately.
________________________________________
Now i know that the dev said that they are currently working on a big update that would change many of the mechanics of the game, and i am very interesting in seeing how the game would be when this update is released, but unfortunately for me - the dev doesn't publish a lot information on the progress or their plans. There was like one post long ago after the original announcement, and that's it, which is unfortunate for me, since i'm very interested in the idea of this game being improved, since once, not that long ago - this game was very dear to my heart, and i very much wish for it to be playable and interesting again.
(Also another thing i have to point our about the battle system. The battle system is very realistic, but there is one aspect of it which was very important in the real life age of sail, and which is missing from this game - in this game you cannot control the raising or folding of each individual sail - the game works on a percentage system which raises or folds a certain percentage of all the sails together, even though visually some sails gets raised first while other stay folded - gameplay wise - the ship doesn't react as if those specific sails shown to be raised or folded are raised or folded - but like some percent of all the sails are raised or folded, in other words no matter how exactly the individual sails are shown - the ship practically just raises it's speed by a certain percentage, without changing it'd direction of sail, as it would be in real life, or again in other words - the raised and folded sails are just visuals, the percentage of raised sails is what has influence on the gameplay.
Now there are other detailed sail controls which this game does have, and which give you the ability to change the direction of the ship by changing the configuration of the sails - and that is done in this game (as in real life) by changing the sails orientation relative to the wind direction. And this mechanic does add a nice aspect of realism to the simulation of sailing an age of sail ship.)
(I currently have very negative feelings towards this game, precisely because i loved it so much and i really, really wish that it was actually playable for a player who likes mostly sailing and trading like me, like it was, not that long time ago. I also sometimes fight with the bot ships, since that is now the only way to acquire items to sell and make a profit, but as i said earlier - that gets quite repetitive very fast.
And also i'm greatly anticipating for this new big update, and i'm really hoping that it improves the game enough so that it's at least playable in some way.)
The game feels very dead. And there are not many ways to make money in order to get better ships in order to do more missions.
I have spent more than 375.1 hours in this game, it was a good game like one year ago, where the boarding system and economy let you take the control of the seas, now it's almost imposble board any ship succesfully 9 of 10 times you are going to lose, even the events most of the times are the same, so if you ask to me, don't buy this game, is not worth anymore!
Not worth your time or energy.
2600 hours of game play but! .... all in the past as the devs have ruined the game with their changes since i bought it , five of us bought it and played as a clan helping each other to sink larger fleets and destroy ports, then the developers began making changes , not just to the mechanics but adding a pvp server to appease the kids who wish to gank newbs for their megre money and supplies.
my friends and i agree the game a couple of years ago maybe up to 2022 was a beautiful game to look at , the combat was fair if you learned a set of tactics that worked for each type of ship , gathering resources with trade ships would keep you amused for hours, gaining skills in port to be able to build top grade ships was a meaningful grind , then {and i do hope and pray a developer reads this} the pillocks who were supposedly developing the game took away the ability for a small clan to run a port , they took away the ability to build ships of worth , they took away the reason for attacking traders, they took away the ability to have a fair fight , in other words they ruined the hell out of what WAS a good fun and visually beautiful game.
its such a shame what they have done to this game , i remember on the peace server logging in during a special weekend promotion on rare ship spawns and seeing 300 plus people at any one time and 50 plus battles going on all hours of the day , i looked today and there was 15 people on world wide, pfff the absolute idiots who run this game need taking for a walk off the plank for absolute incompetence in the face of duty, they even deleted one of my built ships sitting in a port idle , they never gave me the due insurance for sunk ships ,,, it was not worth the hassle to report it because when you did report anything in the last year ,,,they simply ignored you. may the devs gonads go square and gangrenous at the corners for being fools.
please dont buy it now its been ruined
if you like being ganked by several players in ships 3x ur size, left with no coarse of action but to just sit there and sink, this is the game for you.. player pop of 20 with a huge map but still told to go pve if i don't like being ganked.. such a great game and community. lol game will soon be completely dead, not because its a bad game, but because of the toxic players that are left.
It's really a good game lots of fun
The game is really, really cool. The progression is not.
Even free it's a ripoff
Free isn't a good enough price for this game, they should unironically have to pay players to touch this game. Shit game, made by a weird unhinged homophobic control freak dev that responds to criticisms with extreme aggression and defensiveness. New players just get stomped out immediately.
I imagine the recent good reviews are probably not real.
These devs ruined a perfect game ~ Do not even waste your time.
Go to hell Gamelabs.
Game has a brilliant premise but the combat is too hard and complicated for new players.. New players like myself will only run with a game if they can pick it up quickly as they go.. I played 6 hours and my Basic ship was sunk 3 times.. Maybe if i stuck at it i might get the hang of it, so why should i put in another 60 hours when i can play other games and have fun.. I don't want a slog..
shit game
decent
Strong beginning, now abandoned.
And with almost 400k copies sold (Almost $9 MILLION revenue), you think they would've gave the game a music soundtrack at all lmao. Instead you are met with actual silence as you traverse the ocean for hours upon hours.
Game-Labs are constantly demonstrating their laziness and greed with their lack of gaf. They would rather sell the best ship in the game as a DLC for $60 to make a quick dollar (no one is playing enough to actually earn those ships anymore) than add content and improve their game.
One of the developer's responded to complaints about the lack of music and said:
"Ink: Unfortunately there are no plans to add music at this stage. music is very hard to make right due to diverse of taste"
Why is it that every other major release game has an OST despite everyone having different tastes? Should all games just opt out of getting (paying for) a soundtrack because a portion of players will chose to mute the OST and play their own music anyways? You make a soundtrack so that players have the OPTION to enjoy original music specifically tailored and produced for your game. This game not having any music at all just gives the perpetual mark of an unfinished early access game, and honestly contributes a lot to this game feeling like it has no soul.
Too bad the game is dying.It is the only game that gives you true age of sail experience.
Ships well done, and nicely detailed, with lots of different ships, a really nice, historic "world," with detailed mechanics. I haven't found a better historic sailing sim. I also like the economy, trading/crafting, which I'd never done before.
I prefer the "Peace" server, for the free trade, and the ability to fight only when you want. You will have to fight the NPC ships for some permits and blueprints. The peace server also has events where you can PVP.
I've been playing since it was in development, and I don't remember if I paid or donated when it officially launched, but it was free when I started, and I've bought a lot of DLC since it launched. The DLC ships are good, and you can get a new one 24 hours after redeem/build, in case it gets sunk. I consider them, and the DLC perks well worth their cost.
I dislike the inability to instance sail outside of combat, and how limited the dock space for your fleet is. 35 slots isn't enough to maintain the trading and fighting fleets I want. Wish it was more obvious when my ship is on fire, I have a talent for getting them burned to the waterline.
Until they bring back the ability to buy the full version of the game that doesn't delete itself; the community will remain dead. 10 active players on war server? what is the point anymore? i dont want to play a game that takes away my progress nevermind have the game i PAID FOR become completely irrelevant. You should have left the "paid for" servers available to be purchased, because its virtually impossible to bring friends into the version of the game i actually want to play. Player base has been bitching for yrs and these devs just ignore it? I dont know a single player that wouldnt love to see the game return to its former glory. This aint it.
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Дополнительная информация
Разработчик | Game-Labs |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 05.12.2024 |
Отзывы пользователей | 54% положительных (5103) |